Player Matchup

Kuzenbo
Kuzenbo
Diamond I
FrozenNV86
Kuzenbo
Diamond I
Level 117
God Stats
9W - 2L
1,862 SR
Queue Stats
149W - 95L
1,878 MMR
Solo
Arachne
Arachne
Gold II
JETSUKAO
Arachne
Gold II
Level 129
God Stats
10W - 7L
1,588 SR
Queue Stats
353W - 376L
1,541 MMR
Party 2
Anhur
Anhur
Gold III
VioletEvengarden
Anhur
Gold III
Level 123
God Stats
5W - 7L
1,421 SR
Queue Stats
191W - 212L
1,502 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,624 SR
1,640 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,560 SR
1,183 MMR
Anubis
Anubis
Bronze IV
KernelError98
Anubis
Bronze IV
Level 48
God Stats
2W - 3L
1,626 SR
Queue Stats
7W - 26L
1,135 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
Reyvax155
Jormungandr
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,218 MMR
Party 1
Shiva
Shiva
Bronze IV
ivan9xulo
Shiva
Bronze IV
Level 104
God Stats
0W - 1L
1,553 SR
Queue Stats
5W - 20L
1,195 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FrozenNV86
Kuzenbo
14
6 / 0 / 4
9,129
913
8,558
10,068
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JETSUKAO
Arachne
12
1 / 2 / 6
7,629
763
6,996
9,408
6,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 7
8,696
870
9,214
6,321
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
CharonBastetThothAchillesNe Zha

VS

Bans
BacchusAphroditeMorgan Le FayBaba YagaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,472
647
3,527
7,700
3,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Reyvax155
Jormungandr
11
0 / 3 / 1
6,384
638
4,646
11,686
10,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
ivan9xulo
Shiva
12
1 / 2 / 0
6,945
695
8,609
10,796
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FrozenNV86
Kuzenbo
6
0
4
8
W
Arachne
JETSUKAO
Arachne
1
2
6
2
L
0
5
0
0
L
Jormungandr
Reyvax155
Jormungandr
0
3
1
0.17
W
3
0
7
6.5
L
Shiva
ivan9xulo
Shiva
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
16,782
25,797
Taken
30,182
20,716
Mitigated
20,859
7,784
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FrozenNV86
Kuzenbo
8,558
1,900
0
3,455
10,068
10,727
518
2,787
7,267
25,841
6,369
W
Arachne
JETSUKAO
Arachne
6,996
5,714
0
3,191
9,408
6,804
475
3,161
6,240
0
25,312
L
3,527
264
0
1,034
7,700
3,218
0
2,212
5,038
26,875
0
L
Jormungandr
Reyvax155
Jormungandr
4,646
1,033
0
966
11,686
10,099
0
2,430
8,507
20,300
304
W
9,214
3,936
0
1,138
6,321
3,185
1,612
2,025
4,289
0
34,543
L
Shiva
ivan9xulo
Shiva
8,609
1,207
0
397
10,796
7,542
0
1,536
8,587
0
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
19,801
144
Minions Killed
148
0
Camps Cleared
0
581,711
Distance Traveled
553,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,129
913
45
5
0
206,387
0
W
Arachne
7,629
763
41
4
0
192,070
0
L
Anubis
6,472
647
52
5
0
162,843
0
L
Jormungandr
6,384
638
36
4
0
182,096
0
W
Anhur
8,696
870
58
6
0
183,254
0
L
Shiva
6,945
695
60
6
0
208,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role