Player Matchup

Hel
Hel
Monster637
Hel
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,434 Elo+
Solo
Anhur
Anhur
OGButtBandit
Anhur
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 66L
1,423 Elo+
Solo
Anubis
Anubis
TheAirCondition
Anubis
Level 198
God Stats
12W - 6L
1,672 SR
Queue Stats
289W - 254L
1,617 Elo+
Solo
Lancelot
Lancelot
daulity47
Lancelot
Level 159
God Stats
5W - 7L
1,461 SR
Queue Stats
350W - 333L
1,498 Elo+
Solo
Nike
Nike
tonioBR
Nike
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,447 Elo+
Solo
Team Averages
Level 145
1,527 SR
1,484 Elo+

VS

Team Averages
Level 97
1,616 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
AlbedoIsWaifu
Tsukuyomi
Level 122
God Stats
6W - 4L
1,894 SR
Queue Stats
128W - 113L
1,569 Elo+
Solo
Terra
Terra
Galaxyov
Terra
Level 52
God Stats
10W - 10L
1,486 SR
Queue Stats
147W - 149L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Ophisv
Nu Wa
Level 64
God Stats
24W - 23L
1,521 SR
Queue Stats
200W - 206L
1,534 Elo+
Party 1
King Arthur
King Arthur
Verander_Odinson
King Arthur
Level 121
God Stats
1W - 2L
1,678 SR
Queue Stats
13W - 13L
1,462 Elo+
Solo
Charybdis
Charybdis
YoshiLionheart
Charybdis
Level 127
God Stats
4W - 8L
1,501 SR
Queue Stats
160W - 151L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,765
520
2,653
7,081
4,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 1 / 0
6,934
533
3,552
8,416
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 4
8,730
672
9,176
10,063
4,586
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
daulity47
Lancelot
13
5 / 1 / 2
7,679
591
5,887
9,575
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
tonioBR
Nike
14
4 / 2 / 0
9,052
696
7,741
13,437
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlbedoIsWaifu
Tsukuyomi
11
3 / 3 / 2
6,910
532
6,730
10,367
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Galaxyov
Terra
12
1 / 0 / 0
7,206
554
3,898
8,168
6,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Ophisv
Nu Wa
13
2 / 4 / 3
6,924
533
7,095
6,087
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Verander_Odinson
King Arthur
10
1 / 5 / 1
6,405
493
6,172
11,796
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
YoshiLionheart
Charybdis
12
0 / 1 / 1
6,193
476
6,778
7,419
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
7
7
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlbedoIsWaifu
Tsukuyomi
3
3
2
1.33
L
Terra
Galaxyov
Terra
1
0
0
1
W
0
0
2
1
W
0
1
0
0
L
Nu Wa
Ophisv
Nu Wa
2
4
3
0.88
W
4
3
4
2
L
King Arthur
Verander_Odinson
King Arthur
1
5
1
0.3
L
Charybdis
YoshiLionheart
Charybdis
0
1
1
0.5
W
Lancelot
daulity47
Lancelot
5
1
2
6
W
Nike
tonioBR
Nike
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
30,673
48,572
Taken
43,837
26,058
Mitigated
18,595
16,707
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlbedoIsWaifu
Tsukuyomi
6,730
1,864
0
4,464
10,367
2,676
0
3,766
6,518
0
44,103
L
Terra
Galaxyov
Terra
3,898
545
1,253
4,474
8,168
6,526
0
2,029
6,139
26,955
4,091
W
2,653
383
2,056
3,550
7,081
4,107
171
2,186
4,649
21,810
0
W
3,552
2,764
0
2,332
8,416
3,254
542
2,075
6,142
0
56,406
L
Nu Wa
Ophisv
Nu Wa
7,095
1,087
0
230
6,087
1,613
0
4,370
1,717
41,425
0
W
9,176
346
0
3,056
10,063
4,586
29
2,793
6,880
77,570
724
L
King Arthur
Verander_Odinson
King Arthur
6,172
1,033
0
884
11,796
4,928
0
0
11,086
0
40,648
L
Charybdis
YoshiLionheart
Charybdis
6,778
2,413
0
3,692
7,419
2,852
112
1,635
5,784
0
61,244
W
Lancelot
daulity47
Lancelot
5,887
1,120
0
1,119
9,575
4,869
0
1,852
7,462
0
52,925
W
Nike
tonioBR
Nike
7,741
1,112
0
4,594
13,437
9,242
0
754
12,503
0
64,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
33,638
468
Minions Killed
342
0
Camps Cleared
0
1,276,767
Distance Traveled
1,268,727
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,910
532
69
5
0
272,730
0
L
Terra
7,206
554
42
3
0
296,756
8
W
Hel
6,765
520
32
2
0
256,957
8
W
Anhur
6,934
533
101
8
0
242,339
0
L
Nu Wa
6,924
533
68
5
0
252,270
0
W
Anubis
8,730
672
136
10
0
257,808
2
L
King Arthur
6,405
493
66
5
0
225,802
2
L
Charybdis
6,193
476
97
7
0
221,169
0
W
Lancelot
7,679
591
80
6
0
320,580
2
W
Nike
9,052
696
119
9
0
199,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role