Player Matchup

Danzaburou
Danzaburou
Boldeagle221
Danzaburou
Level 78
God Stats
39W - 32L
1,510 SR
Queue Stats
408W - 411L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
Frostiizzz
Gilgamesh
Level 89
God Stats
5W - 2L
1,707 SR
Queue Stats
36W - 39L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
ReVoRioTs
Zhong Kui
Level 103
God Stats
2W - 1L
1,302 SR
Queue Stats
270W - 256L
1,495 Elo+
Party 1
He Bo
He Bo
predator3026
He Bo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,298 Elo+
Solo
Olorun
Olorun
tommy140994
Olorun
Level 29
God Stats
10W - 6L
1,057 SR
Queue Stats
294W - 302L
1,304 Elo+
Party 1
Team Averages
Level 77
1,415 SR
1,384 Elo+

VS

Team Averages
Level 86
1,385 SR
1,243 Elo+
Nut
Nut
EveHell
Nut
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 54L
1,393 Elo+
Solo
Janus
Janus
GSULTAN
Janus
Level 29
God Stats
0W - 8L
1,213 SR
Queue Stats
26W - 46L
1,048 Elo+
Party 2
Poseidon
Poseidon
Vinitest972
Poseidon
Level 98
God Stats
0W - 3L
1,209 SR
Queue Stats
11W - 16L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
dahme1508
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,388 Elo+
Solo
Serqet
Serqet
kraken43
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boldeagle221
Danzaburou
14
6 / 2 / 5
8,384
599
8,135
8,919
3,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Frostiizzz
Gilgamesh
11
1 / 2 / 7
7,302
522
4,953
11,553
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
ReVoRioTs
Zhong Kui
13
1 / 3 / 0
7,775
555
8,656
12,111
8,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
16 / 1 / 1
9,447
675
17,601
10,217
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
12
0 / 2 / 6
7,414
530
3,011
8,677
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
2 / 5 / 2
6,414
458
4,847
10,177
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
GSULTAN
Janus
12
1 / 7 / 1
7,298
521
8,450
11,580
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Vinitest972
Poseidon
13
4 / 4 / 3
6,974
498
7,971
11,218
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
dahme1508
Sun Wukong
13
1 / 2 / 4
7,227
516
6,173
15,138
15,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
kraken43
Serqet
11
2 / 7 / 2
7,087
506
2,452
13,340
5,976
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
10
10
Deaths
25
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boldeagle221
Danzaburou
6
2
5
4.25
L
Nut
2
5
2
0.6
W
Gilgamesh
Frostiizzz
Gilgamesh
1
2
7
2.25
L
Janus
GSULTAN
Janus
1
7
1
0.21
W
Zhong Kui
ReVoRioTs
Zhong Kui
1
3
0
0.33
L
Poseidon
Vinitest972
Poseidon
4
4
3
1.38
L
Sun Wukong
dahme1508
Sun Wukong
1
2
4
1.5
L
Serqet
kraken43
Serqet
2
7
2
0.43
W
16
1
1
16.5
W
Olorun
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
29,893
51,477
Taken
61,453
26,518
Mitigated
32,550
18,532
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boldeagle221
Danzaburou
8,135
3,512
0
2,069
8,919
3,479
430
3,664
4,923
0
53,222
L
Nut
4,847
2,516
0
1,109
10,177
3,040
0
4,204
5,973
0
33,505
W
Gilgamesh
Frostiizzz
Gilgamesh
4,953
2,032
0
2,008
11,553
8,078
300
2,195
9,016
0
35,425
L
Janus
GSULTAN
Janus
8,450
478
0
250
11,580
3,877
0
6,121
5,459
39,586
0
W
Zhong Kui
ReVoRioTs
Zhong Kui
8,656
958
0
6,636
12,111
8,307
0
1,436
10,675
60,578
0
L
Poseidon
Vinitest972
Poseidon
7,971
1,251
0
805
11,218
4,016
0
4,506
6,712
43,718
0
L
Sun Wukong
dahme1508
Sun Wukong
6,173
1,484
0
4,877
15,138
15,641
0
9,257
5,881
0
44,385
L
Serqet
kraken43
Serqet
2,452
482
0
865
13,340
5,976
0
4,870
8,470
0
21,472
W
17,601
1,202
0
3,853
10,217
3,704
207
1,935
8,082
96,878
1,461
W
Olorun
3,011
1,420
60
3,906
8,677
2,950
881
6,357
1,720
38,694
4,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,322
Gold Earned
35,000
433
Minions Killed
269
0
Camps Cleared
0
1,371,052
Distance Traveled
1,326,853
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,384
599
79
6
0
283,245
0
L
Nut
6,414
458
58
4
0
243,279
2
W
Gilgamesh
7,302
522
54
4
0
246,415
0
L
Janus
7,298
521
67
5
0
251,583
0
W
Zhong Kui
7,775
555
102
7
0
245,979
1
L
Poseidon
6,974
498
61
4
0
291,701
2
L
Sun Wukong
7,227
516
56
4
0
266,049
2
L
Serqet
7,087
506
27
2
0
274,241
0
W
He Bo
9,447
675
118
8
0
329,322
0
W
Olorun
7,414
530
80
6
0
266,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role