Player Matchup

Agni
Agni
HaiderGonnaHate
Agni
Level 139
God Stats
3W - 5L
1,477 SR
Queue Stats
255W - 262L
1,483 Elo+
Solo
Guan Yu
Guan Yu
MapoDep
Guan Yu
Level 146
God Stats
3W - 2L
1,715 SR
Queue Stats
387W - 397L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
TradingPaint44
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 31L
906 Elo+
Party 2
Serqet
Serqet
captain1318
Serqet
Level 29
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 16L
1,243 Elo+
Party 2
Izanami
Izanami
uCkr
Izanami
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
435W - 458L
1,433 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,315 Elo+

VS

Team Averages
Level 128
1,526 SR
1,525 Elo+
Yu Huang
Yu Huang
DevilStiletto
Yu Huang
Level 186
God Stats
2W - 0L
1,705 SR
Queue Stats
78W - 64L
1,568 Elo+
Party 1
Medusa
Medusa
FlamingMolestres
Medusa
Level 144
God Stats
2W - 0L
1,753 SR
Queue Stats
131W - 116L
1,566 Elo+
Party 1
Agni
Agni
RaffieBoomBoom
Agni
Level 103
God Stats
2W - 2L
1,348 SR
Queue Stats
76W - 70L
1,529 Elo+
Solo
Terra
Terra
Snekbaguette
Terra
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 79L
1,502 Elo+
Solo
Bellona
Bellona
lMockingbird
Bellona
Level 118
God Stats
4W - 2L
1,325 SR
Queue Stats
157W - 167L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,004
643
19,338
11,371
6,031
Guan Yu
MapoDep
Guan Yu
15
2 / 6 / 4
9,168
655
7,794
21,529
22,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
TradingPaint44
Sun Wukong
15
0 / 6 / 4
8,281
592
10,039
19,592
19,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
15
2 / 7 / 1
9,578
684
7,825
17,503
26,222
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
uCkr
Izanami
15
1 / 9 / 3
8,858
633
20,098
16,780
8,351
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DevilStiletto
Yu Huang
17
7 / 2 / 20
10,932
781
20,194
12,290
6,753
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 17
11,757
840
22,947
15,125
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 1 / 21
11,587
828
14,350
14,023
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 23
11,617
830
9,047
21,507
28,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
lMockingbird
Bellona
16
3 / 2 / 24
10,102
722
15,194
20,408
30,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
138
6
Kills
33
33
Deaths
8
14
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DevilStiletto
Yu Huang
7
2
20
8.5
W
12
1
17
20.5
L
1
5
2
0.4
L
Guan Yu
MapoDep
Guan Yu
2
6
4
0.67
W
6
1
21
16.5
W
5
2
23
8.25
L
Sun Wukong
TradingPaint44
Sun Wukong
0
6
4
0.33
L
Serqet
2
7
1
0.36
W
Bellona
lMockingbird
Bellona
3
2
24
7.5
L
Izanami
uCkr
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,094
Damage
81,732
86,775
Taken
83,353
82,199
Mitigated
81,567
21,602
Healing
38,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DevilStiletto
Yu Huang
20,194
2,094
3,135
1,591
12,290
6,753
1,251
3,645
8,645
26,324
484
W
22,947
9,703
4,848
2,118
15,125
9,321
4,802
3,086
11,634
0
44,349
L
19,338
286
594
426
11,371
6,031
0
5,104
5,642
39,159
131
L
Guan Yu
MapoDep
Guan Yu
7,794
224
5,358
6,610
21,529
22,133
0
8,394
11,919
0
11,202
W
14,350
906
672
803
14,023
7,143
1,364
4,082
9,849
42,312
846
W
9,047
1,366
13,858
6,414
21,507
28,093
1,014
4,397
16,984
23,145
403
L
Sun Wukong
TradingPaint44
Sun Wukong
10,039
1,014
474
4,083
19,592
19,462
0
10,119
8,504
0
20,632
L
Serqet
7,825
927
636
1,767
17,503
26,222
0
8,147
7,870
0
10,684
W
Bellona
lMockingbird
Bellona
15,194
2,185
1,744
2,881
20,408
30,257
1,188
3,997
15,844
3,350
18,516
L
Izanami
uCkr
Izanami
20,098
9,694
659
995
16,780
8,351
0
9,459
6,343
0
41,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
55,995
130
Minions Killed
168
0
Camps Cleared
0
1,142,108
Distance Traveled
1,317,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,932
781
25
2
0
246,368
0
W
Medusa
11,757
840
35
3
0
281,062
0
L
Agni
9,004
643
42
3
0
214,726
0
L
Guan Yu
9,168
655
9
1
0
256,018
0
W
Agni
11,587
828
69
5
0
274,918
0
W
Terra
11,617
830
23
2
0
260,361
0
L
Sun Wukong
8,281
592
19
1
0
241,850
0
L
Serqet
9,578
684
10
1
0
256,579
0
W
Bellona
10,102
722
16
1
0
254,815
0
L
Izanami
8,858
633
50
4
0
172,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role