Player Matchup

Sylvanus
Sylvanus
Silver II
GetSomeSon
Sylvanus
Silver II
Level 145
God Stats
18W - 15L
1,504 SR
Queue Stats
45W - 48L
1,061 MMR
Solo
Susano
Susano
Silver II
Increadable
Susano
Silver II
Level 139
God Stats
22W - 19L
1,509 SR
Queue Stats
122W - 138L
1,157 MMR
Solo
Janus
Janus
Gold III
NaifTheKnife
Janus
Gold III
Level 173
God Stats
40W - 48L
1,449 SR
Queue Stats
546W - 567L
1,374 MMR
Solo
Cupid
Cupid
Gold III
Vasentia
Cupid
Gold III
Level 170
God Stats
17W - 11L
1,788 SR
Queue Stats
227W - 225L
1,233 MMR
Solo
Kukulkan
Kukulkan
Bronze II
dadhelpus
Kukulkan
Bronze II
Level 146
God Stats
159W - 170L
1,486 SR
Queue Stats
308W - 370L
425 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,547 SR
1,050 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,439 SR
1,050 MMR
Cthulhu
Cthulhu
Gold IV
Cmoney2025
Cthulhu
Gold IV
Level 126
God Stats
19W - 27L
1,512 SR
Queue Stats
73W - 85L
1,410 MMR
Solo
Ishtar
Ishtar
Silver IV
Gack22
Ishtar
Silver IV
Level 109
God Stats
12W - 12L
1,479 SR
Queue Stats
70W - 96L
841 MMR
Solo
Discordia
Discordia
Gold V
JAK3 AC
Discordia
Gold V
Level 147
God Stats
1W - 3L
1,456 SR
Queue Stats
99W - 118L
1,383 MMR
Solo
Ymir
Ymir
Silver III
MILOS SRBIJA BG
Ymir
Silver III
Level 149
God Stats
0W - 4L
1,158 SR
Queue Stats
54W - 72L
912 MMR
Solo
Hades
Hades
Silver IV
thekingofme1208
Hades
Silver IV
Level 165
God Stats
13W - 12L
1,590 SR
Queue Stats
731W - 782L
704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GetSomeSon
Sylvanus
9
0 / 1 / 0
4,758
529
3,983
6,322
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
10
2 / 0 / 0
5,369
597
3,239
5,379
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 1
5,909
657
2,515
3,269
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Vasentia
Cupid
9
1 / 0 / 0
5,180
576
4,450
3,453
1,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dadhelpus
Kukulkan
9
0 / 2 / 0
4,770
530
1,186
4,674
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangOdinBacchusThorThoth

VS

Bans
BellonaThanatosCu ChulainnAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cmoney2025
Cthulhu
10
1 / 1 / 0
5,481
609
2,764
3,496
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Gack22
Ishtar
9
1 / 1 / 0
4,676
520
3,489
6,379
2,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
JAK3 AC
Discordia
10
0 / 0 / 0
5,441
605
2,021
3,899
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
4,542
505
419
5,095
2,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
4,813
535
2,440
7,362
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cmoney2025
Cthulhu
1
1
0
1
L
Ishtar
Gack22
Ishtar
1
1
0
1
W
Sylvanus
GetSomeSon
Sylvanus
0
1
0
0
W
Susano
2
0
0
2
L
Discordia
JAK3 AC
Discordia
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Cupid
Vasentia
Cupid
1
0
0
1
W
Kukulkan
dadhelpus
Kukulkan
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,373
Damage
11,133
23,097
Taken
26,231
8,114
Mitigated
11,162
8,887
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cmoney2025
Cthulhu
2,764
77
0
500
3,496
2,019
0
1,047
2,449
27,715
3,195
L
Ishtar
Gack22
Ishtar
3,489
2,261
0
2,244
6,379
2,053
0
2,239
4,140
0
31,852
W
Sylvanus
GetSomeSon
Sylvanus
3,983
1,495
480
2,022
6,322
2,666
314
919
5,403
24,741
7,795
W
Susano
3,239
617
0
2,864
5,379
1,808
0
2,130
3,117
0
27,199
L
Discordia
JAK3 AC
Discordia
2,021
0
0
337
3,899
1,228
0
1,192
2,567
39,090
2,324
L
419
94
0
1,360
5,095
2,829
0
1,314
3,781
12,779
627
W
2,515
133
0
880
3,269
956
0
1,090
1,901
43,898
0
W
Cupid
Vasentia
Cupid
4,450
2,495
87
1,044
3,453
1,192
718
466
2,987
0
31,801
W
Kukulkan
dadhelpus
Kukulkan
1,186
40
0
1,510
4,674
1,492
0
2,021
2,213
24,590
783
L
2,440
254
35
5,263
7,362
3,033
0
1,335
5,925
31,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
24,953
305
Minions Killed
287
0
Camps Cleared
0
983,201
Distance Traveled
871,807
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,481
609
57
6
0
180,052
2
L
Ishtar
4,676
520
55
6
0
171,796
4
W
Sylvanus
4,758
529
52
6
0
180,972
0
W
Susano
5,369
597
44
5
0
243,554
0
L
Discordia
5,441
605
80
9
0
189,442
0
L
Ymir
4,542
505
26
3
0
130,847
0
W
Janus
5,909
657
109
12
0
201,159
0
W
Cupid
5,180
576
54
6
0
188,012
1
W
Kukulkan
4,770
530
46
5
0
169,504
0
L
Hades
4,813
535
69
8
0
199,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role