Player Matchup

Fafnir
Fafnir
BOBADUDOS
Fafnir
Level 118
God Stats
0W - 3L
1,179 SR
Queue Stats
82W - 87L
1,453 Elo+
Solo
Ra
Ra
Komiho
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,445 Elo+
Solo
Chronos
Chronos
LeoIsBack
Chronos
Level 126
God Stats
3W - 2L
1,760 SR
Queue Stats
70W - 73L
1,509 Elo+
Solo
The Morrigan
The Morrigan
Stinkyrich
The Morrigan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 94L
1,507 Elo+
Solo
Serqet
Serqet
kill97000pl
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,473 Elo+
Solo
Team Averages
Level 125
1,488 SR
1,477 Elo+

VS

Team Averages
Level 131
1,617 SR
1,486 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DeineFreundin
Ah Puch
Level 126
God Stats
15W - 4L
1,763 SR
Queue Stats
186W - 195L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
McClaren215
Guan Yu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 204L
1,489 Elo+
Party 1
Medusa
Medusa
Sagern
Medusa
Level 106
God Stats
5W - 1L
1,820 SR
Queue Stats
208W - 199L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
blizick
Zhong Kui
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 255L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BOBADUDOS
Fafnir
12
0 / 6 / 6
7,605
761
4,678
15,587
17,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
12
1 / 5 / 3
7,204
720
6,760
11,455
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
LeoIsBack
Chronos
15
3 / 4 / 3
8,279
828
9,313
11,579
5,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Stinkyrich
The Morrigan
14
1 / 4 / 2
8,181
818
5,709
6,911
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
14
4 / 3 / 3
8,329
833
8,235
9,056
9,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
7 / 1 / 13
9,449
945
11,390
7,861
3,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
16
5 / 0 / 16
9,466
947
14,131
6,954
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
McClaren215
Guan Yu
15
5 / 3 / 12
9,421
942
4,711
17,078
12,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Sagern
Medusa
15
4 / 2 / 17
8,864
886
14,233
8,913
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
blizick
Zhong Kui
14
1 / 3 / 17
8,173
817
7,487
13,903
14,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
9
Kills
22
22
Deaths
9
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
7
1
13
13.5
L
Fafnir
BOBADUDOS
Fafnir
0
6
6
0.5
W
Ah Puch
5
0
16
13
L
Ra
1
5
3
0.5
L
Chronos
LeoIsBack
Chronos
3
4
3
1.13
W
Guan Yu
McClaren215
Guan Yu
5
3
12
3.67
W
Medusa
Sagern
Medusa
4
2
17
6.25
L
The Morrigan
Stinkyrich
The Morrigan
1
4
2
0.5
W
Zhong Kui
blizick
Zhong Kui
1
3
17
3.17
L
Serqet
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
51,952
54,588
Taken
54,709
41,940
Mitigated
37,845
17,677
Healing
28,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,390
1,041
0
950
7,861
3,485
997
3,377
4,269
25,307
506
L
Fafnir
BOBADUDOS
Fafnir
4,678
1,460
1,074
2,431
15,587
17,854
0
9,212
6,375
5,107
486
W
Ah Puch
14,131
359
505
1,764
6,954
3,172
624
2,464
4,208
36,341
0
L
Ra
6,760
70
5,541
3,512
11,455
6,302
0
6,985
4,470
18,492
0
L
Chronos
LeoIsBack
Chronos
9,313
3,128
249
1,648
11,579
5,629
0
7,392
4,187
26,590
0
W
Guan Yu
McClaren215
Guan Yu
4,711
948
12,560
8,468
17,078
12,896
27
8,058
8,909
0
12,035
W
Medusa
Sagern
Medusa
14,233
5,845
300
807
8,913
4,071
1,686
4,791
3,734
0
27,334
L
The Morrigan
Stinkyrich
The Morrigan
5,709
188
694
1,417
6,911
2,967
0
4,111
2,683
17,401
962
W
Zhong Kui
blizick
Zhong Kui
7,487
424
435
2,761
13,903
14,221
1,231
6,591
6,705
19,646
0
L
Serqet
8,235
541
223
888
9,056
9,188
0
5,050
4,006
0
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
45,373
122
Minions Killed
143
0
Camps Cleared
0
879,378
Distance Traveled
1,029,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,449
945
29
3
0
191,843
0
L
Fafnir
7,605
761
9
1
0
164,856
0
W
Ah Puch
9,466
947
44
4
0
215,194
0
L
Ra
7,204
720
21
2
0
180,662
0
L
Chronos
8,279
828
54
5
0
172,405
0
W
Guan Yu
9,421
942
15
2
0
228,450
0
W
Medusa
8,864
886
19
2
0
196,158
0
L
The Morrigan
8,181
818
34
3
0
175,210
0
W
Zhong Kui
8,173
817
36
4
0
197,705
0
L
Serqet
8,329
833
4
0
0
186,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role