Player Matchup

Apollo
Apollo
 
Apollo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kymppl
Baron Samedi
Level 24
God Stats
2W - 4L
1,421 SR
Queue Stats
4W - 9L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
sape94
Cthulhu
Level 105
God Stats
1W - 1L
1,727 SR
Queue Stats
35W - 38L
1,472 Elo+
Party 1
Team Averages
Level 89
1,549 SR
1,444 Elo+

VS

Team Averages
Level 86
1,520 SR
1,380 Elo+
Medusa
Medusa
Hawkesyyyy8745
Medusa
Level 136
God Stats
4W - 2L
1,660 SR
Queue Stats
60W - 73L
1,399 Elo+
Solo
Vulcan
Vulcan
Ludwig13
Vulcan
Level 80
God Stats
138W - 134L
1,382 SR
Queue Stats
139W - 135L
1,373 Elo+
Solo
Ymir
Ymir
skr6443
Ymir
Level 42
God Stats
3W - 2L
1,518 SR
Queue Stats
7W - 9L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 6 / 2
7,378
671
5,894
10,191
4,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Kymppl
Baron Samedi
12
1 / 3 / 3
7,631
694
3,625
8,557
3,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
sape94
Cthulhu
12
2 / 4 / 1
7,502
682
5,778
13,377
12,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,286
844
9,570
5,685
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vulcan
Ludwig13
Vulcan
15
4 / 1 / 7
9,086
826
12,793
3,136
1,334
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
skr6443
Ymir
13
4 / 3 / 8
8,641
786
6,658
11,444
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
2
0.33
W
5
0
5
7.5
L
Baron Samedi
Kymppl
Baron Samedi
1
3
3
0.83
W
Vulcan
Ludwig13
Vulcan
4
1
7
7.5
L
Cthulhu
sape94
Cthulhu
2
4
1
0.63
W
Ymir
skr6443
Ymir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
29,021
32,125
Taken
20,265
20,156
Mitigated
16,281
3,222
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,894
3,496
0
920
10,191
4,033
0
5,443
4,447
0
22,125
W
9,570
2,830
0
2,330
5,685
2,680
812
2,001
3,684
0
45,022
L
Baron Samedi
Kymppl
Baron Samedi
3,625
480
412
275
8,557
3,963
0
5,927
2,524
19,212
618
W
Vulcan
Ludwig13
Vulcan
12,793
0
0
0
3,136
1,334
645
1,837
1,299
48,525
0
L
Cthulhu
sape94
Cthulhu
5,778
364
126
1,489
13,377
12,160
0
6,767
6,078
27,105
0
W
Ymir
skr6443
Ymir
6,658
556
0
690
11,444
12,267
0
5,540
5,904
10,359
1,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
27,013
120
Minions Killed
150
0
Camps Cleared
0
560,673
Distance Traveled
609,140
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,378
671
36
3
0
182,562
0
W
Medusa
9,286
844
70
6
0
215,858
0
L
Baron Samedi
7,631
694
50
5
0
161,720
0
W
Vulcan
9,086
826
62
6
0
211,459
1
L
Cthulhu
7,502
682
34
3
0
216,391
2
W
Ymir
8,641
786
18
2
0
181,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role