Player Matchup

Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ARESANDRES
Poseidon
Level 63
God Stats
111W - 130L
1,566 SR
Queue Stats
119W - 147L
1,501 Elo+
Solo
Achilles
Achilles
LeoTheSnake1
Achilles
Level 65
God Stats
39W - 25L
1,569 SR
Queue Stats
99W - 87L
1,462 Elo+
Solo
Persephone
Persephone
Mr-Sensenmann1
Persephone
Level 89
God Stats
3W - 2L
1,705 SR
Queue Stats
84W - 67L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SA1HTAM_A
Ah Muzen Cab
Level 130
God Stats
2W - 1L
1,834 SR
Queue Stats
61W - 58L
1,427 Elo+
Solo
Team Averages
Level 101
1,635 SR
1,480 Elo+

VS

Team Averages
Level 76
1,594 SR
1,450 Elo+
Bakasura
Bakasura
 
Bakasura
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EL ZORE7462
Sylvanus
Level 84
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 27L
1,372 Elo+
Solo
Vulcan
Vulcan
EcstasyFairy
Vulcan
Level 52
God Stats
1W - 6L
1,394 SR
Queue Stats
60W - 67L
1,505 Elo+
Solo
Ne Zha
Ne Zha
GospodB0G
Ne Zha
Level 126
God Stats
2W - 2L
1,748 SR
Queue Stats
279W - 279L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
i_ALMAHA
Zhong Kui
Level 69
God Stats
21W - 13L
1,612 SR
Queue Stats
110W - 114L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 5 / 2
6,610
508
4,139
12,266
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ARESANDRES
Poseidon
10
2 / 3 / 3
6,746
519
6,376
7,431
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LeoTheSnake1
Achilles
12
3 / 4 / 1
7,481
575
6,310
12,512
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Mr-Sensenmann1
Persephone
12
0 / 0 / 1
7,544
580
5,708
5,829
2,122
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
SA1HTAM_A
Ah Muzen Cab
12
1 / 2 / 2
6,773
521
8,495
8,731
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 0 / 1
7,905
608
9,429
11,360
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
EL ZORE7462
Sylvanus
7
0 / 1 / 3
5,322
409
1,868
9,350
4,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
13
1 / 1 / 3
7,275
560
3,267
7,161
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
GospodB0G
Ne Zha
12
0 / 2 / 4
6,391
492
4,995
9,802
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zhong Kui
i_ALMAHA
Zhong Kui
12
4 / 4 / 3
7,033
541
5,498
10,743
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
14
14
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
5
2
0.6
L
Bakasura
 
Bakasura
9
0
1
9.5
W
Poseidon
ARESANDRES
Poseidon
2
3
3
1.17
L
Sylvanus
EL ZORE7462
Sylvanus
0
1
3
1.5
L
Vulcan
1
1
3
2.5
L
Ne Zha
GospodB0G
Ne Zha
0
2
4
1
W
Achilles
LeoTheSnake1
Achilles
3
4
1
0.88
W
Persephone
Mr-Sensenmann1
Persephone
0
0
1
0.5
W
Ah Muzen Cab
SA1HTAM_A
Ah Muzen Cab
1
2
2
1
L
Zhong Kui
i_ALMAHA
Zhong Kui
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
25,057
46,769
Taken
48,416
20,477
Mitigated
23,216
8,688
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,139
1,854
219
3,206
12,266
5,521
970
1,587
9,610
0
38,853
L
Bakasura
 
Bakasura
9,429
6,113
0
3,128
11,360
5,398
0
3,194
7,995
0
34,740
W
Poseidon
ARESANDRES
Poseidon
6,376
1,175
0
33
7,431
2,489
132
1,900
4,836
36,420
0
L
Sylvanus
EL ZORE7462
Sylvanus
1,868
1,064
1,332
3,006
9,350
4,117
0
324
9,026
15,139
0
L
Vulcan
3,267
90
0
500
7,161
2,795
0
5,005
2,060
55,917
0
L
Ne Zha
GospodB0G
Ne Zha
4,995
1,198
0
2,866
9,802
3,552
48
583
9,219
0
51,137
W
Achilles
LeoTheSnake1
Achilles
6,310
2,136
0
2,384
12,512
7,152
0
2,841
8,724
0
44,784
W
Persephone
Mr-Sensenmann1
Persephone
5,708
0
0
1,953
5,829
2,122
396
1,753
4,069
64,560
1,359
W
Ah Muzen Cab
SA1HTAM_A
Ah Muzen Cab
8,495
3,873
0
893
8,731
3,193
276
1,303
7,370
0
55,626
L
Zhong Kui
i_ALMAHA
Zhong Kui
5,498
356
0
3,900
10,743
7,354
0
2,958
7,345
31,542
2,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
33,926
366
Minions Killed
335
0
Camps Cleared
0
1,233,511
Distance Traveled
1,167,612
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,610
508
62
5
0
228,450
0
L
Bakasura
7,905
608
84
6
0
343,109
0
W
Poseidon
6,746
519
58
4
0
274,622
0
L
Sylvanus
5,322
409
18
1
0
129,829
2
L
Vulcan
7,275
560
106
8
0
256,507
1
L
Ne Zha
6,391
492
64
5
0
218,665
0
W
Achilles
7,481
575
55
4
0
251,383
0
W
Persephone
7,544
580
114
9
0
236,414
1
W
Ah Muzen Cab
6,773
521
77
6
0
242,642
2
L
Zhong Kui
7,033
541
63
5
0
219,502
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role