Player Matchup

Ullr
Ullr
BenjarHM
Ullr
Level 33
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 6L
1,077 Elo+
Solo
Hun Batz
Hun Batz
DarkChristmas
Hun Batz
Level 128
God Stats
4W - 3L
1,252 SR
Queue Stats
104W - 92L
1,509 Elo+
Solo
Geb
Geb
Joysen141
Geb
Level 44
God Stats
15W - 7L
1,819 SR
Queue Stats
40W - 49L
1,520 Elo+
Solo
Janus
Janus
lRushmanl
Janus
Level 207
God Stats
10W - 10L
1,966 SR
Queue Stats
93W - 67L
1,632 Elo+
Solo
Vamana
Vamana
Âkira
Vamana
Level 129
God Stats
15W - 14L
1,490 SR
Queue Stats
239W - 218L
1,507 Elo+
Solo
Team Averages
Level 108
1,606 SR
1,449 Elo+

VS

Team Averages
Level 173
1,457 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LordAnakim
Vamana
Level 198
God Stats
0W - 2L
1,285 SR
Queue Stats
188W - 186L
1,479 Elo+
Solo
Ix Chel
Ix Chel
SexoComProteção
Ix Chel
Level 154
God Stats
1W - 6L
1,500 SR
Queue Stats
70W - 74L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 1
7,282
520
2,738
8,844
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
DarkChristmas
Hun Batz
15
8 / 0 / 2
9,657
690
14,660
15,365
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 4
7,239
517
4,329
14,200
11,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
lRushmanl
Janus
13
1 / 0 / 2
8,127
581
7,222
7,578
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
Âkira
Vamana
14
3 / 3 / 3
7,957
568
6,021
12,353
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 1 / 0
8,064
576
10,360
10,902
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
13
2 / 2 / 3
7,192
514
5,847
12,929
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
12
0 / 0 / 3
7,136
510
5,280
8,979
8,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
LordAnakim
Vamana
9
0 / 7 / 0
5,891
421
5,332
11,935
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 2
6,950
496
8,032
10,061
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
8
8
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
1
0
4
L
Tsukuyomi
 
Tsukuyomi
2
2
3
1.75
L
Kuzenbo
 
Kuzenbo
0
0
3
1.5
W
Ullr
1
3
1
0.5
W
Hun Batz
DarkChristmas
Hun Batz
8
0
2
9
W
0
2
4
1
L
Vamana
LordAnakim
Vamana
0
7
0
0
L
2
4
2
0.75
W
Janus
lRushmanl
Janus
1
0
2
2
W
Vamana
Âkira
Vamana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
34,851
58,340
Taken
54,806
36,273
Mitigated
30,222
12,516
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,360
4,851
0
3,389
10,902
5,321
0
1,370
9,378
0
69,215
L
Tsukuyomi
 
Tsukuyomi
5,847
1,818
0
5,792
12,929
5,793
0
1,635
11,020
0
59,467
L
Kuzenbo
 
Kuzenbo
5,280
1,785
1,903
2,484
8,979
8,211
16
3,386
5,344
27,836
3,488
W
Ullr
2,738
874
0
763
8,844
3,307
219
975
7,869
0
55,836
W
Hun Batz
DarkChristmas
Hun Batz
14,660
5,709
0
7,258
15,365
10,056
468
1,700
13,165
0
81,094
W
4,329
538
0
2,708
14,200
11,199
236
2,831
11,281
18,194
0
L
Vamana
LordAnakim
Vamana
5,332
2,641
0
2,090
11,935
6,313
0
526
10,671
0
36,553
L
8,032
987
722
1,638
10,061
4,584
0
3,924
5,742
53,813
0
W
Janus
lRushmanl
Janus
7,222
193
0
788
7,578
3,176
559
4,764
2,814
68,234
0
W
Vamana
Âkira
Vamana
6,021
3,031
0
999
12,353
8,535
1,409
2,165
10,188
0
60,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
35,233
460
Minions Killed
396
0
Camps Cleared
0
1,486,896
Distance Traveled
1,397,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,064
576
119
9
0
273,837
2
L
Tsukuyomi
7,192
514
97
7
0
339,311
0
L
Kuzenbo
7,136
510
32
2
0
305,168
2
W
Ullr
7,282
520
89
6
0
280,417
0
W
Hun Batz
9,657
690
123
9
0
265,842
3
W
Geb
7,239
517
13
1
0
317,659
1
L
Vamana
5,891
421
51
4
0
192,722
0
L
Ix Chel
6,950
496
97
7
0
286,001
2
W
Janus
8,127
581
132
9
0
299,921
0
W
Vamana
7,957
568
103
7
0
323,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role