Player Matchup

Discordia
Discordia
DrSqu1d
Discordia
Level 140
God Stats
8W - 6L
1,645 SR
Queue Stats
241W - 228L
1,572 Elo+
Solo
Jormungandr
Jormungandr
SimpForAkeno-
Jormungandr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 59L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
SimpForRaynare-
Cthulhu
Level 122
God Stats
6W - 2L
1,776 SR
Queue Stats
102W - 91L
1,546 Elo+
Party 1
Bastet
Bastet
XXXQuestionsXXX
Bastet
Level 115
God Stats
6W - 4L
1,659 SR
Queue Stats
124W - 108L
1,528 Elo+
Solo
Xbalanque
Xbalanque
zxFENxz
Xbalanque
Level 168
God Stats
3W - 0L
1,873 SR
Queue Stats
74W - 90L
1,563 Elo+
Solo
Team Averages
Level 135
1,691 SR
1,551 Elo+

VS

Team Averages
Level 132
1,481 SR
1,567 Elo+
King Arthur
King Arthur
ButterCorn
King Arthur
Level 83
God Stats
10W - 10L
1,506 SR
Queue Stats
386W - 341L
1,543 Elo+
Solo
Chronos
Chronos
ElCamp3sino
Chronos
Level 129
God Stats
2W - 3L
1,706 SR
Queue Stats
90W - 76L
1,571 Elo+
Solo
Fenrir
Fenrir
Kenurd
Fenrir
Level 159
God Stats
1W - 3L
1,392 SR
Queue Stats
69W - 78L
1,587 Elo+
Solo
Chang'e
Chang'e
LEG beetleink0
Chang'e
Level 145
God Stats
0W - 1L
1,300 SR
Queue Stats
81W - 76L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
notGeeZuS
Kumbhakarna
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 117L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrSqu1d
Discordia
14
1 / 0 / 3
8,485
566
7,786
3,278
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SimpForAkeno-
Jormungandr
15
1 / 0 / 0
9,134
609
7,894
12,061
10,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 3
7,015
468
8,465
9,223
8,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 1
7,791
519
6,056
12,865
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
zxFENxz
Xbalanque
17
4 / 0 / 1
9,621
641
9,364
9,063
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ButterCorn
King Arthur
14
0 / 0 / 0
7,738
516
5,446
11,825
10,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
ElCamp3sino
Chronos
13
0 / 5 / 1
7,037
469
4,312
10,509
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kenurd
Fenrir
14
2 / 0 / 0
7,432
495
7,600
12,213
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
6,923
462
5,037
12,684
4,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
notGeeZuS
Kumbhakarna
11
1 / 1 / 1
6,683
446
2,651
11,019
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ButterCorn
King Arthur
0
0
0
0
W
Discordia
DrSqu1d
Discordia
1
0
3
2.5
L
Chronos
ElCamp3sino
Chronos
0
5
1
0.1
L
Fenrir
Kenurd
Fenrir
2
0
0
2
L
0
3
1
0.17
W
Jormungandr
SimpForAkeno-
Jormungandr
1
0
0
1
W
1
1
3
2.5
W
2
2
1
1.25
L
Kumbhakarna
notGeeZuS
Kumbhakarna
1
1
1
1.5
W
Xbalanque
zxFENxz
Xbalanque
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
25,046
46,490
Taken
58,250
30,047
Mitigated
34,884
20,386
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ButterCorn
King Arthur
5,446
658
0
841
11,825
10,128
0
6,817
5,008
0
68,127
W
Discordia
DrSqu1d
Discordia
7,786
262
0
750
3,278
1,215
0
2,341
937
58,507
0
L
Chronos
ElCamp3sino
Chronos
4,312
1,876
0
1,899
10,509
3,686
0
742
9,767
54,685
3,181
L
Fenrir
Kenurd
Fenrir
7,600
2,046
0
2,432
12,213
6,360
0
2,498
9,539
0
78,963
L
5,037
96
760
4,193
12,684
4,732
0
7,343
4,627
48,401
2,167
W
Jormungandr
SimpForAkeno-
Jormungandr
7,894
2,449
0
5,702
12,061
10,661
0
654
11,407
73,271
3,636
W
8,465
585
265
1,447
9,223
8,908
0
3,225
5,850
41,174
2,260
W
6,056
1,134
0
7,233
12,865
4,890
0
2,248
10,617
0
58,572
L
Kumbhakarna
notGeeZuS
Kumbhakarna
2,651
466
0
2,358
11,019
9,978
0
4,886
5,851
17,378
0
W
Xbalanque
zxFENxz
Xbalanque
9,364
4,792
0
4,989
9,063
4,373
2,047
3,208
5,669
0
92,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
35,813
549
Minions Killed
475
0
Camps Cleared
0
1,526,195
Distance Traveled
1,544,756
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,738
516
118
8
0
322,081
0
W
Discordia
8,485
566
123
8
0
309,535
5
L
Chronos
7,037
469
122
8
0
273,251
0
L
Fenrir
7,432
495
118
8
0
343,339
3
L
Chang'e
6,923
462
97
6
0
284,111
1
W
Jormungandr
9,134
609
147
10
0
277,713
2
W
Cthulhu
7,015
468
47
3
0
325,953
4
W
Bastet
7,791
519
91
6
0
335,879
1
L
Kumbhakarna
6,683
446
20
1
0
321,974
7
W
Xbalanque
9,621
641
141
9
0
277,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role