Player Matchup

Achilles
Achilles
Platinum V
IMrNoBoDy
Achilles
Platinum V
Level 118
God Stats
20W - 15L
1,642 SR
Queue Stats
329W - 324L
1,775 MMR
Party 1
Geb
Geb
Platinum IV
McSinn
Geb
Platinum IV
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 42L
1,769 MMR
Solo
Fenrir
Fenrir
Gold I
Sarialon
Fenrir
Gold I
Level 156
God Stats
22W - 16L
1,661 SR
Queue Stats
39W - 33L
1,793 MMR
Solo
Rama
Rama
Gold IV
Shaped
Rama
Gold IV
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,729 MMR
Party 1
Janus
Janus
Platinum III
kurttido
Janus
Platinum III
Level 67
God Stats
24W - 19L
1,732 SR
Queue Stats
366W - 357L
1,786 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,607 SR
1,771 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 199
1,454 SR
1,733 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
DMiaN-
Cu Chulainn
Platinum IV
Level 184
God Stats
8W - 8L
1,437 SR
Queue Stats
355W - 346L
1,819 MMR
Solo
Hercules
Hercules
Platinum II
Deexi
Hercules
Platinum II
Level 288
God Stats
3W - 2L
1,563 SR
Queue Stats
282W - 255L
1,843 MMR
Solo
Bacchus
Bacchus
Platinum I
Sleepwalker21
Bacchus
Platinum I
Level 257
God Stats
6W - 6L
1,079 SR
Queue Stats
289W - 283L
1,751 MMR
Solo
Vulcan
Vulcan
Platinum IV
TedGrikosky007
Vulcan
Platinum IV
Level 143
God Stats
7W - 7L
1,692 SR
Queue Stats
245W - 238L
1,750 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IMrNoBoDy
Achilles
16
4 / 2 / 4
10,015
589
14,656
18,279
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
McSinn
Geb
13
0 / 1 / 11
8,382
493
5,670
13,989
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Sarialon
Fenrir
15
6 / 1 / 7
9,142
538
10,255
15,865
7,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
Shaped
Rama
17
6 / 1 / 3
10,442
614
11,813
12,818
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
kurttido
Janus
17
6 / 0 / 7
10,260
604
13,600
7,199
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangOsirisAwilixKali

VS

Bans
ThanatosSusanoBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 5 / 1
8,494
500
5,212
13,831
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
DMiaN-
Cu Chulainn
15
1 / 4 / 1
9,073
534
14,253
22,988
16,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Deexi
Hercules
13
1 / 5 / 1
7,440
438
10,558
19,775
9,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
9
0 / 5 / 3
6,958
409
5,904
13,308
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 3 / 0
9,655
568
6,075
6,718
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
5
5
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
1
0.5
L
Cu Chulainn
DMiaN-
Cu Chulainn
1
4
1
0.38
L
Hercules
Deexi
Hercules
1
5
1
0.3
W
Achilles
IMrNoBoDy
Achilles
4
2
4
3
W
Geb
McSinn
Geb
0
1
11
5.5
W
Fenrir
Sarialon
Fenrir
6
1
7
9.5
W
Rama
Shaped
Rama
6
1
3
7.5
L
Bacchus
0
5
3
0.3
L
1
3
0
0.33
W
Janus
kurttido
Janus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,994
Damage
42,002
68,150
Taken
76,620
46,099
Mitigated
44,793
22,309
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,212
2,456
0
4,034
13,831
4,833
0
2,432
11,363
0
60,453
L
Cu Chulainn
DMiaN-
Cu Chulainn
14,253
2,735
0
4,886
22,988
16,847
0
1,440
20,223
7,397
75,905
L
Hercules
Deexi
Hercules
10,558
3,141
0
6,918
19,775
9,231
0
6,118
13,301
0
63,249
W
Achilles
IMrNoBoDy
Achilles
14,656
3,915
0
8,651
18,279
17,814
177
1,784
16,495
0
70,585
W
Geb
McSinn
Geb
5,670
1,078
0
2,609
13,989
12,276
0
4,916
9,073
21,417
0
W
Fenrir
Sarialon
Fenrir
10,255
2,987
0
3,385
15,865
7,766
0
3,667
12,198
0
81,641
W
Rama
Shaped
Rama
11,813
9,306
0
6,664
12,818
5,366
629
3,371
9,447
0
97,509
L
Bacchus
5,904
1,066
0
2,376
13,308
11,304
0
5,496
7,499
24,847
0
L
6,075
204
0
420
6,718
2,578
0
2,876
3,550
78,413
337
W
Janus
kurttido
Janus
13,600
224
0
1,000
7,199
2,877
0
1,843
5,356
95,290
1,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
41,620
573
Minions Killed
496
0
Camps Cleared
0
1,749,947
Distance Traveled
1,609,676
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,494
500
106
6
0
288,107
2
L
Cu Chulainn
9,073
534
132
8
0
283,213
2
L
Hercules
7,440
438
87
5
0
365,325
4
W
Achilles
10,015
589
112
7
0
316,885
3
W
Geb
8,382
493
18
1
0
403,308
7
W
Fenrir
9,142
538
103
6
0
365,054
0
W
Rama
10,442
614
157
9
0
302,617
0
L
Bacchus
6,958
409
26
2
0
315,785
2
L
Vulcan
9,655
568
145
9
0
357,246
6
W
Janus
10,260
604
183
11
0
362,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role