Player Matchup

Ix Chel
Ix Chel
KrispyCreampie89
Ix Chel
Level 123
God Stats
4W - 5L
1,580 SR
Queue Stats
1,202W - 1,282L
1,500 Elo+
Party 1
Thor
Thor
MangledManMeat
Thor
Level 146
God Stats
2W - 10L
1,160 SR
Queue Stats
229W - 233L
1,498 Elo+
Party 1
Raijin
Raijin
Superstoned87
Raijin
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
415W - 418L
1,519 Elo+
Solo
Athena
Athena
Th4BUSHI
Athena
Level 153
God Stats
14W - 18L
1,365 SR
Queue Stats
872W - 944L
1,520 Elo+
Solo
Fafnir
Fafnir
bballerforlife4
Fafnir
Level 110
God Stats
2W - 2L
1,358 SR
Queue Stats
77W - 68L
1,491 Elo+
Solo
Team Averages
Level 131
1,392 SR
1,505 Elo+

VS

Team Averages
Level 126
1,428 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DefenestratedD
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,627 Elo+
Solo
Ishtar
Ishtar
HaandaaVtecc
Ishtar
Level 84
God Stats
3W - 1L
1,280 SR
Queue Stats
133W - 142L
1,460 Elo+
Solo
Medusa
Medusa
TheMattallica
Medusa
Level 127
God Stats
2W - 4L
1,288 SR
Queue Stats
104W - 111L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ladybug1991
Morgan Le Fay
Level 115
God Stats
6W - 2L
1,571 SR
Queue Stats
319W - 357L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
7,606
691
5,747
6,306
3,317
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 2
7,561
687
9,815
10,754
4,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 2
7,562
687
9,483
9,280
3,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Th4BUSHI
Athena
15
1 / 0 / 2
8,411
765
4,289
11,998
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 4 / 2
8,064
733
7,789
22,894
24,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 6
8,310
755
9,652
15,127
11,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
3 / 1 / 6
7,946
722
6,895
8,419
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
1 / 1 / 8
7,869
715
10,311
7,198
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 7
9,220
838
19,440
9,356
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ladybug1991
Morgan Le Fay
13
0 / 1 / 4
7,437
676
6,465
5,744
2,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
11
11
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
6
6
W
Achilles
3
1
6
6
W
Ishtar
1
1
8
5
L
0
0
2
1
L
3
3
2
1.33
L
1
4
2
0.5
L
Athena
Th4BUSHI
Athena
1
0
2
2
W
4
1
7
7.5
L
0
4
2
0.25
W
Morgan Le Fay
ladybug1991
Morgan Le Fay
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
52,763
61,232
Taken
45,844
47,957
Mitigated
30,619
30,220
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,652
1,061
8,138
8,553
15,127
11,031
0
8,728
6,399
0
14,913
W
Achilles
6,895
1,406
0
965
8,419
8,941
0
4,959
3,460
0
9,379
W
Ishtar
10,311
5,479
0
466
7,198
3,356
73
4,507
2,691
0
20,408
L
5,747
497
6,439
3,131
6,306
3,317
0
624
5,595
30,958
0
L
9,815
165
1,100
871
10,754
4,304
0
1,429
9,024
0
12,397
L
9,483
802
246
640
9,280
3,636
0
565
8,541
16,273
595
L
Athena
Th4BUSHI
Athena
4,289
336
2,969
3,911
11,998
12,560
0
1,195
10,715
7,995
759
W
19,440
6,842
1,494
1,602
9,356
4,718
66
5,788
3,568
0
47,439
L
7,789
1,848
2,449
8,464
22,894
24,140
0
2,203
20,526
15,676
0
W
Morgan Le Fay
ladybug1991
Morgan Le Fay
6,465
724
329
812
5,744
2,573
0
2,762
2,982
15,762
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
40,782
101
Minions Killed
128
0
Camps Cleared
0
1,044,102
Distance Traveled
1,085,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,310
755
14
1
0
258,540
0
W
Achilles
7,946
722
6
1
0
227,549
0
W
Ishtar
7,869
715
19
2
0
195,856
0
L
Ix Chel
7,606
691
41
4
0
231,003
0
L
Thor
7,561
687
9
1
0
227,588
0
L
Raijin
7,562
687
20
2
0
159,051
0
L
Athena
8,411
765
14
1
0
222,169
0
W
Medusa
9,220
838
68
6
0
224,031
0
L
Fafnir
8,064
733
17
2
0
204,291
0
W
Morgan Le Fay
7,437
676
21
2
0
179,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role