Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ballocito
Danzaburou
Level 135
God Stats
4W - 7L
1,571 SR
Queue Stats
296W - 296L
1,465 Elo+
Solo
Freya
Freya
Blerples
Freya
Level 88
God Stats
1W - 3L
1,334 SR
Queue Stats
901W - 878L
1,466 Elo+
Solo
Guan Yu
Guan Yu
ChineseBTR
Guan Yu
Level 130
God Stats
2W - 5L
1,479 SR
Queue Stats
75W - 73L
1,538 Elo+
Solo
Aphrodite
Aphrodite
Legendariii
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,345 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,463 Elo+

VS

Team Averages
Level 145
1,454 SR
1,481 Elo+
Ishtar
Ishtar
Cammmie
Ishtar
Level 147
God Stats
4W - 4L
1,315 SR
Queue Stats
28W - 21L
1,583 Elo+
Solo
Guan Yu
Guan Yu
HolyStromboli
Guan Yu
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 125L
1,617 Elo+
Solo
Scylla
Scylla
Sogeking0v0
Scylla
Level 157
God Stats
1W - 1L
1,476 SR
Queue Stats
53W - 65L
1,449 Elo+
Solo
Ullr
Ullr
WizardOutWest
Ullr
Level 140
God Stats
1W - 1L
1,476 SR
Queue Stats
98W - 86L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
king02tutt
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 1
5,272
479
3,953
7,847
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ballocito
Danzaburou
11
3 / 2 / 0
6,676
607
5,558
9,025
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Blerples
Freya
11
0 / 1 / 0
5,656
514
1,478
9,220
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ChineseBTR
Guan Yu
11
2 / 3 / 0
6,430
585
7,815
13,689
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Legendariii
Aphrodite
9
0 / 1 / 3
5,729
521
1,984
8,985
5,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cammmie
Ishtar
11
0 / 3 / 3
5,888
535
4,056
8,814
3,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
11
1 / 2 / 1
6,275
570
6,328
11,415
7,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
2 / 0 / 1
6,870
625
6,460
4,354
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 0
6,732
612
6,093
6,934
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
king02tutt
Baron Samedi
8
0 / 1 / 0
5,034
458
4,463
5,212
2,436
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
9
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Danzaburou
Ballocito
Danzaburou
3
2
0
1.5
L
Freya
Blerples
Freya
0
1
0
0
W
Ishtar
Cammmie
Ishtar
0
3
3
0.5
L
Guan Yu
ChineseBTR
Guan Yu
2
3
0
0.67
W
Guan Yu
1
2
1
0.75
L
Aphrodite
Legendariii
Aphrodite
0
1
3
1.5
W
Scylla
2
0
1
2.5
W
6
0
0
6
W
Baron Samedi
king02tutt
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
27,400
48,766
Taken
36,729
24,237
Mitigated
17,411
21,002
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,953
37
0
3,016
7,847
3,351
0
563
7,180
37,524
0
L
Danzaburou
Ballocito
Danzaburou
5,558
2,670
0
2,754
9,025
3,661
0
3,564
5,461
0
48,932
L
Freya
Blerples
Freya
1,478
405
0
5,211
9,220
3,571
0
3,423
5,421
48,126
0
W
Ishtar
Cammmie
Ishtar
4,056
2,409
0
2,762
8,814
3,159
187
1,923
6,891
0
46,671
L
Guan Yu
ChineseBTR
Guan Yu
7,815
1,487
102
4,095
13,689
8,023
0
443
13,206
0
47,038
W
Guan Yu
6,328
1,531
142
4,408
11,415
7,906
0
604
10,811
0
45,305
L
Aphrodite
Legendariii
Aphrodite
1,984
595
1,171
4,653
8,985
5,631
0
2,162
6,653
19,071
0
W
Scylla
6,460
1,002
0
1,373
4,354
1,546
0
2,127
2,227
47,690
2,149
W
6,093
2,408
0
2,448
6,934
2,364
590
2,369
4,565
0
41,817
W
Baron Samedi
king02tutt
Baron Samedi
4,463
351
271
950
5,212
2,436
288
392
4,820
25,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
30,799
327
Minions Killed
370
0
Camps Cleared
0
964,158
Distance Traveled
1,094,455
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,272
479
59
5
0
186,905
1
L
Danzaburou
6,676
607
87
8
0
174,400
0
L
Freya
5,656
514
87
8
0
204,971
0
W
Ishtar
5,888
535
89
8
0
200,349
2
L
Guan Yu
6,430
585
74
7
0
189,280
0
W
Guan Yu
6,275
570
77
7
0
214,894
0
L
Aphrodite
5,729
521
20
2
0
208,602
2
W
Scylla
6,870
625
110
10
0
221,460
4
W
Ullr
6,732
612
66
6
0
271,344
0
W
Baron Samedi
5,034
458
28
3
0
186,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role