Player Matchup

Medusa
Medusa
Gold V
CLEAVWATERMALON
Medusa
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,100 MMR
Party 1
Hera
Hera
Silver III
THE REAPER4317
Hera
Silver III
Level 126
God Stats
4W - 3L
1,482 SR
Queue Stats
89W - 119L
894 MMR
Party 1
Osiris
Osiris
Gold V
The great KAYO
Osiris
Gold V
Level 156
God Stats
4W - 1L
1,739 SR
Queue Stats
97W - 92L
1,251 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,574 SR
1,082 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,371 SR
919 MMR
Loki
Loki
Silver V
L I E F NJ
Loki
Silver V
Level 108
God Stats
1W - 7L
1,145 SR
Queue Stats
64W - 105L
685 MMR
Solo
Hel
Hel
Silver II
WhiteeQc
Hel
Silver II
Level 125
God Stats
57W - 103L
1,386 SR
Queue Stats
609W - 742L
1,164 MMR
Solo
Hou Yi
Hou Yi
Bronze V
mummy743
Hou Yi
Bronze V
Level 59
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 19L
907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,252
917
7,786
5,375
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 5
7,003
778
4,222
5,195
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 5
7,225
803
2,983
9,602
9,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HadesMulanAchillesVulcanKuzenbo

VS

Bans
AthenaOdinScyllaAresThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,533
615
2,597
4,656
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 1
7,488
832
5,261
8,952
5,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
mummy743
Hou Yi
4
0 / 3 / 0
5,106
567
838
3,602
1,110
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
2
0
0
W
1
1
5
3.5
W
2
1
5
4.5
L
1
2
1
0.75
L
Hou Yi
mummy743
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,991
Damage
8,696
20,172
Taken
17,210
12,601
Mitigated
7,973
4,168
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,786
3,294
0
1,696
5,375
1,781
1,589
2,159
3,096
0
32,383
L
2,597
281
31
179
4,656
1,602
0
1,068
3,446
0
8,201
W
4,222
714
0
615
5,195
1,815
672
2,535
2,660
19,339
971
W
2,983
1,507
0
1,857
9,602
9,005
612
626
8,976
0
23,566
L
5,261
179
263
4,602
8,952
5,261
0
2,191
6,379
32,751
0
L
Hou Yi
mummy743
Hou Yi
838
398
0
0
3,602
1,110
0
440
3,100
0
2,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
18,127
121
Minions Killed
79
0
Camps Cleared
0
550,271
Distance Traveled
293,113
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,252
917
58
6
0
182,766
0
L
Loki
5,533
615
11
1
0
99,576
2
W
Hera
7,003
778
33
4
0
170,470
0
W
Osiris
7,225
803
30
3
0
197,035
1
L
Hel
7,488
832
65
7
0
164,013
0
L
Hou Yi
5,106
567
3
0
0
29,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role