Player Matchup

Athena
Athena
Gold III
Dracull--
Athena
Gold III
Level 159
God Stats
75W - 70L
1,599 SR
Queue Stats
384W - 397L
1,572 MMR
Solo
Apollo
Apollo
Silver II
Professorjukes
Apollo
Silver II
Level 157
God Stats
59W - 41L
1,558 SR
Queue Stats
155W - 137L
1,548 MMR
Solo
Nut
Nut
Platinum II
SSmile
Nut
Platinum II
Level 154
God Stats
1W - 1L
1,754 SR
Queue Stats
41W - 33L
1,622 MMR
Solo
Nike
Nike
Bronze III
YeahImGodly
Nike
Bronze III
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,563 MMR
Solo
Janus
Janus
Gold II
alexgerami95
Janus
Gold II
Level 108
God Stats
8W - 13L
1,500 SR
Queue Stats
467W - 487L
1,608 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,582 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,564 SR
1,584 MMR
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
CuteArmenian
Fafnir
Gold I
Level 158
God Stats
4W - 5L
1,768 SR
Queue Stats
334W - 327L
1,585 MMR
Solo
Bastet
Bastet
Platinum III
ELChingoBudo
Bastet
Platinum III
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
381W - 371L
1,628 MMR
Solo
Odin
Odin
Gold II
JosieXuXu
Odin
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 269L
1,594 MMR
Solo
Hera
Hera
Gold II
hyukmuhnuts
Hera
Gold II
Level 85
God Stats
12W - 14L
1,551 SR
Queue Stats
398W - 390L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dracull--
Athena
6
0 / 0 / 2
3,758
752
1,009
2,704
2,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 1
3,512
702
933
3,172
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
SSmile
Nut
6
1 / 0 / 1
3,477
695
1,221
1,623
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 0
4,181
836
1,777
3,691
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 0
3,645
729
1,367
2,533
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaGuan YuOlorunAresOsiris

VS

Bans
VulcanCharonGilgameshLokiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 1 / 0
3,359
672
1,078
2,504
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
2
0 / 1 / 0
2,584
517
601
1,639
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
6
2 / 0 / 0
3,683
737
1,058
2,443
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
6
0 / 1 / 0
3,395
679
1,088
3,642
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
3,643
729
1,293
3,348
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Fafnir
0
1
0
0
W
Athena
Dracull--
Athena
0
0
2
1
L
Bastet
2
0
0
2
L
Odin
0
1
0
0
W
1
0
1
1.5
W
Nut
SSmile
Nut
1
0
1
1.5
W
2
1
0
2
W
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,307
Damage
5,118
13,723
Taken
13,576
6,372
Mitigated
4,234
4,951
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,078
608
0
1,000
2,504
712
0
549
1,955
0
19,540
L
Fafnir
601
153
0
547
1,639
723
0
237
1,402
2,407
0
W
Athena
Dracull--
Athena
1,009
517
0
1,472
2,704
2,086
0
151
2,513
10,700
352
L
Bastet
1,058
153
0
485
2,443
867
0
0
2,443
0
15,448
L
Odin
1,088
87
0
300
3,642
1,195
0
1,279
2,199
0
17,896
W
933
459
0
500
3,172
1,083
0
0
3,172
0
17,719
W
Nut
SSmile
Nut
1,221
988
0
803
1,623
462
0
326
1,213
0
23,546
W
1,777
168
0
1,176
3,691
2,126
0
1,262
2,429
0
20,178
W
1,367
243
0
1,000
2,533
615
0
0
2,533
14,617
1,491
L
1,293
231
0
1,270
3,348
737
0
0
3,135
19,469
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,573
Gold Earned
16,664
156
Minions Killed
146
0
Camps Cleared
0
526,206
Distance Traveled
477,069
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,359
672
39
8
0
97,945
0
L
Fafnir
2,584
517
1
0
0
31,407
0
W
Athena
3,758
752
11
2
0
97,671
1
L
Bastet
3,683
737
29
6
0
134,202
0
L
Odin
3,395
679
35
7
0
109,105
0
W
Apollo
3,512
702
34
7
0
118,582
0
W
Nut
3,477
695
42
8
0
97,734
0
W
Nike
4,181
836
34
7
0
113,830
0
W
Janus
3,645
729
35
7
0
98,389
2
L
Hera
3,643
729
42
8
0
104,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role