Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NoGoodName00
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,457 Elo+
Party 1
King Arthur
King Arthur
StealthfighterQ
King Arthur
Level 85
God Stats
6W - 10L
1,440 SR
Queue Stats
454W - 461L
1,473 Elo+
Solo
Thanatos
Thanatos
Toni9200
Thanatos
Level 64
God Stats
10W - 22L
1,482 SR
Queue Stats
22W - 35L
1,390 Elo+
Party 1
Discordia
Discordia
xCrazyPitBullx
Discordia
Level 13
God Stats
3W - 13L
1,426 SR
Queue Stats
5W - 23L
1,242 Elo+
Party 1
Team Averages
Level 45
1,469 SR
1,412 Elo+

VS

Team Averages
Level 87
1,492 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EddyOoo
Zhong Kui
Level 69
God Stats
7W - 1L
1,506 SR
Queue Stats
60W - 58L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Lenamakapaka
Heimdallr
Level 105
God Stats
3W - 1L
1,539 SR
Queue Stats
35W - 34L
1,478 Elo+
Solo
Pele
Pele
Tzze_GG
Pele
Level 81
God Stats
1W - 1L
1,331 SR
Queue Stats
94W - 78L
1,459 Elo+
Party 2
Surtr
Surtr
hopefulsouls
Surtr
Level 59
God Stats
23W - 13L
1,584 SR
Queue Stats
161W - 158L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 4
6,432
459
3,476
7,940
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 5 / 1
6,724
480
5,540
9,650
3,058
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
StealthfighterQ
King Arthur
8
0 / 2 / 0
5,144
367
2,720
8,976
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Toni9200
Thanatos
11
4 / 2 / 2
6,536
467
3,522
11,239
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
xCrazyPitBullx
Discordia
8
0 / 6 / 1
5,277
377
2,377
8,158
2,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 4
7,402
529
7,013
8,826
4,083
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
EddyOoo
Zhong Kui
14
8 / 0 / 1
8,741
624
8,756
5,775
4,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
Lenamakapaka
Heimdallr
12
2 / 1 / 2
6,724
480
3,220
6,650
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pele
Tzze_GG
Pele
14
2 / 3 / 2
7,517
537
6,223
12,373
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 2
8,131
581
3,777
7,171
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
16
16
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
4
2
W
Anubis
 
Anubis
3
3
4
1.67
W
Zhong Kui
EddyOoo
Zhong Kui
8
0
1
8.5
W
Heimdallr
Lenamakapaka
Heimdallr
2
1
2
3
L
3
5
1
0.7
L
King Arthur
StealthfighterQ
King Arthur
0
2
0
0
L
Thanatos
Toni9200
Thanatos
4
2
2
2.5
W
Pele
Tzze_GG
Pele
2
3
2
1
W
1
0
2
2
L
Discordia
xCrazyPitBullx
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
28,989
45,963
Taken
40,795
21,884
Mitigated
20,307
9,841
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,476
155
1,152
1,696
7,940
5,282
28
2,511
5,429
31,617
0
W
Anubis
 
Anubis
7,013
224
21
3,260
8,826
4,083
1,334
2,329
6,497
38,721
1,726
W
Zhong Kui
EddyOoo
Zhong Kui
8,756
1,386
0
4,441
5,775
4,449
461
1,231
4,544
50,951
2,822
W
Heimdallr
Lenamakapaka
Heimdallr
3,220
825
0
3,155
6,650
2,706
140
1,042
5,608
0
43,621
L
5,540
1,817
29
1,289
9,650
3,058
0
4,184
5,466
0
34,400
L
King Arthur
StealthfighterQ
King Arthur
2,720
83
0
1,355
8,976
6,227
0
442
8,534
0
23,254
L
Thanatos
Toni9200
Thanatos
3,522
952
0
4,311
11,239
4,823
0
4,748
6,491
0
40,473
W
Pele
Tzze_GG
Pele
6,223
1,331
24
1,632
12,373
5,677
0
904
11,469
0
76,119
W
3,777
1,195
0
2,543
7,171
3,392
374
338
6,833
1,673
54,475
L
Discordia
xCrazyPitBullx
Discordia
2,377
338
0
9
8,158
2,494
0
3,811
4,347
20,176
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
38,515
221
Minions Killed
424
0
Camps Cleared
0
1,257,288
Distance Traveled
1,292,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,432
459
33
2
0
258,893
2
W
Anubis
7,402
529
72
5
0
226,727
0
W
Zhong Kui
8,741
624
91
7
0
229,727
2
W
Heimdallr
6,724
480
53
4
0
277,961
0
L
Neith
6,724
480
53
4
0
247,199
0
L
King Arthur
5,144
367
42
3
0
212,012
0
L
Thanatos
6,536
467
63
5
0
288,481
0
W
Pele
7,517
537
117
8
0
277,879
0
W
Surtr
8,131
581
91
7
0
280,456
3
L
Discordia
5,277
377
30
2
0
250,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role