Player Matchup

Athena
Athena
Armybob112
Athena
Level 60
God Stats
6W - 4L
1,572 SR
Queue Stats
114W - 135L
1,420 Elo+
Party 3
Hel
Hel
Basur123
Hel
Level 64
God Stats
1W - 2L
1,289 SR
Queue Stats
164W - 147L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
Bou3ooo
Nu Wa
Level 126
God Stats
10W - 6L
1,614 SR
Queue Stats
369W - 350L
1,460 Elo+
Solo
Izanami
Izanami
HoyEsMiercoles
Izanami
Level 61
God Stats
2W - 4L
1,496 SR
Queue Stats
15W - 10L
1,506 Elo+
Party 2
Nike
Nike
LemonMousse
Nike
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,544 Elo+
Party 2
Team Averages
Level 82
1,494 SR
1,468 Elo+

VS

Team Averages
Level 99
1,541 SR
1,418 Elo+
Ra
Ra
DaskTy
Ra
Level 124
God Stats
1W - 1L
1,804 SR
Queue Stats
98W - 105L
1,393 Elo+
Party 1
Medusa
Medusa
DonPelamen
Medusa
Level 111
God Stats
5W - 6L
1,424 SR
Queue Stats
52W - 60L
1,412 Elo+
Solo
Nemesis
Nemesis
Kh0tyse__
Nemesis
Level 125
God Stats
2W - 6L
1,243 SR
Queue Stats
94W - 102L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
RobinBobin071
Gilgamesh
Level 71
God Stats
2W - 1L
1,824 SR
Queue Stats
109W - 106L
1,453 Elo+
Solo
Athena
Athena
Tsurugi-san16
Athena
Level 66
God Stats
22W - 33L
1,408 SR
Queue Stats
47W - 54L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Armybob112
Athena
10
0 / 0 / 1
4,706
471
2,587
6,530
5,406
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 0 / 2
5,687
569
5,291
5,871
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Bou3ooo
Nu Wa
10
1 / 0 / 1
5,670
567
4,376
4,651
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,317
532
6,149
7,579
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
5,886
589
5,670
8,625
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 2 / 0
5,403
540
2,419
5,489
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DonPelamen
Medusa
9
0 / 0 / 0
5,044
504
3,658
5,565
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Kh0tyse__
Nemesis
10
0 / 0 / 0
4,843
484
4,985
8,301
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RobinBobin071
Gilgamesh
10
0 / 2 / 0
5,725
573
6,153
10,743
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 0
5,002
500
2,805
7,018
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
Armybob112
Athena
0
0
1
0.5
W
3
0
2
4
W
Nu Wa
Bou3ooo
Nu Wa
1
0
1
1.5
L
Ra
0
2
0
0
L
Medusa
DonPelamen
Medusa
0
0
0
0
W
1
0
0
1
L
Nemesis
Kh0tyse__
Nemesis
0
0
0
0
W
1
0
1
1.5
L
Gilgamesh
RobinBobin071
Gilgamesh
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
20,020
33,256
Taken
37,116
19,776
Mitigated
18,973
12,529
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Armybob112
Athena
2,587
586
0
2,190
6,530
5,406
0
1,910
4,543
13,453
0
W
5,291
577
1,731
2,323
5,871
2,469
0
334
5,537
42,837
1,109
W
Nu Wa
Bou3ooo
Nu Wa
4,376
1,266
0
1,533
4,651
1,482
0
1,346
3,305
31,129
910
L
Ra
2,419
0
228
1,510
5,489
1,684
0
4,369
901
43,962
846
L
Medusa
DonPelamen
Medusa
3,658
1,318
0
1,998
5,565
1,811
0
671
4,876
0
43,922
W
6,149
4,385
0
3,502
7,579
2,715
0
1,214
6,365
0
56,947
L
Nemesis
Kh0tyse__
Nemesis
4,985
1,690
0
987
8,301
2,995
0
3,100
5,111
0
38,126
W
5,670
1,364
0
1,250
8,625
7,704
0
0
8,625
0
39,534
L
Gilgamesh
RobinBobin071
Gilgamesh
6,153
2,339
0
2,580
10,743
7,383
0
1,611
9,114
0
39,519
L
2,805
338
0
1,044
7,018
5,100
0
1,954
5,046
13,961
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
26,017
314
Minions Killed
323
0
Camps Cleared
0
968,995
Distance Traveled
1,030,270
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,706
471
17
2
0
212,298
3
W
Hel
5,687
569
70
7
0
203,928
0
W
Nu Wa
5,670
567
58
6
0
183,106
0
L
Ra
5,403
540
86
9
0
187,199
0
L
Medusa
5,044
504
77
8
0
201,388
4
W
Izanami
5,317
532
87
9
0
172,695
1
L
Nemesis
4,843
484
54
5
0
233,573
0
W
Nike
5,886
589
82
8
0
196,968
0
L
Gilgamesh
5,725
573
75
8
0
199,076
0
L
Athena
5,002
500
31
3
0
209,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role