Player Matchup

Sobek
Sobek
Platinum V
AnitaDicken4528
Sobek
Platinum V
Level 102
God Stats
4W - 0L
1,461 SR
Queue Stats
48W - 42L
1,685 MMR
Solo
Hercules
Hercules
Gold II
CinnamaniaOP-_-
Hercules
Gold II
Level 99
God Stats
11W - 19L
1,368 SR
Queue Stats
256W - 259L
1,671 MMR
Solo
Xbalanque
Xbalanque
Gold I
EatingMyCookies
Xbalanque
Gold I
Level 60
God Stats
9W - 14L
1,632 SR
Queue Stats
230W - 230L
1,665 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
WomenTaco45
Erlang Shen
Gold II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,780 MMR
Party 1
Agni
Agni
Silver I
Αccentuate
Agni
Silver I
Level 118
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 2L
1,649 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,536 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,622 SR
1,689 MMR
Sol
Sol
Gold I
Beardus93
Sol
Gold I
Level 153
God Stats
0W - 1L
1,619 SR
Queue Stats
248W - 235L
1,661 MMR
Solo
Artemis
Artemis
Gold II
Caieshioa
Artemis
Gold II
Level 128
God Stats
196W - 195L
1,603 SR
Queue Stats
248W - 249L
1,656 MMR
Solo
Lancelot
Lancelot
Gold IV
LGBTrump
Lancelot
Gold IV
Level 77
God Stats
0W - 1L
1,700 SR
Queue Stats
7W - 4L
1,690 MMR
Solo
Bellona
Bellona
Gold I
TealTiru
Bellona
Gold I
Level 141
God Stats
3W - 2L
1,690 SR
Queue Stats
64W - 63L
1,706 MMR
Solo
Eset
Eset
Platinum IV
twoods1848
Eset
Platinum IV
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,016
540
3,249
13,058
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
14
4 / 0 / 0
8,852
681
7,773
9,694
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
EatingMyCookies
Xbalanque
13
0 / 1 / 4
7,288
561
4,656
8,228
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
WomenTaco45
Erlang Shen
14
3 / 0 / 4
7,584
583
7,670
14,301
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 1
8,288
638
8,620
6,670
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Morgan Le FayAresAthenaBastet

VS

Bans
OsirisThanatosThothOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,128
471
8,239
6,809
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Caieshioa
Artemis
11
3 / 3 / 1
6,259
481
10,661
9,767
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
LGBTrump
Lancelot
9
1 / 1 / 1
5,662
436
5,221
8,928
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
TealTiru
Bellona
12
0 / 4 / 0
6,652
512
5,664
14,030
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 1
6,629
510
3,925
7,682
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
4
4
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
0
3
3
0.5
L
Artemis
Caieshioa
Artemis
3
3
1
1.17
W
Hercules
4
0
0
4
W
Xbalanque
EatingMyCookies
Xbalanque
0
1
4
2
L
Lancelot
LGBTrump
Lancelot
1
1
1
1.5
L
Bellona
TealTiru
Bellona
0
4
0
0
W
Erlang Shen
WomenTaco45
Erlang Shen
3
0
4
5
L
0
3
1
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
33,710
51,951
Taken
47,216
34,346
Mitigated
24,314
22,900
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,249
95
0
5,591
13,058
11,019
0
4,734
8,226
14,207
0
L
8,239
3,758
0
2,415
6,809
2,334
0
2,128
4,681
38,392
7,158
L
Artemis
Caieshioa
Artemis
10,661
1,436
0
996
9,767
5,586
50
1,023
8,744
1,510
45,631
W
Hercules
7,773
3,354
0
5,338
9,694
9,421
0
86
9,608
0
55,551
W
Xbalanque
EatingMyCookies
Xbalanque
4,656
1,353
0
3,676
8,228
3,192
465
2,260
5,968
0
60,263
L
Lancelot
LGBTrump
Lancelot
5,221
1,311
0
1,086
8,928
4,265
0
2,253
6,581
0
36,155
L
Bellona
TealTiru
Bellona
5,664
1,693
0
6,606
14,030
9,683
0
1,039
12,382
0
47,003
W
Erlang Shen
WomenTaco45
Erlang Shen
7,670
4,311
0
7,154
14,301
8,286
0
2,206
11,987
0
61,875
L
3,925
187
0
1,365
7,682
2,446
0
5,426
2,256
47,624
0
W
8,620
541
0
1,141
6,670
2,428
168
2,566
3,668
72,217
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
31,330
442
Minions Killed
363
0
Camps Cleared
0
1,439,285
Distance Traveled
1,317,773
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,016
540
16
1
0
296,937
5
L
Sol
6,128
471
85
7
0
244,860
2
L
Artemis
6,259
481
53
4
0
247,089
2
W
Hercules
8,852
681
111
9
0
273,819
10
W
Xbalanque
7,288
561
100
8
0
244,230
4
L
Lancelot
5,662
436
49
4
0
294,654
1
L
Bellona
6,652
512
76
6
0
278,563
0
W
Erlang Shen
7,584
583
90
7
0
345,188
0
L
Eset
6,629
510
100
8
0
252,607
2
W
Agni
8,288
638
125
10
0
279,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role