Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Banikedisheo
Ao Kuang
Gold II
Level 45
God Stats
4W - 1L
1,693 SR
Queue Stats
93W - 84L
1,560 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Ethoie
Cu Chulainn
Gold III
Level 140
God Stats
6W - 7L
1,382 SR
Queue Stats
321W - 330L
1,592 MMR
Solo
Kukulkan
Kukulkan
Gold V
RiggedOrBOOM
Kukulkan
Gold V
Level 46
God Stats
1W - 1L
1,339 SR
Queue Stats
26W - 20L
1,612 MMR
Party 1
Sylvanus
Sylvanus
Gold III
rayysi
Sylvanus
Gold III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,557 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 86
1,483 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,555 SR
1,580 MMR
Thor
Thor
Gold III
Drewinskiii
Thor
Gold III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 158L
1,577 MMR
Solo
Izanami
Izanami
Gold II
Krishnafro
Izanami
Gold II
Level 256
God Stats
18W - 11L
1,670 SR
Queue Stats
735W - 735L
1,557 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
OhhTarso
Gilgamesh
Gold IV
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,582 MMR
Solo
Achilles
Achilles
Platinum IV
Swamiiii
Achilles
Platinum IV
Level 48
God Stats
9W - 8L
1,606 SR
Queue Stats
80W - 72L
1,601 MMR
Solo
Yu Huang
Yu Huang
Gold V
Veckd
Yu Huang
Gold V
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 0 / 2
3,491
698
2,385
2,922
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Banikedisheo
Ao Kuang
7
2 / 0 / 1
3,763
753
2,214
4,622
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Ethoie
Cu Chulainn
7
1 / 0 / 0
3,853
771
2,638
4,429
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RiggedOrBOOM
Kukulkan
7
1 / 1 / 1
4,151
830
924
2,431
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
rayysi
Sylvanus
6
1 / 0 / 2
3,815
763
1,904
4,390
2,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Sun WukongAwilixOdinBellona

VS

Bans
BacchusThanatosKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,847
569
397
3,450
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Krishnafro
Izanami
6
0 / 2 / 0
3,133
627
2,700
3,335
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
OhhTarso
Gilgamesh
5
0 / 1 / 0
3,315
663
2,318
4,217
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
Swamiiii
Achilles
6
0 / 1 / 0
3,459
692
2,445
5,357
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Veckd
Yu Huang
7
0 / 1 / 0
3,571
714
813
2,069
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
W
Ao Kuang
Banikedisheo
Ao Kuang
2
0
1
2.5
L
0
2
0
0
W
Cu Chulainn
Ethoie
Cu Chulainn
1
0
0
1
L
Izanami
Krishnafro
Izanami
0
2
0
0
L
Gilgamesh
OhhTarso
Gilgamesh
0
1
0
0
W
Kukulkan
RiggedOrBOOM
Kukulkan
1
1
1
1.5
L
Achilles
Swamiiii
Achilles
0
1
0
0
L
Yu Huang
Veckd
Yu Huang
0
1
0
0
W
Sylvanus
rayysi
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,065
Damage
8,673
18,794
Taken
18,428
7,894
Mitigated
6,819
6,723
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,385
1,209
0
1,000
2,922
747
0
0
2,922
0
20,765
W
Ao Kuang
Banikedisheo
Ao Kuang
2,214
407
0
1,311
4,622
1,577
0
293
4,291
19,412
0
L
397
57
0
1,274
3,450
971
0
791
2,659
0
9,027
W
Cu Chulainn
Ethoie
Cu Chulainn
2,638
581
0
1,501
4,429
2,666
0
0
4,092
0
22,203
L
Izanami
Krishnafro
Izanami
2,700
2,122
0
1,022
3,335
961
12
1,342
1,993
0
19,569
L
Gilgamesh
OhhTarso
Gilgamesh
2,318
885
0
1,317
4,217
1,735
0
1,409
2,808
0
9,158
W
Kukulkan
RiggedOrBOOM
Kukulkan
924
131
0
500
2,431
770
0
365
1,980
22,406
85
L
Achilles
Swamiiii
Achilles
2,445
795
0
2,881
5,357
2,482
0
0
5,357
0
20,504
L
Yu Huang
Veckd
Yu Huang
813
344
0
625
2,069
670
0
1,396
673
15,793
392
W
Sylvanus
rayysi
Sylvanus
1,904
1,000
601
1,810
4,390
2,134
0
0
4,390
10,827
1,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,073
Gold Earned
16,325
184
Minions Killed
145
0
Camps Cleared
0
567,489
Distance Traveled
489,170
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,491
698
41
8
0
106,764
0
W
Ao Kuang
3,763
753
34
7
0
132,418
0
L
Thor
2,847
569
11
2
0
77,936
0
W
Cu Chulainn
3,853
771
35
7
0
106,415
0
L
Izanami
3,133
627
34
7
0
97,534
0
L
Gilgamesh
3,315
663
20
4
0
113,754
0
W
Kukulkan
4,151
830
54
11
0
117,692
1
L
Achilles
3,459
692
35
7
0
107,427
0
L
Yu Huang
3,571
714
45
9
0
92,519
0
W
Sylvanus
3,815
763
20
4
0
104,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role