Player Matchup

Izanami
Izanami
Kippeli
Izanami
Level 9
God Stats
6W - 7L
1,559 SR
Queue Stats
26W - 32L
1,479 Elo+
Party 1
Vulcan
Vulcan
MarVol2017
Vulcan
Level 81
God Stats
15W - 8L
1,539 SR
Queue Stats
111W - 92L
1,494 Elo+
Solo
Maui
Maui
Pakettimurot
Maui
Level 64
God Stats
3W - 0L
1,728 SR
Queue Stats
172W - 189L
1,431 Elo+
Party 1
Surtr
Surtr
mohkofanttti
Surtr
Level 71
God Stats
4W - 0L
1,728 SR
Queue Stats
132W - 130L
1,435 Elo+
Party 1
Lancelot
Lancelot
supper-W-ND
Lancelot
Level 60
God Stats
7W - 9L
1,514 SR
Queue Stats
35W - 31L
1,518 Elo+
Solo
Team Averages
Level 57
1,614 SR
1,471 Elo+

VS

Team Averages
Level 80
1,632 SR
1,473 Elo+
Athena
Athena
De8t0r
Athena
Level 112
God Stats
20W - 21L
1,550 SR
Queue Stats
107W - 102L
1,508 Elo+
Party 2
Nox
Nox
Krymson49
Nox
Level 65
God Stats
6W - 15L
1,533 SR
Queue Stats
25W - 34L
1,399 Elo+
Party 3
Neith
Neith
Lunalikii
Neith
Level 89
God Stats
10W - 8L
1,808 SR
Queue Stats
67W - 59L
1,506 Elo+
Party 2
Thanatos
Thanatos
Neeyyzen
Thanatos
Level 29
God Stats
1W - 4L
1,813 SR
Queue Stats
12W - 16L
1,511 Elo+
Party 3
Sol
Sol
tutor51
Sol
Level 106
God Stats
34W - 39L
1,453 SR
Queue Stats
75W - 83L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kippeli
Izanami
10
1 / 4 / 1
5,666
515
3,268
6,469
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
MarVol2017
Vulcan
12
3 / 2 / 2
7,393
672
6,073
6,405
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 3
6,536
594
3,095
10,212
7,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 1 / 1
8,291
754
7,802
9,059
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Lancelot
supper-W-ND
Lancelot
11
3 / 1 / 3
6,231
566
4,914
8,258
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
De8t0r
Athena
8
1 / 4 / 3
4,928
448
5,332
11,034
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 1 / 0
5,962
542
2,619
4,943
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Lunalikii
Neith
10
2 / 2 / 3
5,807
528
8,839
6,496
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Neeyyzen
Thanatos
8
2 / 4 / 2
5,419
493
4,975
9,495
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
7
1 / 3 / 0
5,272
479
2,050
6,600
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
8
8
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
De8t0r
Athena
1
4
3
0.63
W
Izanami
Kippeli
Izanami
1
4
1
0.38
L
2
1
0
2
L
Neith
Lunalikii
Neith
2
2
3
1.75
W
Vulcan
MarVol2017
Vulcan
3
2
2
2
L
Thanatos
Neeyyzen
Thanatos
2
4
2
0.75
W
2
0
3
3.5
W
5
1
1
5.5
W
Lancelot
supper-W-ND
Lancelot
3
1
3
4.5
L
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
23,815
40,403
Taken
38,568
22,785
Mitigated
18,337
10,312
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
De8t0r
Athena
5,332
1,477
184
1,775
11,034
9,121
0
1,802
9,190
22,056
0
W
Izanami
Kippeli
Izanami
3,268
2,341
0
1,839
6,469
2,361
333
1,545
4,713
0
39,059
L
2,619
509
0
1,020
4,943
1,617
0
2,695
2,044
29,671
0
L
Neith
Lunalikii
Neith
8,839
2,936
0
1,700
6,496
2,230
252
1,457
5,039
0
41,814
W
Vulcan
MarVol2017
Vulcan
6,073
92
0
1,722
6,405
2,353
0
2,219
4,000
47,297
3,024
L
Thanatos
Neeyyzen
Thanatos
4,975
2,282
0
3,378
9,495
3,607
0
2,473
6,824
0
22,514
W
3,095
1,093
64
2,786
10,212
7,695
0
1,319
8,714
15,652
2,324
W
7,802
2,620
0
2,485
9,059
6,336
740
2,519
6,456
1,112
65,369
W
Lancelot
supper-W-ND
Lancelot
4,914
632
0
1,416
8,258
4,040
0
1,495
6,530
0
42,290
L
Sol
2,050
725
0
2,809
6,600
1,762
0
299
6,301
18,072
4,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
27,388
335
Minions Killed
241
0
Camps Cleared
0
1,187,757
Distance Traveled
993,812
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,928
448
21
2
0
214,829
6
W
Izanami
5,666
515
53
5
0
205,858
0
L
Nox
5,962
542
75
7
0
199,261
1
L
Neith
5,807
528
60
5
0
220,087
0
W
Vulcan
7,393
672
90
8
0
243,063
1
L
Thanatos
5,419
493
30
3
0
229,151
4
W
Maui
6,536
594
26
2
0
225,360
4
W
Surtr
8,291
754
106
10
0
228,870
0
W
Lancelot
6,231
566
60
5
0
284,606
0
L
Sol
5,272
479
55
5
0
130,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role