Player Matchup

Morgan Le Fay
Morgan Le Fay
CoolHussain
Morgan Le Fay
Level 138
God Stats
1W - 1L
1,297 SR
Queue Stats
22W - 14L
1,546 Elo+
Party 1
Chiron
Chiron
Cooll0Ahmed
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,565 Elo+
Party 1
Chang'e
Chang'e
DoxOne
Chang'e
Level 123
God Stats
5W - 2L
1,633 SR
Queue Stats
235W - 220L
1,626 Elo+
Solo
Artemis
Artemis
KSA0
Artemis
Level 78
God Stats
5W - 0L
1,878 SR
Queue Stats
141W - 136L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
MuraSamee
Jormungandr
Level 157
God Stats
7W - 6L
1,417 SR
Queue Stats
147W - 140L
1,526 Elo+
Party 1
Team Averages
Level 129
1,545 SR
1,560 Elo+

VS

Team Averages
Level 158
1,443 SR
1,505 Elo+
Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AdhenShanar
Chang'e
Level 129
God Stats
1W - 3L
1,535 SR
Queue Stats
167W - 182L
1,539 Elo+
Solo
Zeus
Zeus
MindYourOwn
Zeus
Level 250
God Stats
1W - 2L
1,254 SR
Queue Stats
322W - 325L
1,449 Elo+
Solo
Kali
Kali
ZagomBrottos
Kali
Level 128
God Stats
0W - 2L
1,391 SR
Queue Stats
215W - 213L
1,524 Elo+
Solo
Xbalanque
Xbalanque
iDark-Ninjastu
Xbalanque
Level 128
God Stats
1W - 4L
1,535 SR
Queue Stats
194W - 192L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoolHussain
Morgan Le Fay
20
7 / 2 / 10
11,798
787
18,353
18,604
14,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
10 / 1 / 13
12,471
831
23,594
14,673
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DoxOne
Chang'e
16
2 / 4 / 11
10,356
690
7,197
19,698
13,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
KSA0
Artemis
16
1 / 4 / 15
10,459
697
20,577
14,665
7,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MuraSamee
Jormungandr
19
5 / 5 / 15
11,836
789
20,629
22,085
31,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
5 / 5 / 11
10,493
700
22,118
29,399
23,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
AdhenShanar
Chang'e
18
6 / 4 / 9
10,579
705
13,467
24,470
15,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 3 / 8
10,386
692
16,004
11,114
5,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 9
9,001
600
7,049
17,920
17,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Xbalanque
iDark-Ninjastu
Xbalanque
16
3 / 8 / 11
10,405
694
17,440
18,172
8,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
64
25
Kills
16
16
Deaths
25
64
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
5
5
11
2.1
L
Chang'e
AdhenShanar
Chang'e
6
4
9
2.63
W
Morgan Le Fay
CoolHussain
Morgan Le Fay
7
2
10
6
W
Chiron
10
1
13
16.5
W
Chang'e
DoxOne
Chang'e
2
4
11
1.88
W
Artemis
KSA0
Artemis
1
4
15
2.13
L
2
3
8
2
W
Jormungandr
MuraSamee
Jormungandr
5
5
15
2.5
L
0
5
9
0.9
L
Xbalanque
iDark-Ninjastu
Xbalanque
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,350
Damage
76,078
89,725
Taken
101,075
76,117
Mitigated
71,372
47,221
Healing
45,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
22,118
10,585
2,389
7,754
29,399
23,592
726
12,876
16,048
0
37,946
L
Chang'e
AdhenShanar
Chang'e
13,467
1,223
13,554
12,189
24,470
15,870
382
8,243
15,856
22,642
427
W
Morgan Le Fay
CoolHussain
Morgan Le Fay
18,353
1,738
2,939
4,766
18,604
14,336
1,392
5,374
13,230
35,132
766
W
Chiron
23,594
7,203
3,513
3,482
14,673
8,680
3,506
4,627
10,046
0
46,301
W
Chang'e
DoxOne
Chang'e
7,197
220
16,240
8,993
19,698
13,448
528
6,354
13,344
19,186
1,835
W
Artemis
KSA0
Artemis
20,577
8,529
1,647
1,481
14,665
7,701
1,583
5,524
9,141
0
34,829
L
16,004
1,414
583
577
11,114
5,387
0
4,757
6,131
40,896
847
W
Jormungandr
MuraSamee
Jormungandr
20,629
2,477
1,443
2,717
22,085
31,952
829
6,945
15,140
35,463
2,081
L
7,049
1,632
2,429
3,813
17,920
17,880
0
7,276
10,425
0
13,221
L
Xbalanque
iDark-Ninjastu
Xbalanque
17,440
6,051
272
1,849
18,172
8,643
297
7,895
9,916
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,920
Gold Earned
50,864
169
Minions Killed
162
0
Camps Cleared
0
1,351,597
Distance Traveled
1,185,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,493
700
32
2
0
173,139
0
L
Chang'e
10,579
705
28
2
0
266,294
0
W
Morgan Le Fay
11,798
787
41
3
0
293,850
0
W
Chiron
12,471
831
33
2
0
290,932
0
W
Chang'e
10,356
690
29
2
0
226,959
0
W
Artemis
10,459
697
30
2
0
253,183
0
L
Zeus
10,386
692
52
3
0
248,999
0
W
Jormungandr
11,836
789
36
2
0
286,673
0
L
Kali
9,001
600
18
1
0
255,023
0
L
Xbalanque
10,405
694
32
2
0
241,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role