Player Matchup

Medusa
Medusa
Silver III
Ciambellone
Medusa
Silver III
Level 159
God Stats
4W - 3L
1,908 SR
Queue Stats
58W - 46L
1,420 MMR
Solo
Bellona
Bellona
Gold V
MaSTiNo91
Bellona
Gold V
Level 155
God Stats
21W - 16L
1,556 SR
Queue Stats
229W - 235L
1,158 MMR
Party 2
Ganesha
Ganesha
Gold V
Orbyt_Draxxy
Ganesha
Gold V
Level 143
God Stats
25W - 22L
1,529 SR
Queue Stats
1,104W - 1,117L
1,185 MMR
Solo
Lancelot
Lancelot
Silver I
Quaveery
Lancelot
Silver I
Level 97
God Stats
21W - 29L
1,291 SR
Queue Stats
480W - 516L
1,198 MMR
Solo
Vulcan
Vulcan
Gold V
Tytanosss
Vulcan
Gold V
Level 172
God Stats
50W - 44L
1,583 SR
Queue Stats
226W - 207L
1,216 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,573 SR
1,235 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,485 SR
1,283 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Juice-WRLD10x
Ix Chel
Gold IV
Level 139
God Stats
6W - 4L
1,307 SR
Queue Stats
158W - 160L
1,354 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Spritzvin_
Zhong Kui
Gold V
Level 125
God Stats
13W - 10L
1,618 SR
Queue Stats
147W - 154L
1,257 MMR
Party 1
Charybdis
Charybdis
Silver III
Z3u5-North
Charybdis
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,009 MMR
Party 3
Thanatos
Thanatos
Silver IV
iSlashin
Thanatos
Silver IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,293 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 0 / 0
3,492
698
3,828
3,065
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
MaSTiNo91
Bellona
7
1 / 0 / 1
3,835
767
2,524
4,821
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ganesha
Orbyt_Draxxy
Ganesha
6
0 / 1 / 1
3,584
717
530
4,237
2,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Quaveery
Lancelot
6
1 / 2 / 0
3,578
716
660
4,208
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
Tytanosss
Vulcan
7
0 / 0 / 0
3,558
712
682
1,474
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArachneSusanoNutJanus

VS

Bans
AnubisKaliHachimanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 1
3,237
647
1,300
3,331
2,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
7
1 / 0 / 0
3,722
744
1,248
2,188
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Spritzvin_
Zhong Kui
7
1 / 2 / 0
4,107
821
3,967
4,624
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Z3u5-North
Charybdis
6
1 / 1 / 0
3,188
638
3,031
3,391
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
iSlashin
Thanatos
1
0 / 0 / 0
2,406
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Medusa
1
0
0
1
L
Ix Chel
1
0
0
1
W
Bellona
MaSTiNo91
Bellona
1
0
1
1.5
W
Ganesha
Orbyt_Draxxy
Ganesha
0
1
1
0.5
W
Lancelot
Quaveery
Lancelot
1
2
0
0.5
L
Zhong Kui
Spritzvin_
Zhong Kui
1
2
0
0.5
W
Vulcan
Tytanosss
Vulcan
0
0
0
0
L
Charybdis
Z3u5-North
Charybdis
1
1
0
1
L
Thanatos
iSlashin
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,224
Damage
9,546
17,805
Taken
13,534
7,996
Mitigated
6,856
6,222
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,300
595
200
1,513
3,331
2,012
0
301
3,030
0
7,777
W
Medusa
3,828
1,546
0
784
3,065
933
0
0
3,065
0
27,228
L
Ix Chel
1,248
0
0
905
2,188
654
0
682
1,506
19,286
439
W
Bellona
MaSTiNo91
Bellona
2,524
1,527
0
2,576
4,821
2,785
0
2,816
2,005
0
18,356
W
Ganesha
Orbyt_Draxxy
Ganesha
530
141
585
1,433
4,237
2,185
0
0
4,237
9,933
0
W
Lancelot
Quaveery
Lancelot
660
294
0
322
4,208
1,663
0
662
3,498
0
16,545
L
Zhong Kui
Spritzvin_
Zhong Kui
3,967
1,619
0
2,094
4,624
3,175
0
0
4,624
18,010
8,509
W
Vulcan
Tytanosss
Vulcan
682
0
0
522
1,474
430
0
734
550
21,502
0
L
Charybdis
Z3u5-North
Charybdis
3,031
1,518
0
1,631
3,391
1,015
0
229
3,162
0
16,559
L
Thanatos
iSlashin
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,047
Gold Earned
16,660
170
Minions Killed
124
0
Camps Cleared
0
511,763
Distance Traveled
369,474
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,237
647
13
3
0
111,164
0
W
Medusa
3,492
698
55
11
0
104,984
0
L
Ix Chel
3,722
744
43
9
0
89,536
0
W
Bellona
3,835
767
37
7
0
102,287
0
W
Ganesha
3,584
717
0
0
0
97,361
2
W
Lancelot
3,578
716
39
8
0
111,289
0
L
Zhong Kui
4,107
821
49
10
0
77,946
0
W
Vulcan
3,558
712
39
8
0
95,842
2
L
Charybdis
3,188
638
19
4
0
90,828
0
L
Thanatos
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role