Player Matchup

Chaac
Chaac
Gold I
FriendlyFace
Chaac
Gold I
Level 124
God Stats
38W - 28L
1,654 SR
Queue Stats
82W - 92L
1,670 MMR
Solo
Eset
Eset
Gold III
SirTakeNotes
Eset
Gold III
Level 132
God Stats
4W - 3L
1,618 SR
Queue Stats
77W - 69L
1,611 MMR
Solo
Da Ji
Da Ji
Gold III
da HuskyNuts
Da Ji
Gold III
Level 125
God Stats
10W - 5L
1,657 SR
Queue Stats
95W - 97L
1,609 MMR
Solo
Janus
Janus
Platinum IV
xPoisonBlack
Janus
Platinum IV
Level 151
God Stats
0W - 3L
1,369 SR
Queue Stats
150W - 145L
1,611 MMR
Solo
Izanami
Izanami
Gold I
zothuras
Izanami
Gold I
Level 158
God Stats
9W - 11L
1,623 SR
Queue Stats
223W - 219L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,584 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,699 SR
1,631 MMR
Osiris
Osiris
Platinum IV
Jehu1
Osiris
Platinum IV
Level 170
God Stats
5W - 3L
1,642 SR
Queue Stats
123W - 114L
1,664 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Malwerk
Kukulkan
Gold IV
Level 87
God Stats
5W - 1L
1,935 SR
Queue Stats
20W - 14L
1,665 MMR
Solo
Arachne
Arachne
Gold II
Piguixa
Arachne
Gold II
Level 106
God Stats
16W - 7L
1,890 SR
Queue Stats
47W - 43L
1,618 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Sandvik5
Kuzenbo
Platinum II
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 123L
1,609 MMR
Solo
Charybdis
Charybdis
Gold I
bobbypriv
Charybdis
Gold I
Level 123
God Stats
46W - 52L
1,526 SR
Queue Stats
251W - 246L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,704
529
1,763
4,961
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,234
605
1,283
3,782
1,713
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
3,701
529
1,579
5,537
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,280
611
947
3,484
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
zothuras
Izanami
7
0 / 0 / 0
4,014
573
3,405
3,300
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniBellonaTiamatThorScylla

VS

Bans
AthenaBacchusAresThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jehu1
Osiris
9
1 / 0 / 0
5,080
726
3,418
6,505
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Kukulkan
Malwerk
Kukulkan
8
1 / 0 / 2
4,628
661
1,244
1,335
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Piguixa
Arachne
7
2 / 0 / 1
4,280
611
3,710
5,335
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Sandvik5
Kuzenbo
7
0 / 0 / 1
4,166
595
1,302
4,437
3,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
bobbypriv
Charybdis
9
1 / 0 / 0
4,315
616
1,755
5,045
1,461
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Osiris
Jehu1
Osiris
1
0
0
1
W
Kukulkan
Malwerk
Kukulkan
1
0
2
2
W
Arachne
Piguixa
Arachne
2
0
1
2.5
W
Kuzenbo
Sandvik5
Kuzenbo
0
0
1
0.5
L
0
1
0
0
W
Charybdis
bobbypriv
Charybdis
1
0
0
1
L
0
1
0
0
L
0
2
0
0
L
Izanami
zothuras
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,977
Damage
11,429
21,064
Taken
22,657
8,192
Mitigated
10,366
6,978
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,763
67
0
2,446
4,961
2,184
0
0
4,961
0
17,766
W
Osiris
Jehu1
Osiris
3,418
1,430
0
4,837
6,505
3,367
0
268
6,237
0
37,294
W
Kukulkan
Malwerk
Kukulkan
1,244
269
0
415
1,335
412
0
119
1,216
26,634
1,861
W
Arachne
Piguixa
Arachne
3,710
2,610
0
2,344
5,335
1,645
0
178
5,157
0
19,519
W
Kuzenbo
Sandvik5
Kuzenbo
1,302
608
0
1,317
4,437
3,481
50
718
3,719
10,165
0
L
1,283
200
0
1,816
3,782
1,713
0
698
3,084
15,122
0
W
Charybdis
bobbypriv
Charybdis
1,755
973
0
3,897
5,045
1,461
0
947
4,098
0
36,310
L
1,579
181
0
1,169
5,537
2,166
0
863
4,674
0
20,677
L
947
124
0
130
3,484
1,003
0
525
2,959
34,572
0
L
Izanami
zothuras
Izanami
3,405
2,322
0
1,417
3,300
1,126
0
460
2,840
0
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,933
Gold Earned
22,469
223
Minions Killed
240
0
Camps Cleared
0
642,440
Distance Traveled
717,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,704
529
29
4
0
97,310
0
W
Osiris
5,080
726
71
10
0
140,472
0
W
Kukulkan
4,628
661
49
7
0
143,129
0
W
Arachne
4,280
611
34
5
0
177,644
0
W
Kuzenbo
4,166
595
13
2
0
143,750
2
L
Eset
4,234
605
16
2
0
138,720
0
W
Charybdis
4,315
616
73
10
0
112,021
0
L
Da Ji
3,701
529
40
6
0
158,531
0
L
Janus
4,280
611
66
9
0
138,282
0
L
Izanami
4,014
573
72
10
0
109,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role