Player Matchup

Chiron
Chiron
Gold II
Arlentix
Chiron
Gold II
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 33L
1,781 MMR
Party 2
Sol
Sol
Platinum IV
Jsalinas7
Sol
Platinum IV
Level 64
God Stats
53W - 35L
1,674 SR
Queue Stats
99W - 96L
1,869 MMR
Party 1
Ravana
Ravana
Gold III
Liimon25
Ravana
Gold III
Level 83
God Stats
6W - 6L
1,760 SR
Queue Stats
238W - 246L
1,515 MMR
Party 1
Terra
Terra
Gold I
Tieske
Terra
Gold I
Level 139
God Stats
5W - 3L
1,689 SR
Queue Stats
144W - 131L
1,645 MMR
Solo
Horus
Horus
Gold V
xDani_810
Horus
Gold V
Level 156
God Stats
2W - 1L
1,593 SR
Queue Stats
186W - 204L
1,507 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,643 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,552 SR
1,625 MMR
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum III
Charizardos
Osiris
Platinum III
Level 136
God Stats
7W - 9L
1,561 SR
Queue Stats
225W - 224L
1,615 MMR
Solo
Scylla
Scylla
Platinum III
Dreame23r
Scylla
Platinum III
Level 155
God Stats
2W - 2L
1,833 SR
Queue Stats
174W - 180L
1,700 MMR
Party 3
Poseidon
Poseidon
Gold IV
Shaped
Poseidon
Gold IV
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,684 MMR
Solo
Tyr
Tyr
Gold I
lokaso15
Tyr
Gold I
Level 147
God Stats
15W - 21L
1,369 SR
Queue Stats
117W - 101L
1,626 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arlentix
Chiron
18
5 / 0 / 4
9,938
663
11,016
13,371
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 3
7,519
501
8,994
10,825
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Liimon25
Ravana
14
5 / 3 / 4
8,435
562
10,751
13,688
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Tieske
Terra
13
1 / 2 / 3
7,448
497
4,651
12,307
8,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
xDani_810
Horus
14
2 / 1 / 3
7,413
494
6,385
12,042
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BellonaAthenaAgniUllr

VS

Bans
ThanatosThothArachneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 4 / 4
8,676
578
10,380
20,925
9,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
1 / 4 / 3
8,312
554
13,345
19,176
17,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
Dreame23r
Scylla
16
2 / 3 / 0
8,661
577
6,603
7,853
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Shaped
Poseidon
14
2 / 1 / 3
7,922
528
6,289
6,606
2,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 4 / 3
7,714
514
4,238
14,954
8,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
9
9
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
4
1
W
Chiron
Arlentix
Chiron
5
0
4
7
L
Osiris
1
4
3
0.63
L
Scylla
Dreame23r
Scylla
2
3
0
0.67
W
2
3
3
1.17
W
Ravana
Liimon25
Ravana
5
3
4
2.33
L
Poseidon
Shaped
Poseidon
2
1
3
3.5
W
Terra
Tieske
Terra
1
2
3
1.25
L
2
4
3
0.88
W
Horus
xDani_810
Horus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,797
Damage
40,855
62,233
Taken
69,514
38,696
Mitigated
40,651
22,574
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,380
4,660
0
10,564
20,925
9,412
0
1,185
19,740
0
89,072
W
Chiron
Arlentix
Chiron
11,016
4,066
67
3,319
13,371
5,706
508
5,317
8,054
0
97,901
L
Osiris
13,345
6,381
0
7,605
19,176
17,886
430
1,137
17,176
0
68,250
L
Scylla
Dreame23r
Scylla
6,603
1,219
0
572
7,853
2,258
0
0
7,853
79,412
983
W
8,994
5,112
0
3,998
10,825
4,204
0
2,907
7,918
67,477
4,098
W
Ravana
Liimon25
Ravana
10,751
4,056
0
5,750
13,688
6,766
0
634
13,054
0
56,509
L
Poseidon
Shaped
Poseidon
6,289
1,298
0
2,604
6,606
2,281
0
2,623
3,983
68,992
302
W
Terra
Tieske
Terra
4,651
646
2,446
3,054
12,307
8,375
0
3,688
8,619
25,395
2,142
L
4,238
269
0
5,111
14,954
8,814
0
8,515
6,439
0
37,433
W
Horus
xDani_810
Horus
6,385
2,850
368
3,572
12,042
13,645
0
0
12,042
181
43,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
41,285
455
Minions Killed
540
0
Camps Cleared
0
1,493,298
Distance Traveled
1,469,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,676
578
124
8
0
302,706
0
W
Chiron
9,938
663
158
11
0
304,333
0
L
Osiris
8,312
554
89
6
0
225,161
2
L
Scylla
8,661
577
143
10
0
300,714
0
W
Sol
7,519
501
85
6
0
268,489
0
W
Ravana
8,435
562
81
5
0
333,705
0
L
Poseidon
7,922
528
119
8
0
311,380
0
W
Terra
7,448
497
51
3
0
309,742
5
L
Tyr
7,714
514
65
4
0
329,717
2
W
Horus
7,413
494
80
5
0
277,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role