Player Matchup

Horus
Horus
H3R34YOURMOM
Horus
Level 87
God Stats
1W - 2L
1,141 SR
Queue Stats
252W - 244L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
ImPancho
Erlang Shen
Level 137
God Stats
2W - 2L
1,435 SR
Queue Stats
249W - 245L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OH_Triumph
Morgan Le Fay
Level 129
God Stats
7W - 1L
1,895 SR
Queue Stats
217W - 235L
1,420 Elo+
Solo
Jormungandr
Jormungandr
bigoletimmy
Jormungandr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,363 Elo+
Solo
Ymir
Ymir
bubukisapisa
Ymir
Level 60
God Stats
4W - 0L
1,437 SR
Queue Stats
256W - 248L
1,482 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,441 Elo+

VS

Team Averages
Level 140
1,520 SR
1,454 Elo+
Chang'e
Chang'e
EggFuuYoung23
Chang'e
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 135L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Garfielf69
Sun Wukong
Level 159
God Stats
0W - 1L
1,751 SR
Queue Stats
51W - 64L
1,424 Elo+
Solo
Hades
Hades
Mamfred07
Hades
Level 129
God Stats
1W - 2L
1,477 SR
Queue Stats
88W - 102L
1,367 Elo+
Solo
Scylla
Scylla
StonedandSalty
Scylla
Level 158
God Stats
2W - 5L
1,372 SR
Queue Stats
310W - 330L
1,454 Elo+
Solo
Ymir
Ymir
spartan117y
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,523
952
6,398
16,151
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
ImPancho
Erlang Shen
14
3 / 3 / 9
8,480
848
14,723
14,226
14,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
OH_Triumph
Morgan Le Fay
17
5 / 2 / 7
9,513
951
17,488
9,015
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
bigoletimmy
Jormungandr
15
1 / 2 / 10
8,539
854
8,008
11,084
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 9
8,552
855
9,787
26,263
23,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
0 / 3 / 6
7,823
782
8,834
10,363
4,892
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Garfielf69
Sun Wukong
14
5 / 3 / 4
8,277
828
10,113
14,219
15,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Mamfred07
Hades
10
1 / 3 / 4
6,901
690
8,501
9,405
4,766
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 4
8,060
806
14,338
6,628
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 4
8,258
826
10,611
20,899
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
14
Kills
10
14
Deaths
14
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
3
6
1
L
Sun Wukong
Garfielf69
Sun Wukong
5
3
4
2.33
W
4
2
6
3.5
W
Erlang Shen
ImPancho
Erlang Shen
3
3
9
2.5
L
Hades
Mamfred07
Hades
1
3
4
1
W
Morgan Le Fay
OH_Triumph
Morgan Le Fay
5
2
7
4.25
L
2
2
4
2
W
Jormungandr
bigoletimmy
Jormungandr
1
2
10
3
W
1
5
9
1.1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,404
Damage
52,397
76,739
Taken
61,514
69,459
Mitigated
47,138
35,397
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
8,834
1,428
8,014
3,921
10,363
4,892
0
5,102
4,962
17,986
0
L
Sun Wukong
Garfielf69
Sun Wukong
10,113
2,493
1,180
3,013
14,219
15,676
0
8,940
4,959
484
19,492
W
6,398
3,168
5,853
6,518
16,151
15,077
508
9,623
6,528
0
12,247
W
Erlang Shen
ImPancho
Erlang Shen
14,723
8,148
3,275
4,907
14,226
14,433
870
6,183
8,043
0
21,230
L
Hades
Mamfred07
Hades
8,501
1,010
825
2,204
9,405
4,766
0
4,936
3,864
13,450
0
W
Morgan Le Fay
OH_Triumph
Morgan Le Fay
17,488
1,249
1,998
1,815
9,015
5,355
1,997
3,559
5,456
36,561
1,056
L
14,338
1,348
278
709
6,628
3,021
0
3,177
3,055
29,952
1,164
W
Jormungandr
bigoletimmy
Jormungandr
8,008
1,301
1,254
1,942
11,084
11,242
639
5,244
5,840
17,568
0
W
9,787
993
530
7,305
26,263
23,352
541
16,541
9,722
15,842
552
L
10,611
1,562
821
6,848
20,899
18,783
0
11,441
8,716
13,089
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
39,319
107
Minions Killed
103
0
Camps Cleared
0
961,417
Distance Traveled
809,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,823
782
25
3
0
176,358
0
L
Sun Wukong
8,277
828
13
1
0
177,411
0
W
Horus
9,523
952
18
2
0
188,420
0
W
Erlang Shen
8,480
848
9
1
0
207,197
0
L
Hades
6,901
690
16
2
0
140,600
0
W
Morgan Le Fay
9,513
951
42
4
0
188,960
0
L
Scylla
8,060
806
38
4
0
148,292
0
W
Jormungandr
8,539
854
24
2
0
213,902
0
W
Ymir
8,552
855
14
1
0
162,938
0
L
Ymir
8,258
826
11
1
0
167,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role