Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IronTalbain
Hera
Level 146
God Stats
11W - 1L
2,095 SR
Queue Stats
232W - 232L
1,546 Elo+
Solo
Olorun
Olorun
King cigz
Olorun
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 71L
1,533 Elo+
Solo
Khepri
Khepri
badassmom11
Khepri
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,437 Elo+
Solo
Loki
Loki
imEighties
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 90L
1,496 Elo+
Solo
Team Averages
Level 138
1,619 SR
1,503 Elo+

VS

Team Averages
Level 154
1,648 SR
1,500 Elo+
Charon
Charon
LizardManJones
Charon
Level 171
God Stats
2W - 3L
1,564 SR
Queue Stats
337W - 327L
1,544 Elo+
Party 1
Olorun
Olorun
SH311833
Olorun
Level 157
God Stats
7W - 3L
1,921 SR
Queue Stats
236W - 247L
1,436 Elo+
Solo
Zeus
Zeus
Storm3382
Zeus
Level 127
God Stats
1W - 1L
1,757 SR
Queue Stats
146W - 174L
1,481 Elo+
Solo
Heimdallr
Heimdallr
superwey125
Heimdallr
Level 145
God Stats
1W - 5L
1,240 SR
Queue Stats
199W - 202L
1,538 Elo+
Solo
Vulcan
Vulcan
x Jujulicious
Vulcan
Level 172
God Stats
4W - 3L
1,757 SR
Queue Stats
125W - 148L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 0 / 6
8,231
915
7,347
7,130
9,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 1 / 6
7,883
876
8,524
7,595
3,954
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
King cigz
Olorun
13
0 / 1 / 7
7,214
802
3,712
9,228
5,747
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
2 / 2 / 6
7,420
824
3,497
10,213
10,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

14
3 / 1 / 4
8,479
942
6,236
9,601
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
8,725
969
7,557
6,749
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
SH311833
Olorun
15
0 / 1 / 1
7,581
842
6,109
10,210
8,811
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
1
0 / 0 / 0
2,460
273
0
0
0
Heimdallr
superwey125
Heimdallr
10
1 / 5 / 2
6,608
734
6,395
9,045
4,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 1
7,892
877
14,769
6,100
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
9
Kills
5
5
Deaths
9
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
6
5
W
2
1
6
5
W
Olorun
King cigz
Olorun
0
1
7
3.5
L
3
1
2
4
L
Olorun
SH311833
Olorun
0
1
1
0.5
L
Zeus
0
0
0
0
W
Khepri
2
2
6
2.5
W
3
1
4
5
L
Heimdallr
superwey125
Heimdallr
1
5
2
0.4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
34,830
43,767
Taken
32,104
34,453
Mitigated
23,316
25,466
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,347
847
1,749
2,578
7,130
9,900
573
4,781
2,349
15,100
1,140
W
8,524
2,262
802
500
7,595
3,954
419
5,035
2,560
23,961
0
W
Olorun
King cigz
Olorun
3,712
1,793
9,487
5,144
9,228
5,747
1,403
5,937
3,291
17,386
498
L
7,557
922
411
2,009
6,749
7,366
0
4,256
2,493
18,164
0
L
Olorun
SH311833
Olorun
6,109
2,470
3,471
4,899
10,210
8,811
0
7,135
3,075
18,932
444
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
3,497
110
1,603
739
10,213
10,122
0
6,436
3,777
7,927
389
W
6,236
440
1,150
1,714
9,601
4,730
1,051
5,957
3,644
0
25,805
L
Heimdallr
superwey125
Heimdallr
6,395
2,138
800
700
9,045
4,203
0
6,765
2,280
0
14,148
L
14,769
36
139
259
6,100
2,936
0
4,355
1,745
30,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
33,266
131
Minions Killed
107
0
Camps Cleared
0
959,104
Distance Traveled
661,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,231
915
22
2
0
208,836
0
W
Hera
7,883
876
42
5
0
172,486
0
W
Olorun
7,214
802
32
4
0
176,203
0
L
Charon
8,725
969
13
1
0
182,762
0
L
Olorun
7,581
842
30
3
0
162,836
0
L
Zeus
2,460
273
0
0
0
0
0
W
Khepri
7,420
824
6
1
0
184,745
0
W
Loki
8,479
942
29
3
0
216,834
0
L
Heimdallr
6,608
734
8
1
0
137,965
0
L
Vulcan
7,892
877
56
6
0
178,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role