Player Matchup

Olorun
Olorun
Fabio280177
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
GoleMisGore
Baron Samedi
Level 82
God Stats
1W - 2L
1,485 SR
Queue Stats
347W - 133L
1,607 Elo+
Party 1
Neith
Neith
KapitäninChaos
Neith
Level 105
God Stats
18W - 10L
1,552 SR
Queue Stats
146W - 55L
1,600 Elo+
Party 1
Arachne
Arachne
Luky luke9062
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,128 Elo+
Solo
Bake Kujira
Bake Kujira
Mandrox93
Bake Kujira
Level 25
God Stats
10W - 2L
1,635 SR
Queue Stats
41W - 19L
1,592 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,476 Elo+

VS

Team Averages
Level 113
1,439 SR
1,463 Elo+
Xing Tian
Xing Tian
Leonono2
Xing Tian
Level 129
God Stats
16W - 13L
1,539 SR
Queue Stats
158W - 152L
1,483 Elo+
Solo
Danzaburou
Danzaburou
METALMIKE
Danzaburou
Level 158
God Stats
6W - 8L
1,350 SR
Queue Stats
252W - 275L
1,551 Elo+
Party 2
Hera
Hera
Nefernut
Hera
Level 111
God Stats
13W - 14L
1,584 SR
Queue Stats
127W - 166L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
Ozzyboy
Hun Batz
Level 66
God Stats
2W - 1L
1,615 SR
Queue Stats
28W - 25L
1,491 Elo+
Solo
Nox
Nox
tunisztam
Nox
Level 100
God Stats
5W - 6L
1,106 SR
Queue Stats
52W - 62L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 3 / 2
9,499
950
4,690
9,267
4,587
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
GoleMisGore
Baron Samedi
15
0 / 3 / 3
9,629
963
14,672
12,431
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 0
10,431
1,043
9,090
9,809
4,580
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
15
0 / 3 / 2
9,332
933
2,848
8,869
5,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bake Kujira
Mandrox93
Bake Kujira
15
0 / 5 / 2
9,593
959
6,340
23,422
28,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Leonono2
Xing Tian
17
0 / 1 / 16
11,216
1,122
7,310
15,778
15,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
METALMIKE
Danzaburou
17
7 / 0 / 8
11,730
1,173
16,874
7,304
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
17
0 / 0 / 17
10,465
1,047
14,485
2,266
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Ozzyboy
Hun Batz
17
8 / 0 / 7
12,222
1,222
15,575
9,024
5,276
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 2 / 9
10,352
1,035
5,928
6,386
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
3
Kills
17
17
Deaths
3
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
2
0.33
L
Baron Samedi
GoleMisGore
Baron Samedi
0
3
3
0.5
L
3
3
0
1
W
Xing Tian
Leonono2
Xing Tian
0
1
16
8
L
Arachne
0
3
2
0.33
W
Danzaburou
METALMIKE
Danzaburou
7
0
8
11
L
Bake Kujira
Mandrox93
Bake Kujira
0
5
2
0.2
W
Hera
0
0
17
8.5
W
Hun Batz
Ozzyboy
Hun Batz
8
0
7
11.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
60,172
63,798
Taken
40,758
51,207
Mitigated
28,321
9,864
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,690
1,964
450
1,056
9,267
4,587
0
2,934
6,333
20,576
668
L
Baron Samedi
GoleMisGore
Baron Samedi
14,672
1,618
2,331
2,673
12,431
8,108
0
5,718
6,713
29,684
0
L
9,090
2,646
0
1,374
9,809
4,580
0
2,814
6,995
0
39,201
W
Xing Tian
Leonono2
Xing Tian
7,310
605
0
4,038
15,778
15,046
0
9,799
5,609
13,635
1,241
L
Arachne
2,848
1,744
0
681
8,869
5,050
0
4,749
4,120
0
9,954
W
Danzaburou
METALMIKE
Danzaburou
16,874
7,753
0
1,763
7,304
3,931
0
4,843
2,360
0
36,202
L
Bake Kujira
Mandrox93
Bake Kujira
6,340
2,201
0
1,299
23,422
28,882
0
10,689
12,733
24,765
475
W
Hera
14,485
3,402
0
0
2,266
993
0
1,124
1,142
32,628
409
W
Hun Batz
Ozzyboy
Hun Batz
15,575
2,040
0
712
9,024
5,276
0
4,439
4,470
0
40,852
W
5,928
170
290
484
6,386
3,075
0
4,002
2,224
21,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
55,985
190
Minions Killed
231
5
Camps Cleared
5
827,500
Distance Traveled
1,052,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,499
950
40
4
1
154,337
0
L
Baron Samedi
9,629
963
36
4
0
181,350
0
L
Neith
10,431
1,043
49
5
1
189,944
0
W
Xing Tian
11,216
1,122
16
2
1
209,435
0
L
Arachne
9,332
933
21
2
3
115,409
0
W
Danzaburou
11,730
1,173
48
5
2
203,978
0
L
Bake Kujira
9,593
959
44
4
0
186,460
0
W
Hera
10,465
1,047
62
6
0
200,854
0
W
Hun Batz
12,222
1,222
55
6
2
233,134
0
W
Nox
10,352
1,035
50
5
0
205,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role