Player Matchup

Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ItsYomi
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 71L
1,303 Elo+
Solo
Ravana
Ravana
SuperSyrus
Ravana
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,589 Elo+
Solo
Awilix
Awilix
TheDeeFam
Awilix
Level 39
God Stats
1W - 3L
1,748 SR
Queue Stats
145W - 134L
1,606 Elo+
Solo
Team Averages
Level 81
1,550 SR
1,500 Elo+

VS

Team Averages
Level 82
1,433 SR
1,561 Elo+
Sobek
Sobek
 
Sobek
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DC_T123
Kukulkan
Level 56
God Stats
7W - 13L
1,358 SR
Queue Stats
514W - 512L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Dimensionus
Sun Wukong
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
339W - 329L
1,705 Elo+
Solo
Nike
Nike
Madashin5794
Nike
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 63L
1,517 Elo+
Solo
Fenrir
Fenrir
ZeBraFish0001
Fenrir
Level 123
God Stats
1W - 1L
1,307 SR
Queue Stats
58W - 49L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 2 / 2
6,386
1,064
6,850
6,660
5,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
 
Fafnir
10
1 / 5 / 3
5,899
983
1,558
8,161
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tyr
6
0 / 2 / 0
4,584
764
1,115
4,277
3,228
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ravana
SuperSyrus
Ravana
11
1 / 3 / 1
5,431
905
4,575
6,647
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
TheDeeFam
Awilix
10
0 / 4 / 1
5,068
845
4,094
6,263
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
4 / 1 / 11
6,685
1,114
5,289
6,578
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
DC_T123
Kukulkan
12
3 / 1 / 10
6,675
1,113
9,253
4,010
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Dimensionus
Sun Wukong
12
3 / 1 / 13
6,700
1,117
5,360
6,111
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 11
7,001
1,167
5,499
9,050
6,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 1 / 10
6,354
1,059
2,700
5,811
4,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
16
16
Deaths
4
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
2
1.5
L
Fafnir
 
Fafnir
1
5
3
0.5
W
Sobek
 
Sobek
4
1
11
9.5
W
Kukulkan
DC_T123
Kukulkan
3
1
10
8
W
Sun Wukong
Dimensionus
Sun Wukong
3
1
13
9.5
L
Tyr
0
2
0
0
W
5
0
11
10.5
L
Ravana
SuperSyrus
Ravana
1
3
1
0.5
L
Awilix
TheDeeFam
Awilix
0
4
1
0.13
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
28,101
32,008
Taken
31,560
23,025
Mitigated
26,556
3,491
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,850
239
155
963
6,660
5,999
0
2,762
3,898
11,030
1,593
L
Fafnir
 
Fafnir
1,558
769
0
259
8,161
7,952
0
3,951
4,210
3,911
0
W
Sobek
 
Sobek
5,289
236
1,416
2,112
6,578
6,566
96
1,307
5,271
9,077
827
W
Kukulkan
DC_T123
Kukulkan
9,253
1,124
0
300
4,010
2,314
856
1,918
2,092
20,169
0
W
Sun Wukong
Dimensionus
Sun Wukong
5,360
1,074
445
378
6,111
6,305
0
1,772
4,339
0
11,478
L
Tyr
1,115
261
92
415
4,277
3,228
0
1,990
2,287
0
2,516
W
5,499
523
566
3,445
9,050
6,428
0
1,028
8,022
0
10,995
L
Ravana
SuperSyrus
Ravana
4,575
569
202
1,405
6,647
3,225
0
2,632
4,015
0
11,187
L
Awilix
TheDeeFam
Awilix
4,094
901
0
0
6,263
2,621
0
2,900
3,363
0
8,690
W
2,700
664
255
1,576
5,811
4,943
58
790
5,021
0
5,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
33,415
37
Minions Killed
71
0
Camps Cleared
0
554,710
Distance Traveled
609,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,386
1,064
10
2
0
142,250
0
L
Fafnir
5,899
983
9
2
0
111,137
0
W
Sobek
6,685
1,114
9
2
0
125,721
0
W
Kukulkan
6,675
1,113
23
4
0
95,372
0
W
Sun Wukong
6,700
1,117
21
4
0
129,191
0
L
Tyr
4,584
764
3
1
0
61,080
0
W
Nike
7,001
1,167
12
2
0
131,383
0
L
Ravana
5,431
905
7
1
0
131,035
0
L
Awilix
5,068
845
8
1
0
109,208
0
W
Fenrir
6,354
1,059
6
1
0
128,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role