Player Matchup

Medusa
Medusa
An1meGuy
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,454 Elo+
Solo
Khepri
Khepri
Mr_Clean_Bx
Khepri
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 130L
1,473 Elo+
Solo
Anubis
Anubis
Ruslanrahimov
Anubis
Level 60
God Stats
50W - 33L
1,539 SR
Queue Stats
418W - 406L
1,429 Elo+
Solo
King Arthur
King Arthur
Skameameaaa
King Arthur
Level 33
God Stats
12W - 18L
1,163 SR
Queue Stats
28W - 40L
1,184 Elo+
Solo
Thor
Thor
patoangelicala__
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,274 Elo+
Solo
Team Averages
Level 77
1,441 SR
1,363 Elo+

VS

Team Averages
Level 94
1,375 SR
1,431 Elo+
Vamana
Vamana
Anthony06 best
Vamana
Level 107
God Stats
0W - 2L
1,237 SR
Queue Stats
109W - 76L
1,467 Elo+
Solo
Scylla
Scylla
COL deltary
Scylla
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 28L
1,368 Elo+
Solo
Camazotz
Camazotz
Kagesensei1014
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,479 Elo+
Solo
King Arthur
King Arthur
Redxcherryy
King Arthur
Level 66
God Stats
1W - 6L
1,197 SR
Queue Stats
233W - 231L
1,491 Elo+
Solo
Neith
Neith
marbellaciao
Neith
Level 107
God Stats
66W - 69L
1,443 SR
Queue Stats
190W - 210L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
An1meGuy
Medusa
13
2 / 4 / 3
7,417
494
9,045
10,124
4,330
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
11
1 / 2 / 5
7,067
471
2,047
8,688
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 1
9,004
600
9,498
8,338
4,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
Skameameaaa
King Arthur
13
2 / 0 / 1
7,800
520
8,167
14,433
16,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 3
8,168
545
8,008
12,188
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
7,118
475
8,708
15,062
14,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
1 / 1 / 0
6,526
435
1,769
3,570
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
12
2 / 5 / 2
7,237
482
5,028
15,450
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Redxcherryy
King Arthur
13
0 / 3 / 0
7,834
522
11,592
17,913
12,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 6
6,878
459
7,709
10,277
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
8
8
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
An1meGuy
Medusa
2
4
3
0.88
L
3
3
5
1.83
L
Scylla
1
1
0
1
L
Camazotz
2
5
2
0.6
W
Khepri
1
2
5
1.75
L
King Arthur
Redxcherryy
King Arthur
0
3
0
0
W
5
1
1
5.5
W
King Arthur
Skameameaaa
King Arthur
2
0
1
2.5
L
2
3
6
1.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,765
Damage
34,806
53,771
Taken
62,272
39,638
Mitigated
37,365
8,346
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
An1meGuy
Medusa
9,045
3,850
0
1,628
10,124
4,330
540
291
9,833
0
57,639
L
8,708
4,150
0
1,590
15,062
14,723
0
4,761
10,301
0
34,199
L
Scylla
1,769
62
0
1,130
3,570
991
0
1,082
2,488
37,819
0
L
Camazotz
5,028
1,098
0
5,056
15,450
5,457
0
3,368
12,082
0
46,054
W
Khepri
2,047
314
0
772
8,688
7,765
222
117
8,571
22,189
0
L
King Arthur
Redxcherryy
King Arthur
11,592
2,508
0
3,706
17,913
12,350
0
631
17,282
4,209
67,847
W
9,498
278
0
4,461
8,338
4,961
1,073
1,165
7,173
71,844
0
W
King Arthur
Skameameaaa
King Arthur
8,167
1,162
0
468
14,433
16,265
174
597
13,836
667
46,193
L
7,709
2,885
0
1,182
10,277
3,844
8
1,888
8,389
0
43,277
W
8,008
1,260
0
1,017
12,188
6,317
0
196
11,992
0
67,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,456
Gold Earned
35,593
377
Minions Killed
355
0
Camps Cleared
0
1,362,744
Distance Traveled
1,283,042
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,417
494
77
5
0
239,625
0
L
Vamana
7,118
475
30
2
0
306,722
1
L
Scylla
6,526
435
55
4
0
202,008
0
L
Camazotz
7,237
482
77
5
0
285,435
0
W
Khepri
7,067
471
26
2
0
251,016
0
L
King Arthur
7,834
522
119
8
0
300,027
2
W
Anubis
9,004
600
108
7
0
295,222
2
W
King Arthur
7,800
520
72
5
0
249,501
0
L
Neith
6,878
459
74
5
0
188,850
0
W
Thor
8,168
545
94
6
0
327,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role