Player Matchup

Bellona
Bellona
Alemefraz
Bellona
Level 154
God Stats
10W - 8L
1,508 SR
Queue Stats
1,176W - 1,144L
1,545 Elo+
Solo
Hun Batz
Hun Batz
Grizzler01
Hun Batz
Level 137
God Stats
8W - 3L
1,443 SR
Queue Stats
128W - 121L
1,543 Elo+
Party 3
Athena
Athena
Koscheey
Athena
Level 67
God Stats
1W - 2L
1,332 SR
Queue Stats
23W - 18L
1,546 Elo+
Solo
Hades
Hades
VIcETb225
Hades
Level 92
God Stats
2W - 2L
1,301 SR
Queue Stats
81W - 93L
1,485 Elo+
Party 3
Apollo
Apollo
WillAGFxgie
Apollo
Level 61
God Stats
20W - 24L
1,503 SR
Queue Stats
131W - 142L
1,420 Elo+
Party 3
Team Averages
Level 102
1,417 SR
1,508 Elo+

VS

Team Averages
Level 70
1,512 SR
1,430 Elo+
Bacchus
Bacchus
Dtinchy
Bacchus
Level 16
God Stats
2W - 4L
1,375 SR
Queue Stats
8W - 12L
1,364 Elo+
Party 1
Arachne
Arachne
NoZiti
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,304 Elo+
Party 1
Neith
Neith
TBPAlopecio
Neith
Level 120
God Stats
2W - 4L
1,564 SR
Queue Stats
157W - 139L
1,524 Elo+
Party 2
Thoth
Thoth
Wezz3r
Thoth
Level 66
God Stats
7W - 4L
1,622 SR
Queue Stats
212W - 210L
1,484 Elo+
Party 1
Nut
Nut
javiegido94
Nut
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alemefraz
Bellona
14
4 / 1 / 2
8,421
702
6,774
9,561
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Grizzler01
Hun Batz
14
8 / 0 / 3
7,851
654
7,779
8,978
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Koscheey
Athena
11
0 / 1 / 5
6,639
553
4,813
9,411
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
VIcETb225
Hades
13
1 / 2 / 3
7,585
632
3,505
12,075
8,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
11
2 / 0 / 2
6,334
528
4,680
5,733
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dtinchy
Bacchus
9
0 / 3 / 1
5,528
461
3,003
10,710
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
NoZiti
Arachne
10
2 / 3 / 0
5,707
476
2,258
9,714
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
7,211
601
9,445
6,960
2,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Wezz3r
Thoth
12
0 / 4 / 1
6,034
503
3,858
6,525
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,595
466
5,545
8,036
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alemefraz
Bellona
4
1
2
5
L
Bacchus
Dtinchy
Bacchus
0
3
1
0.17
W
Hun Batz
Grizzler01
Hun Batz
8
0
3
9.5
W
Athena
Koscheey
Athena
0
1
5
2.5
L
Arachne
NoZiti
Arachne
2
3
0
0.67
L
2
2
0
1
W
Hades
VIcETb225
Hades
1
2
3
1.25
L
Thoth
Wezz3r
Thoth
0
4
1
0.13
W
Apollo
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
24,109
45,758
Taken
41,945
27,986
Mitigated
19,995
20,118
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alemefraz
Bellona
6,774
733
0
4,717
9,561
5,129
0
2,863
6,162
0
67,572
L
Bacchus
Dtinchy
Bacchus
3,003
436
0
2,796
10,710
9,360
0
2,520
8,190
19,052
0
W
Hun Batz
Grizzler01
Hun Batz
7,779
2,476
0
4,943
8,978
3,481
256
565
8,333
0
55,760
W
Athena
Koscheey
Athena
4,813
1,154
0
2,204
9,411
9,025
203
1,948
7,463
24,952
2,375
L
Arachne
NoZiti
Arachne
2,258
1,519
0
3,884
9,714
3,441
0
1,015
8,699
0
37,520
L
9,445
4,367
0
765
6,960
2,559
0
2,356
4,604
0
60,353
W
Hades
VIcETb225
Hades
3,505
520
160
6,077
12,075
8,144
0
0
12,075
49,778
2,605
L
Thoth
Wezz3r
Thoth
3,858
39
0
557
6,525
1,916
0
0
6,525
38,425
0
W
Apollo
4,680
3,266
0
2,017
5,733
2,207
206
869
4,864
0
42,846
L
5,545
3,149
0
1,905
8,036
2,719
0
1,905
6,131
0
44,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
30,075
438
Minions Killed
350
0
Camps Cleared
0
1,215,501
Distance Traveled
1,110,080
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,421
702
116
10
0
262,500
0
L
Bacchus
5,528
461
18
2
0
246,017
0
W
Hun Batz
7,851
654
91
8
0
300,384
0
W
Athena
6,639
553
43
4
0
257,200
0
L
Arachne
5,707
476
66
6
0
277,410
0
L
Neith
7,211
601
105
9
0
196,687
0
W
Hades
7,585
632
109
9
0
177,106
0
L
Thoth
6,034
503
74
6
0
199,038
2
W
Apollo
6,334
528
79
7
0
218,311
4
L
Nut
5,595
466
87
7
0
190,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role