Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GraciousGaia
Terra
Level 222
God Stats
7W - 4L
1,834 SR
Queue Stats
301W - 311L
1,460 Elo+
Solo
Kali
Kali
Il Kota Il
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,519 Elo+
Solo
Bake Kujira
Bake Kujira
Zelenausoda
Bake Kujira
Level 105
God Stats
0W - 1L
1,699 SR
Queue Stats
31W - 28L
1,551 Elo+
Solo
Jing Wei
Jing Wei
frootboy
Jing Wei
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 229L
1,501 Elo+
Solo
Team Averages
Level 137
1,607 SR
1,506 Elo+

VS

Team Averages
Level 110
1,462 SR
1,472 Elo+
Agni
Agni
AlissonChief
Agni
Level 141
God Stats
4W - 4L
1,481 SR
Queue Stats
180W - 169L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Stinkmann
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,226 Elo+
Solo
Fenrir
Fenrir
TheQ_R_C
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,658 Elo+
Solo
Janus
Janus
sanchezlatam
Janus
Level 157
God Stats
1W - 1L
1,266 SR
Queue Stats
194W - 203L
1,454 Elo+
Solo
Chronos
Chronos
ztuNzeeDMD
Chronos
Level 108
God Stats
5W - 2L
1,562 SR
Queue Stats
239W - 190L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 2 / 2
6,823
620
6,161
5,693
2,975
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 1 / 5
7,690
699
4,803
10,317
11,389
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 4 / 7
7,750
705
8,508
12,438
7,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
Zelenausoda
Bake Kujira
15
4 / 3 / 3
9,033
821
10,705
14,235
16,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
frootboy
Jing Wei
14
1 / 2 / 3
7,329
666
10,936
8,709
4,373
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
9,697
882
11,486
7,900
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Stinkmann
Sylvanus
13
2 / 2 / 7
7,786
708
5,031
12,917
13,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
TheQ_R_C
Fenrir
14
4 / 2 / 6
8,486
771
8,227
11,678
12,991
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
2 / 3 / 8
8,339
758
12,084
9,633
4,762
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ztuNzeeDMD
Chronos
14
1 / 1 / 7
7,944
722
6,735
8,954
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
8
Kills
12
12
Deaths
8
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
2
0.5
W
3
0
9
7.5
L
2
1
5
4.5
L
1
4
7
1.13
W
Sylvanus
Stinkmann
Sylvanus
2
2
7
2.75
W
Fenrir
TheQ_R_C
Fenrir
4
2
6
3.5
L
Bake Kujira
Zelenausoda
Bake Kujira
4
3
3
1.83
L
Jing Wei
frootboy
Jing Wei
1
2
3
1.25
W
2
3
8
2
W
Chronos
ztuNzeeDMD
Chronos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,113
Damage
43,563
51,392
Taken
51,082
42,736
Mitigated
39,697
20,200
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,161
181
298
854
5,693
2,975
0
3,763
1,819
15,362
0
W
11,486
288
1,722
2,368
7,900
4,193
190
3,197
4,615
24,280
2,377
L
4,803
560
5,254
3,620
10,317
11,389
0
6,144
3,807
10,381
0
L
8,508
2,968
958
3,489
12,438
7,332
0
7,479
4,735
0
16,401
W
Sylvanus
Stinkmann
Sylvanus
5,031
1,326
7,587
5,889
12,917
13,359
96
5,341
7,494
10,736
800
W
Fenrir
TheQ_R_C
Fenrir
8,227
283
792
2,317
11,678
12,991
46
3,957
7,599
0
12,025
L
Bake Kujira
Zelenausoda
Bake Kujira
10,705
5,557
955
2,493
14,235
16,667
0
7,933
5,871
21,060
394
L
Jing Wei
frootboy
Jing Wei
10,936
7,840
332
1,947
8,709
4,373
0
6,499
1,883
0
22,835
W
12,084
399
962
593
9,633
4,762
0
5,139
4,486
22,619
1,136
W
Chronos
ztuNzeeDMD
Chronos
6,735
797
995
1,107
8,954
4,392
911
3,608
5,266
19,163
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
42,252
100
Minions Killed
122
0
Camps Cleared
0
1,076,893
Distance Traveled
1,078,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,823
620
21
2
0
193,192
0
W
Agni
9,697
882
56
5
0
230,837
0
L
Terra
7,690
699
11
1
0
231,998
0
L
Kali
7,750
705
17
2
0
209,705
0
W
Sylvanus
7,786
708
16
1
0
188,730
0
W
Fenrir
8,486
771
4
0
0
238,469
0
L
Bake Kujira
9,033
821
22
2
0
230,414
0
L
Jing Wei
7,329
666
29
3
0
211,584
0
W
Janus
8,339
758
22
2
0
210,069
0
W
Chronos
7,944
722
24
2
0
209,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role