Player Matchup

Gilgamesh
Gilgamesh
AnubisDB
Gilgamesh
Level 148
God Stats
25W - 18L
1,616 SR
Queue Stats
217W - 208L
1,458 Elo+
Solo
Bacchus
Bacchus
DonDolore
Bacchus
Level 64
God Stats
9W - 3L
1,745 SR
Queue Stats
113W - 97L
1,450 Elo+
Party 2
Artemis
Artemis
Grumpy Gomma
Artemis
Level 65
God Stats
3W - 1L
1,813 SR
Queue Stats
142W - 145L
1,434 Elo+
Party 2
Awilix
Awilix
Monkey47
Awilix
Level 188
God Stats
10W - 13L
1,368 SR
Queue Stats
235W - 240L
1,446 Elo+
Solo
Discordia
Discordia
mersenario21
Discordia
Level 126
God Stats
2W - 1L
1,351 SR
Queue Stats
266W - 309L
1,439 Elo+
Solo
Team Averages
Level 118
1,579 SR
1,445 Elo+

VS

Team Averages
Level 102
1,618 SR
1,461 Elo+
Pele
Pele
Mateo2609v
Pele
Level 27
God Stats
5W - 5L
1,516 SR
Queue Stats
44W - 52L
1,344 Elo+
Party 1
Ishtar
Ishtar
Stripcell
Ishtar
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 163L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
Terrormauszi
Cthulhu
Level 156
God Stats
34W - 40L
1,642 SR
Queue Stats
333W - 335L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Tsubodia
Gilgamesh
Level 118
God Stats
6W - 3L
1,835 SR
Queue Stats
139W - 129L
1,548 Elo+
Party 3
Ix Chel
Ix Chel
zDaRk-ViZionAryZ
Ix Chel
Level 62
God Stats
5W - 5L
1,596 SR
Queue Stats
44W - 52L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnubisDB
Gilgamesh
16
3 / 0 / 0
9,828
614
10,680
17,136
11,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DonDolore
Bacchus
11
2 / 1 / 4
7,649
478
8,315
12,724
12,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Grumpy Gomma
Artemis
12
1 / 4 / 6
7,296
456
6,185
8,771
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Monkey47
Awilix
15
6 / 1 / 3
9,111
569
8,343
10,691
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
mersenario21
Discordia
16
4 / 0 / 6
10,099
631
10,115
5,002
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,467
404
1,521
13,383
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Stripcell
Ishtar
16
4 / 1 / 2
8,973
561
8,272
9,230
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Terrormauszi
Cthulhu
13
0 / 0 / 0
7,960
498
9,362
11,076
13,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Tsubodia
Gilgamesh
12
2 / 4 / 3
7,432
465
9,945
17,936
11,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 1
6,183
386
2,530
13,425
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
6
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnubisDB
Gilgamesh
3
0
0
3
W
Bacchus
DonDolore
Bacchus
2
1
4
4
W
Artemis
Grumpy Gomma
Artemis
1
4
6
1
L
0
5
0
0
W
Awilix
Monkey47
Awilix
6
1
3
7.5
L
Ishtar
Stripcell
Ishtar
4
1
2
5
L
Cthulhu
Terrormauszi
Cthulhu
0
0
0
0
L
Gilgamesh
Tsubodia
Gilgamesh
2
4
3
0.88
W
Discordia
mersenario21
Discordia
4
0
6
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,638
Damage
31,630
54,324
Taken
65,050
35,130
Mitigated
39,405
11,997
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnubisDB
Gilgamesh
10,680
3,300
0
5,404
17,136
11,641
0
8,056
9,080
0
86,012
W
Bacchus
DonDolore
Bacchus
8,315
1,402
0
1,829
12,724
12,638
275
2,260
10,464
23,237
0
W
Artemis
Grumpy Gomma
Artemis
6,185
2,331
181
2,347
8,771
3,297
564
1,173
7,598
0
33,329
L
1,521
607
0
3,300
13,383
4,957
0
2,488
10,895
0
39,606
W
Awilix
Monkey47
Awilix
8,343
3,125
0
1,326
10,691
5,266
470
773
9,918
0
82,256
L
Ishtar
Stripcell
Ishtar
8,272
4,679
0
3,963
9,230
4,251
302
1,889
7,341
0
69,796
L
Cthulhu
Terrormauszi
Cthulhu
9,362
542
0
2,976
11,076
13,808
0
966
10,110
62,022
0
L
Gilgamesh
Tsubodia
Gilgamesh
9,945
2,288
354
3,561
17,936
11,567
0
5,090
12,846
6,593
46,687
W
Discordia
mersenario21
Discordia
10,115
1,527
0
910
5,002
2,288
180
901
4,101
77,549
3,308
L
2,530
574
151
1,149
13,425
4,822
0
7,458
5,967
29,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
37,015
480
Minions Killed
397
0
Camps Cleared
0
1,666,553
Distance Traveled
1,556,165
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,828
614
139
9
0
299,102
6
W
Bacchus
7,649
478
30
2
0
345,171
4
W
Artemis
7,296
456
53
3
0
299,782
0
L
Pele
6,467
404
66
4
0
322,867
0
W
Awilix
9,111
569
114
7
0
369,915
5
L
Ishtar
8,973
561
110
7
0
307,597
0
L
Cthulhu
7,960
498
106
7
0
300,455
4
L
Gilgamesh
7,432
465
75
5
0
328,905
0
W
Discordia
10,099
631
144
9
0
352,583
0
L
Ix Chel
6,183
386
40
3
0
296,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role