Player Matchup

Tsukuyomi
Tsukuyomi
Pchan2812
Tsukuyomi
Level 62
God Stats
15W - 18L
1,470 SR
Queue Stats
230W - 264L
1,370 Elo+
Party 1
Anhur
Anhur
SimpForAkeno-
Anhur
Level 128
God Stats
1W - 4L
1,424 SR
Queue Stats
66W - 59L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
SimpForRaynare-
Cthulhu
Level 122
God Stats
6W - 2L
1,851 SR
Queue Stats
102W - 91L
1,558 Elo+
Party 2
Horus
Horus
totjava
Horus
Level 64
God Stats
2W - 3L
1,507 SR
Queue Stats
186W - 185L
1,474 Elo+
Party 1
Ra
Ra
xOXPandasXOx
Ra
Level 69
God Stats
15W - 21L
1,524 SR
Queue Stats
150W - 168L
1,418 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,475 Elo+

VS

Team Averages
Level 90
1,626 SR
1,471 Elo+
Ymir
Ymir
MariusHelbo
Ymir
Level 80
God Stats
3W - 0L
1,736 SR
Queue Stats
74W - 70L
1,531 Elo+
Solo
Nemesis
Nemesis
Rafathevenec
Nemesis
Level 47
God Stats
6W - 1L
1,703 SR
Queue Stats
89W - 89L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TKG XGorilla
Ah Muzen Cab
Level 86
God Stats
10W - 5L
1,500 SR
Queue Stats
229W - 202L
1,508 Elo+
Solo
Merlin
Merlin
newblacklisten
Merlin
Level 68
God Stats
2W - 0L
1,533 SR
Queue Stats
112W - 134L
1,435 Elo+
Solo
Nu Wa
Nu Wa
xThexSinx357x
Nu Wa
Level 171
God Stats
49W - 21L
1,661 SR
Queue Stats
222W - 200L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pchan2812
Tsukuyomi
11
1 / 1 / 1
6,553
468
7,197
11,236
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
7,158
511
4,943
9,221
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,992
499
12,146
9,902
9,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Horus
totjava
Horus
12
0 / 2 / 0
7,198
514
3,414
9,978
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 1
7,173
512
2,518
8,361
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,094
435
5,699
13,998
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Rafathevenec
Nemesis
13
3 / 0 / 0
6,979
499
5,283
10,406
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
TKG XGorilla
Ah Muzen Cab
11
0 / 1 / 1
6,286
449
7,521
8,567
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 1 / 1
7,287
521
6,170
7,225
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 4
6,894
492
7,907
5,641
2,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
6
7
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
L
Tsukuyomi
Pchan2812
Tsukuyomi
1
1
1
1.5
W
Nemesis
Rafathevenec
Nemesis
3
0
0
3
L
3
0
2
4
L
2
1
3
3.5
W
Ah Muzen Cab
TKG XGorilla
Ah Muzen Cab
0
1
1
0.5
W
3
1
1
3.5
L
Horus
totjava
Horus
0
2
0
0
L
0
3
1
0.17
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
32,580
48,698
Taken
45,837
26,774
Mitigated
24,509
16,208
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,699
1,152
0
2,222
13,998
11,089
0
5,764
8,234
23,510
2,778
L
Tsukuyomi
Pchan2812
Tsukuyomi
7,197
1,336
0
2,765
11,236
3,855
27
3,942
7,294
0
41,254
W
Nemesis
Rafathevenec
Nemesis
5,283
1,344
0
2,851
10,406
4,522
0
1,804
8,566
0
57,195
L
4,943
3,425
0
5,649
9,221
4,082
0
2,564
6,657
0
46,873
L
12,146
1,266
310
1,676
9,902
9,866
0
3,374
6,528
52,516
1,542
W
Ah Muzen Cab
TKG XGorilla
Ah Muzen Cab
7,521
2,553
0
935
8,567
3,650
0
5,158
3,409
0
50,773
W
6,170
410
0
587
7,225
3,024
0
1,479
5,746
50,081
1,086
L
Horus
totjava
Horus
3,414
2,046
80
3,299
9,978
5,418
0
5,673
4,305
0
59,625
L
2,518
128
673
1,756
8,361
3,553
0
3,235
5,126
50,387
1,375
W
7,907
2,370
0
2,239
5,641
2,224
580
0
5,269
50,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
33,540
395
Minions Killed
356
0
Camps Cleared
0
1,408,863
Distance Traveled
1,354,684
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,094
435
39
3
0
258,822
0
L
Tsukuyomi
6,553
468
61
4
0
344,408
0
W
Nemesis
6,979
499
95
7
0
326,721
0
L
Anhur
7,158
511
86
6
0
252,333
0
L
Cthulhu
6,992
499
70
5
0
292,937
3
W
Ah Muzen Cab
6,286
449
77
6
0
257,806
0
W
Merlin
7,287
521
87
6
0
262,367
0
L
Horus
7,198
514
79
6
0
240,878
0
L
Ra
7,173
512
99
7
0
278,307
1
W
Nu Wa
6,894
492
58
4
0
248,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role