Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HungarianTemplar
Danzaburou
Level 75
God Stats
6W - 4L
1,530 SR
Queue Stats
318W - 306L
1,467 Elo+
Solo
Geb
Geb
LuisCarlos16
Geb
Level 124
God Stats
49W - 34L
1,594 SR
Queue Stats
108W - 106L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
fcelian7
Nu Wa
Level 128
God Stats
13W - 8L
1,751 SR
Queue Stats
337W - 336L
1,516 Elo+
Solo
Amaterasu
Amaterasu
jjcorreia6
Amaterasu
Level 126
God Stats
10W - 8L
1,617 SR
Queue Stats
24W - 28L
1,532 Elo+
Party 1
Team Averages
Level 116
1,598 SR
1,507 Elo+

VS

Team Averages
Level 109
1,555 SR
1,471 Elo+
Chang'e
Chang'e
Dose01
Chang'e
Level 176
God Stats
1W - 2L
1,578 SR
Queue Stats
85W - 82L
1,522 Elo+
Solo
Horus
Horus
Gygantore
Horus
Level 132
God Stats
6W - 4L
1,640 SR
Queue Stats
199W - 182L
1,529 Elo+
Solo
Hun Batz
Hun Batz
Levdercoole1123
Hun Batz
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 103L
1,482 Elo+
Solo
Medusa
Medusa
VykeV7
Medusa
Level 108
God Stats
6W - 4L
1,558 SR
Queue Stats
93W - 84L
1,537 Elo+
Solo
Jormungandr
Jormungandr
smellypooboy
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 4
5,648
565
3,997
7,730
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HungarianTemplar
Danzaburou
10
1 / 4 / 0
5,513
551
5,504
8,762
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,513
551
5,402
11,043
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
fcelian7
Nu Wa
10
3 / 0 / 1
6,096
610
7,770
4,494
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
jjcorreia6
Amaterasu
12
2 / 0 / 0
6,951
695
5,777
8,785
6,104
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dose01
Chang'e
11
0 / 0 / 0
5,297
530
3,756
7,880
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Gygantore
Horus
10
2 / 0 / 2
6,043
604
5,093
8,869
6,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
9
0 / 5 / 1
4,650
465
2,990
10,297
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
VykeV7
Medusa
11
3 / 1 / 2
6,136
614
7,968
7,655
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
smellypooboy
Jormungandr
11
0 / 1 / 0
6,010
601
4,859
7,654
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
5
5
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
4
2
L
Chang'e
Dose01
Chang'e
0
0
0
0
L
Horus
Gygantore
Horus
2
0
2
3
W
Danzaburou
HungarianTemplar
Danzaburou
1
4
0
0.25
L
Hun Batz
0
5
1
0.1
W
1
1
2
2
L
Medusa
VykeV7
Medusa
3
1
2
4
W
Nu Wa
fcelian7
Nu Wa
3
0
1
3.5
W
Amaterasu
jjcorreia6
Amaterasu
2
0
0
2
L
Jormungandr
smellypooboy
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
24,666
40,814
Taken
42,355
22,490
Mitigated
20,665
14,730
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,997
1,516
0
3,718
7,730
4,604
0
1,753
5,915
44,153
0
L
Chang'e
Dose01
Chang'e
3,756
363
360
2,972
7,880
2,824
0
5,122
2,375
44,685
0
L
Horus
Gygantore
Horus
5,093
2,059
930
4,103
8,869
6,979
0
3,890
4,703
0
22,361
W
Danzaburou
HungarianTemplar
Danzaburou
5,504
2,038
0
1,565
8,762
3,173
0
0
8,762
0
40,942
L
Hun Batz
2,990
675
0
2,734
10,297
3,707
0
4,404
5,596
0
30,371
W
5,402
581
0
3,069
11,043
7,094
0
898
10,145
19,896
0
L
Medusa
VykeV7
Medusa
7,968
2,542
0
2,034
7,655
2,850
0
1,572
5,981
0
54,586
W
Nu Wa
fcelian7
Nu Wa
7,770
1,701
0
875
4,494
1,515
0
1,766
2,728
39,409
1,408
W
Amaterasu
jjcorreia6
Amaterasu
5,777
1,824
0
5,503
8,785
6,104
0
3,810
4,557
0
55,832
L
Jormungandr
smellypooboy
Jormungandr
4,859
1,295
0
3,106
7,654
4,305
0
985
6,258
50,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
28,136
344
Minions Killed
351
0
Camps Cleared
0
1,085,623
Distance Traveled
1,026,666
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,648
565
79
8
0
258,394
2
L
Chang'e
5,297
530
80
8
0
215,612
0
L
Horus
6,043
604
49
5
0
216,490
3
W
Danzaburou
5,513
551
65
7
0
188,272
0
L
Hun Batz
4,650
465
52
5
0
228,484
0
W
Geb
5,513
551
18
2
0
220,171
2
L
Medusa
6,136
614
78
8
0
180,865
2
W
Nu Wa
6,096
610
77
8
0
199,458
4
W
Amaterasu
6,951
695
105
11
0
219,328
0
L
Jormungandr
6,010
601
92
9
0
185,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role