Player Matchup

Raijin
Raijin
EcstasyFairy
Raijin
Level 52
God Stats
5W - 2L
1,438 SR
Queue Stats
99W - 112L
1,468 Elo+
Solo
Chang'e
Chang'e
HaqTheRipper
Chang'e
Level 117
God Stats
11W - 8L
1,655 SR
Queue Stats
148W - 146L
1,467 Elo+
Solo
Bacchus
Bacchus
RogueShogun
Bacchus
Level 61
God Stats
2W - 1L
1,411 SR
Queue Stats
127W - 137L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
nipperdk
Ao Kuang
Level 61
God Stats
7W - 3L
1,504 SR
Queue Stats
77W - 82L
1,420 Elo+
Solo
Charybdis
Charybdis
qSmugu
Charybdis
Level 129
God Stats
3W - 2L
1,196 SR
Queue Stats
594W - 577L
1,526 Elo+
Solo
Team Averages
Level 84
1,441 SR
1,461 Elo+

VS

Team Averages
Level 101
1,438 SR
1,429 Elo+
Eset
Eset
 
Eset
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Boldeagle221
Morgan Le Fay
Level 78
God Stats
26W - 27L
1,483 SR
Queue Stats
408W - 411L
1,400 Elo+
Party 1
Olorun
Olorun
X-KAOS-
Olorun
Level 156
God Stats
151W - 96L
1,565 SR
Queue Stats
921W - 882L
1,512 Elo+
Solo
Da Ji
Da Ji
kopytko118
Da Ji
Level 126
God Stats
1W - 6L
1,303 SR
Queue Stats
160W - 160L
1,422 Elo+
Solo
Surtr
Surtr
tommy140994
Surtr
Level 29
God Stats
63W - 56L
1,338 SR
Queue Stats
294W - 302L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 3 / 1
6,663
606
6,848
6,552
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
HaqTheRipper
Chang'e
12
1 / 2 / 0
7,091
645
9,763
10,206
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
RogueShogun
Bacchus
10
1 / 0 / 5
6,572
597
4,656
7,452
6,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
nipperdk
Ao Kuang
12
4 / 0 / 2
6,654
605
4,233
10,069
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
qSmugu
Charybdis
11
2 / 1 / 3
6,301
573
6,235
8,695
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 2 / 0
5,207
473
1,832
7,330
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Boldeagle221
Morgan Le Fay
11
2 / 2 / 1
6,186
562
5,983
7,991
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
X-KAOS-
Olorun
11
0 / 3 / 0
5,594
509
6,961
9,821
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
11
2 / 2 / 2
6,101
555
5,494
10,890
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,017
547
4,733
13,220
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
6
6
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
Morgan Le Fay
Boldeagle221
Morgan Le Fay
2
2
1
1.25
W
Raijin
2
3
1
0.83
W
Chang'e
HaqTheRipper
Chang'e
1
2
0
0.5
W
Bacchus
RogueShogun
Bacchus
1
0
5
3.5
L
Olorun
X-KAOS-
Olorun
0
3
0
0
L
Da Ji
2
2
2
1.5
W
Ao Kuang
nipperdk
Ao Kuang
4
0
2
5
W
Charybdis
qSmugu
Charybdis
2
1
3
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
25,003
42,974
Taken
49,252
19,994
Mitigated
24,233
17,431
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,832
175
178
1,544
7,330
3,778
0
2,187
5,089
13,850
0
L
Morgan Le Fay
Boldeagle221
Morgan Le Fay
5,983
941
0
2,098
7,991
2,644
0
5,471
2,154
43,784
0
W
Raijin
6,848
435
0
500
6,552
2,038
0
3,264
3,288
42,640
164
W
Chang'e
HaqTheRipper
Chang'e
9,763
314
40
5,850
10,206
3,358
54
161
9,335
53,656
1,455
W
Bacchus
RogueShogun
Bacchus
4,656
622
127
3,526
7,452
6,854
90
4,019
3,433
22,079
2,138
L
Olorun
X-KAOS-
Olorun
6,961
3,196
66
3,147
9,821
4,075
0
3,991
5,830
44,667
9,777
L
Da Ji
5,494
1,409
0
4,933
10,890
4,095
0
3,796
6,859
0
41,681
W
Ao Kuang
nipperdk
Ao Kuang
4,233
1,181
0
3,694
10,069
4,401
447
2,195
7,874
47,712
4,737
W
Charybdis
qSmugu
Charybdis
6,235
3,195
0
3,694
8,695
3,343
0
4,907
3,788
0
48,825
L
4,733
1,368
0
4,508
13,220
9,641
0
7,660
4,513
615
34,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
29,105
383
Minions Killed
303
0
Camps Cleared
0
1,168,311
Distance Traveled
1,121,801
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,207
473
13
1
0
234,709
2
L
Morgan Le Fay
6,186
562
80
7
0
200,110
0
W
Raijin
6,663
606
80
7
0
215,667
2
W
Chang'e
7,091
645
112
10
0
219,893
0
W
Bacchus
6,572
597
26
2
0
259,536
0
L
Olorun
5,594
509
86
8
0
205,255
0
L
Da Ji
6,101
555
70
6
0
265,759
0
W
Ao Kuang
6,654
605
83
8
0
258,926
0
W
Charybdis
6,301
573
82
7
0
214,289
2
L
Surtr
6,017
547
54
5
0
215,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role