Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Erraziel67
Camazotz
Level 84
God Stats
1W - 1L
1,208 SR
Queue Stats
87W - 78L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
MrJageer
Erlang Shen
Level 62
God Stats
5W - 5L
1,493 SR
Queue Stats
141W - 146L
1,479 Elo+
Solo
Fafnir
Fafnir
NetInstantanee
Fafnir
Level 123
God Stats
3W - 1L
1,508 SR
Queue Stats
250W - 253L
1,479 Elo+
Solo
Poseidon
Poseidon
Nicomaske
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,292 Elo+
Party 2
Team Averages
Level 85
1,442 SR
1,450 Elo+

VS

Team Averages
Level 96
1,520 SR
1,316 Elo+
Amaterasu
Amaterasu
Euschwei
Amaterasu
Level 153
God Stats
49W - 50L
1,338 SR
Queue Stats
90W - 93L
1,419 Elo+
Solo
Janus
Janus
FERDYISGOD666
Janus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 235L
1,136 Elo+
Party 1
Sun Wukong
Sun Wukong
Gin_Tokii_
Sun Wukong
Level 32
God Stats
3W - 3L
1,296 SR
Queue Stats
61W - 88L
1,136 Elo+
Party 1
Medusa
Medusa
mersenario21
Medusa
Level 126
God Stats
1W - 4L
1,773 SR
Queue Stats
180W - 209L
1,465 Elo+
Solo
Charon
Charon
xXxkourtxXx
Charon
Level 128
God Stats
5W - 4L
1,692 SR
Queue Stats
14W - 21L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 0
7,458
497
2,311
7,311
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Erraziel67
Camazotz
16
2 / 1 / 1
8,232
549
3,677
16,180
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
MrJageer
Erlang Shen
16
1 / 0 / 2
9,973
665
7,980
15,651
13,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 0 / 4
8,091
539
3,734
9,774
9,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Nicomaske
Poseidon
15
3 / 0 / 2
8,812
587
7,923
5,292
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Euschwei
Amaterasu
14
0 / 1 / 3
7,309
487
3,466
14,145
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
7,226
482
3,392
6,287
2,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Gin_Tokii_
Sun Wukong
12
0 / 1 / 0
6,573
438
4,992
10,033
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
2 / 1 / 0
7,265
484
5,288
4,553
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
11
1 / 1 / 1
7,433
496
5,761
7,979
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
3
3
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
0
0
W
Camazotz
Erraziel67
Camazotz
2
1
1
2.5
L
Amaterasu
Euschwei
Amaterasu
0
1
3
1.5
L
0
3
0
0
L
Sun Wukong
Gin_Tokii_
Sun Wukong
0
1
0
0
W
Erlang Shen
MrJageer
Erlang Shen
1
0
2
2
W
1
0
4
3
W
Poseidon
Nicomaske
Poseidon
3
0
2
4
L
Medusa
2
1
0
2
L
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
22,899
54,208
Taken
42,997
34,485
Mitigated
27,659
25,530
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,311
1,268
0
1,428
7,311
3,297
3,283
2,171
5,140
0
51,711
W
Camazotz
Erraziel67
Camazotz
3,677
1,556
0
11,450
16,180
7,154
0
1,694
14,486
0
77,792
L
Amaterasu
Euschwei
Amaterasu
3,466
1,391
0
7,544
14,145
7,547
582
3,062
11,083
0
64,557
L
3,392
300
0
640
6,287
2,062
0
3,778
2,509
56,177
0
L
Sun Wukong
Gin_Tokii_
Sun Wukong
4,992
1,186
0
2,526
10,033
7,914
0
392
9,641
0
37,405
W
Erlang Shen
MrJageer
Erlang Shen
7,980
4,109
0
9,357
15,651
13,222
603
842
14,125
0
80,948
W
3,734
1,249
0
3,270
9,774
9,229
0
2,317
7,363
22,820
0
W
Poseidon
Nicomaske
Poseidon
7,923
854
0
25
5,292
1,583
764
1,886
3,359
71,547
2,803
L
Medusa
5,288
2,380
0
1,256
4,553
2,029
448
1,535
3,018
0
46,788
L
Charon
5,761
547
0
2,327
7,979
8,107
0
2,860
5,119
28,620
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
35,806
504
Minions Killed
365
0
Camps Cleared
0
1,541,684
Distance Traveled
1,478,444
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,458
497
92
6
0
237,288
0
W
Camazotz
8,232
549
112
7
0
359,841
0
L
Amaterasu
7,309
487
92
6
0
361,904
0
L
Janus
7,226
482
116
8
0
261,181
7
L
Sun Wukong
6,573
438
63
4
0
254,140
0
W
Erlang Shen
9,973
665
136
9
0
302,808
3
W
Fafnir
8,091
539
27
2
0
316,467
2
W
Poseidon
8,812
587
137
9
0
325,280
0
L
Medusa
7,265
484
62
4
0
290,517
0
L
Charon
7,433
496
32
2
0
310,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role