Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dr_Castellano
Scylla
Level 336
God Stats
7W - 17L
1,411 SR
Queue Stats
740W - 733L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Eggressor
Amaterasu
Level 144
God Stats
6W - 3L
1,767 SR
Queue Stats
351W - 344L
1,505 Elo+
Solo
Bakasura
Bakasura
P1nkSausage
Bakasura
Level 89
God Stats
2W - 5L
1,530 SR
Queue Stats
378W - 383L
1,496 Elo+
Solo
Team Averages
Level 170
1,542 SR
1,507 Elo+

VS

Team Averages
Level 144
1,374 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DaddyIceman
Ne Zha
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
270W - 243L
1,571 Elo+
Party 1
Chiron
Chiron
Onady
Chiron
Level 156
God Stats
1W - 2L
1,291 SR
Queue Stats
130W - 106L
1,575 Elo+
Solo
Tiamat
Tiamat
X27Carnage
Tiamat
Level 125
God Stats
1W - 1L
1,330 SR
Queue Stats
27W - 20L
1,577 Elo+
Party 1
Raijin
Raijin
lFlr0st
Raijin
Level 122
God Stats
1W - 1L
1,248 SR
Queue Stats
46W - 67L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
2 / 4 / 1
7,616
762
12,472
11,485
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
 
Kali
13
2 / 4 / 2
7,414
741
8,266
11,547
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 3 / 3
8,259
826
12,093
9,250
3,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Eggressor
Amaterasu
8
0 / 5 / 1
6,161
616
3,167
9,901
8,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
P1nkSausage
Bakasura
11
0 / 7 / 2
6,698
670
3,503
14,524
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 1 / 11
9,324
932
16,416
8,877
3,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
14
1 / 2 / 16
8,368
837
9,529
10,663
8,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Onady
Chiron
17
10 / 1 / 9
9,919
992
15,224
9,766
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
X27Carnage
Tiamat
13
3 / 2 / 12
8,223
822
4,607
8,398
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
lFlr0st
Raijin
14
3 / 2 / 11
8,736
874
7,288
8,251
3,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
5
Kills
23
23
Deaths
8
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
4
1
0.63
L
Kali
 
Kali
2
4
2
0.75
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
11
11.5
W
Ne Zha
1
2
16
4.5
L
1
3
3
0.83
L
Amaterasu
Eggressor
Amaterasu
0
5
1
0.1
W
Chiron
Onady
Chiron
10
1
9
14.5
L
Bakasura
P1nkSausage
Bakasura
0
7
2
0.14
W
Tiamat
X27Carnage
Tiamat
3
2
12
4.5
W
Raijin
lFlr0st
Raijin
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
53,064
56,707
Taken
45,955
42,619
Mitigated
28,133
14,833
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
12,472
2,233
723
2,085
11,485
5,404
0
1,529
9,956
0
25,609
L
Kali
 
Kali
8,266
1,872
1,304
2,648
11,547
11,578
0
3,353
8,194
0
11,849
W
Ah Muzen Cab
 
Ah Muzen Cab
16,416
7,113
1,581
2,180
8,877
3,945
1,768
3,386
5,319
0
33,426
W
Ne Zha
9,529
957
1,168
1,517
10,663
8,926
616
2,095
8,035
0
19,225
L
12,093
399
843
3,072
9,250
3,426
0
1,815
7,435
33,245
535
L
Amaterasu
Eggressor
Amaterasu
3,167
528
285
1,666
9,901
8,173
0
2,041
7,860
312
3,466
W
Chiron
Onady
Chiron
15,224
6,929
478
2,046
9,766
5,080
138
1,258
7,926
0
24,373
L
Bakasura
P1nkSausage
Bakasura
3,503
1,981
174
2,033
14,524
14,038
0
2,600
11,924
0
5,276
W
Tiamat
X27Carnage
Tiamat
4,607
676
1,243
1,613
8,398
6,907
843
2,161
5,920
12,835
724
W
Raijin
lFlr0st
Raijin
7,288
471
492
995
8,251
3,275
684
3,196
4,803
16,836
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
44,570
127
Minions Killed
128
0
Camps Cleared
0
917,250
Distance Traveled
911,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,616
762
28
3
0
189,373
0
L
Kali
7,414
741
13
1
0
205,017
0
W
Ah Muzen Cab
9,324
932
33
3
0
193,223
0
W
Ne Zha
8,368
837
17
2
0
173,589
0
L
Scylla
8,259
826
60
6
0
210,561
0
L
Amaterasu
6,161
616
13
1
0
121,612
0
W
Chiron
9,919
992
29
3
0
189,625
0
L
Bakasura
6,698
670
13
1
0
190,687
0
W
Tiamat
8,223
822
24
2
0
192,986
0
W
Raijin
8,736
874
25
3
0
161,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role