Player Matchup

Artemis
Artemis
 
Artemis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Kawaiikittytrsh
Aphrodite
Level 15
God Stats
9W - 11L
1,500 SR
Queue Stats
95W - 95L
1,198 Elo+
Party 1
Ymir
Ymir
Vladabdf
Ymir
Level 15
God Stats
4W - 3L
1,349 SR
Queue Stats
97W - 97L
1,144 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,280 Elo+

VS

Team Averages
Level 86
1,424 SR
1,353 Elo+
Vulcan
Vulcan
Birminghamgamer
Vulcan
Level 85
God Stats
11W - 23L
1,258 SR
Queue Stats
280W - 315L
1,293 Elo+
Solo
Da Ji
Da Ji
GothborneWitch
Da Ji
Level 53
God Stats
16W - 17L
1,496 SR
Queue Stats
75W - 91L
1,363 Elo+
Solo
Athena
Athena
KingLuca_7K
Athena
Level 119
God Stats
13W - 13L
1,518 SR
Queue Stats
398W - 379L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 1
7,043
704
5,908
6,189
2,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Kawaiikittytrsh
Aphrodite
11
0 / 0 / 2
6,701
670
1,077
5,030
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
12
2 / 1 / 0
7,286
729
3,421
10,630
6,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,462
746
16,256
4,955
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 0
6,515
652
0
1,694
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
12
0 / 1 / 1
6,596
660
2,299
8,062
9,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
L
1
1
0
1
L
0
0
0
0
W
Aphrodite
Kawaiikittytrsh
Aphrodite
0
0
2
1
L
Athena
0
1
1
0.5
W
Ymir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,406
Damage
18,555
21,849
Taken
14,711
11,200
Mitigated
12,607
7,793
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,908
2,144
0
698
6,189
2,364
416
4,753
1,429
0
32,735
L
16,256
406
0
500
4,955
2,321
0
1,754
3,199
40,633
0
L
0
0
0
1,318
1,694
620
0
109
1,585
0
22,441
W
Aphrodite
Kawaiikittytrsh
Aphrodite
1,077
242
3,511
3,334
5,030
2,432
0
4,528
484
14,209
0
L
Athena
2,299
703
0
909
8,062
9,666
0
1,993
6,065
10,933
0
W
Ymir
3,421
415
0
250
10,630
6,404
0
9,242
1,352
14,538
2,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,030
Gold Earned
20,573
123
Minions Killed
121
0
Camps Cleared
0
580,131
Distance Traveled
508,500
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,043
704
71
7
0
191,845
0
L
Vulcan
7,462
746
71
7
0
196,390
0
L
Da Ji
6,515
652
37
4
0
154,210
1
W
Aphrodite
6,701
670
32
3
0
195,995
0
L
Athena
6,596
660
13
1
0
157,900
3
W
Ymir
7,286
729
20
2
0
192,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role