Player Matchup

Medusa
Medusa
Damon_Rp
Medusa
Level 100
God Stats
23W - 20L
1,530 SR
Queue Stats
118W - 116L
1,453 Elo+
Party 1
Chaac
Chaac
Pablitiz
Chaac
Level 102
God Stats
31W - 20L
1,529 SR
Queue Stats
98W - 86L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Sola_Hunter
Yu Huang
Level 148
God Stats
15W - 14L
1,610 SR
Queue Stats
208W - 199L
1,492 Elo+
Solo
Arachne
Arachne
Una-_-Botarda
Arachne
Level 140
God Stats
4W - 3L
1,511 SR
Queue Stats
170W - 151L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juli97
Cu Chulainn
Level 223
God Stats
169W - 110L
1,578 SR
Queue Stats
551W - 551L
1,436 Elo+
Solo
Team Averages
Level 143
1,552 SR
1,470 Elo+

VS

Team Averages
Level 106
1,517 SR
1,511 Elo+
Charon
Charon
BrandonLuza
Charon
Level 75
God Stats
3W - 4L
1,501 SR
Queue Stats
61W - 83L
1,377 Elo+
Solo
Aphrodite
Aphrodite
Euphoria13
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,856 Elo+
Solo
Arachne
Arachne
Matostrike
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Usborne
Cu Chulainn
Level 121
God Stats
2W - 6L
1,352 SR
Queue Stats
34W - 64L
1,362 Elo+
Solo
Sol
Sol
VaAlLenTiN
Sol
Level 155
God Stats
0W - 2L
1,730 SR
Queue Stats
116W - 94L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Damon_Rp
Medusa
6
0 / 2 / 1
3,481
696
2,541
3,992
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Pablitiz
Chaac
6
1 / 2 / 0
3,579
716
2,707
6,230
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
Sola_Hunter
Yu Huang
8
1 / 0 / 1
4,235
847
1,198
1,809
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
6
1 / 0 / 0
3,489
698
825
4,361
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cu Chulainn
juli97
Cu Chulainn
8
2 / 0 / 0
4,653
931
3,107
3,536
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
4
0 / 1 / 2
3,602
720
1,009
4,238
1,998
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Euphoria13
Aphrodite
6
0 / 2 / 0
3,487
697
428
3,568
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Matostrike
Arachne
1
0 / 0 / 0
2,558
512
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Usborne
Cu Chulainn
6
0 / 2 / 0
3,250
650
431
5,747
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 0 / 0
4,615
923
6,178
4,249
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
4
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
2
1
W
Medusa
Damon_Rp
Medusa
0
2
1
0.25
L
Aphrodite
Euphoria13
Aphrodite
0
2
0
0
L
Arachne
Matostrike
Arachne
0
0
0
0
W
Chaac
Pablitiz
Chaac
1
2
0
0.5
W
Yu Huang
Sola_Hunter
Yu Huang
1
0
1
1.5
W
Arachne
1
0
0
1
L
Cu Chulainn
Usborne
Cu Chulainn
0
2
0
0
L
4
0
0
4
W
Cu Chulainn
juli97
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
8,046
19,928
Taken
17,802
8,537
Mitigated
6,744
5,162
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
1,009
252
587
766
4,238
1,998
0
0
4,238
4,389
0
W
Medusa
Damon_Rp
Medusa
2,541
933
0
580
3,992
1,384
0
2,927
1,065
0
21,218
L
Aphrodite
Euphoria13
Aphrodite
428
33
0
1,365
3,568
1,032
0
1,186
2,382
17,465
1,006
L
Arachne
Matostrike
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Pablitiz
Chaac
2,707
813
126
2,130
6,230
3,232
0
4,048
2,182
0
11,718
W
Yu Huang
Sola_Hunter
Yu Huang
1,198
190
0
500
1,809
614
0
346
1,463
29,337
1,099
W
Arachne
825
700
0
775
4,361
1,560
0
73
4,288
0
15,626
L
Cu Chulainn
Usborne
Cu Chulainn
431
0
0
1,416
5,747
2,533
0
0
5,747
0
17,130
L
6,178
3,697
0
1,617
4,249
1,181
0
0
4,249
32,476
3,662
W
Cu Chulainn
juli97
Cu Chulainn
3,107
597
0
1,051
3,536
1,747
0
0
3,536
0
33,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,437
Gold Earned
17,512
196
Minions Killed
127
0
Camps Cleared
0
614,627
Distance Traveled
417,321
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,602
720
5
1
0
94,192
0
W
Medusa
3,481
696
31
6
0
109,423
0
L
Aphrodite
3,487
697
37
7
0
108,086
1
L
Arachne
2,558
512
0
0
0
0
0
W
Chaac
3,579
716
14
3
0
131,586
3
W
Yu Huang
4,235
847
62
12
0
106,048
0
W
Arachne
3,489
698
28
6
0
140,195
0
L
Cu Chulainn
3,250
650
22
4
0
114,729
4
L
Sol
4,615
923
63
13
0
100,314
0
W
Cu Chulainn
4,653
931
61
12
0
127,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role