Player Matchup

Merlin
Merlin
 
Merlin
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DesireMadmax
Aphrodite
Level 126
God Stats
0W - 2L
1,223 SR
Queue Stats
60W - 47L
1,622 Elo+
Solo
Chaac
Chaac
Gwizzz TGOD
Chaac
Level 103
God Stats
6W - 8L
1,516 SR
Queue Stats
242W - 273L
1,468 Elo+
Solo
Surtr
Surtr
I1sJason
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
ЛисичкаТян
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,528 Elo+
Solo
Team Averages
Level 122
1,448 SR
1,524 Elo+

VS

Team Averages
Level 101
1,434 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Meeeyah
Yemoja
Level 101
God Stats
1W - 2L
1,184 SR
Queue Stats
61W - 32L
1,541 Elo+
Solo
Medusa
Medusa
iancoronado
Medusa
Level 62
God Stats
1W - 1L
1,484 SR
Queue Stats
174W - 196L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 1
5,961
994
6,927
3,630
1,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
DesireMadmax
Aphrodite
12
1 / 1 / 1
6,099
1,017
4,182
4,657
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,047
841
3,693
4,141
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
I1sJason
Surtr
8
0 / 6 / 0
4,907
818
3,044
10,363
9,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,780
797
942
6,636
5,423
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 6
6,851
1,142
6,464
6,362
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
 
Agni
11
5 / 1 / 6
6,742
1,124
7,128
5,687
2,297
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
11
1 / 0 / 10
6,361
1,060
6,179
7,822
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Meeeyah
Yemoja
10
0 / 0 / 10
6,589
1,098
1,760
2,149
1,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
10
1 / 1 / 7
6,096
1,016
6,734
4,747
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
12
12
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
W
Sun Wukong
 
Sun Wukong
5
0
6
8
W
Agni
 
Agni
5
1
6
8
W
Nemesis
 
Nemesis
1
0
10
6
L
Aphrodite
DesireMadmax
Aphrodite
1
1
1
1.5
L
0
1
1
0.5
L
Surtr
I1sJason
Surtr
0
6
0
0
W
Yemoja
Meeeyah
Yemoja
0
0
10
5
W
Medusa
1
1
7
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
28,265
29,427
Taken
26,767
23,561
Mitigated
17,095
10,322
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,927
220
372
798
3,630
1,515
0
1,702
1,762
19,409
0
W
Sun Wukong
 
Sun Wukong
6,464
776
326
1,339
6,362
5,240
113
2,927
3,231
1,867
16,339
W
Agni
 
Agni
7,128
719
253
1,501
5,687
2,297
0
2,462
3,186
15,376
0
W
Nemesis
 
Nemesis
6,179
1,929
555
2,449
7,822
6,029
479
2,807
4,900
0
9,122
L
Aphrodite
DesireMadmax
Aphrodite
4,182
170
3,476
2,994
4,657
2,848
0
787
3,821
11,553
0
L
3,693
18
189
1,424
4,141
4,090
0
1,564
2,533
0
6,388
L
Surtr
I1sJason
Surtr
3,044
941
0
462
10,363
9,685
0
3,596
6,391
88
5,012
W
Yemoja
Meeeyah
Yemoja
1,760
1,038
7,147
1,031
2,149
1,564
424
1,280
869
4,245
0
W
Medusa
6,734
2,731
796
393
4,747
1,965
156
1,721
2,984
0
15,969
L
942
200
137
470
6,636
5,423
0
2,044
4,465
0
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
32,639
61
Minions Killed
89
0
Camps Cleared
0
523,368
Distance Traveled
657,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,961
994
25
4
0
115,956
0
W
Sun Wukong
6,851
1,142
27
5
0
133,940
0
W
Agni
6,742
1,124
12
2
0
147,466
0
W
Nemesis
6,361
1,060
11
2
0
154,296
0
L
Aphrodite
6,099
1,017
28
5
0
126,107
0
L
Chaac
5,047
841
7
1
0
84,312
0
L
Surtr
4,907
818
1
0
0
114,320
0
W
Yemoja
6,589
1,098
12
2
0
117,493
0
W
Medusa
6,096
1,016
27
5
0
104,131
0
L
Osiris
4,780
797
0
0
0
82,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role