Player Matchup

Bacchus
Bacchus
ShaneMane92
Bacchus
Level 126
God Stats
11W - 3L
1,538 SR
Queue Stats
231W - 242L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Shocker93_
Kukulkan
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 285L
1,489 Elo+
Solo
Artio
Artio
ThatCaptainAce2
Artio
Level 129
God Stats
2W - 3L
1,434 SR
Queue Stats
194W - 190L
1,472 Elo+
Party 1
Sol
Sol
WeedGoat
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,456 Elo+
Solo
Skadi
Skadi
gohanamon15
Skadi
Level 241
God Stats
28W - 24L
1,479 SR
Queue Stats
1,028W - 1,076L
1,521 Elo+
Party 1
Team Averages
Level 133
1,490 SR
1,499 Elo+

VS

Team Averages
Level 129
1,520 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlueeFlamee
Baron Samedi
Level 102
God Stats
2W - 2L
1,717 SR
Queue Stats
258W - 210L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UsaRubber
Ah Muzen Cab
Level 129
God Stats
10W - 17L
1,327 SR
Queue Stats
587W - 595L
1,476 Elo+
Solo
Ah Puch
Ah Puch
ViolentSeizurez
Ah Puch
Level 95
God Stats
1W - 3L
1,418 SR
Queue Stats
48W - 48L
1,505 Elo+
Solo
Hera
Hera
iFALL3N
Hera
Level 158
God Stats
28W - 12L
1,641 SR
Queue Stats
963W - 1,000L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ShaneMane92
Bacchus
12
0 / 0 / 11
7,627
953
3,901
7,978
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Shocker93_
Kukulkan
13
1 / 1 / 10
7,477
935
5,162
6,877
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 1 / 5
8,399
1,050
3,725
9,452
8,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 9
7,894
987
3,745
7,140
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 7
8,033
1,004
7,733
7,168
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 6 / 1
7,112
889
7,430
13,115
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
BlueeFlamee
Baron Samedi
5
0 / 0 / 0
5,148
644
0
0
0
Ah Muzen Cab
UsaRubber
Ah Muzen Cab
14
1 / 1 / 1
6,814
852
5,957
3,684
1,453
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

14
0 / 2 / 3
7,340
918
11,267
5,640
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
iFALL3N
Hera
13
0 / 2 / 2
6,466
808
7,889
4,092
1,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
11
Kills
3
3
Deaths
11
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
1
0.42
L
Baron Samedi
BlueeFlamee
Baron Samedi
0
0
0
0
W
Bacchus
ShaneMane92
Bacchus
0
0
11
5.5
W
Kukulkan
Shocker93_
Kukulkan
1
1
10
6
W
4
1
5
6.5
L
Ah Muzen Cab
UsaRubber
Ah Muzen Cab
1
1
1
1.5
L
0
2
3
0.75
W
2
1
9
6.5
W
4
0
7
7.5
L
Hera
iFALL3N
Hera
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
32,543
38,615
Taken
26,531
26,545
Mitigated
14,940
21,121
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,430
1,229
348
1,449
13,115
9,530
0
8,067
5,048
0
9,801
L
Baron Samedi
BlueeFlamee
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
ShaneMane92
Bacchus
3,901
599
3,705
3,166
7,978
8,052
91
3,417
4,489
6,361
0
W
Kukulkan
Shocker93_
Kukulkan
5,162
676
279
413
6,877
3,494
46
4,450
2,380
21,671
0
W
3,725
88
2,603
2,643
9,452
8,541
0
4,706
4,667
4,866
1,909
L
Ah Muzen Cab
UsaRubber
Ah Muzen Cab
5,957
2,165
562
435
3,684
1,453
0
2,383
1,301
0
13,826
L
11,267
143
98
881
5,640
2,411
0
2,951
2,689
31,157
0
W
3,745
1,836
0
2,531
7,140
3,136
818
4,067
2,988
15,143
0
W
7,733
2,765
4,055
1,726
7,168
3,322
313
2,516
4,466
0
24,227
L
Hera
iFALL3N
Hera
7,889
1,104
444
538
4,092
1,546
0
2,569
1,523
14,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
32,880
132
Minions Killed
89
0
Camps Cleared
0
948,104
Distance Traveled
633,190
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,112
889
14
2
0
146,688
0
L
Baron Samedi
5,148
644
0
0
0
0
0
W
Bacchus
7,627
953
7
1
0
197,308
0
W
Kukulkan
7,477
935
39
5
0
177,621
0
W
Artio
8,399
1,050
14
2
0
191,601
1
L
Ah Muzen Cab
6,814
852
16
2
0
187,252
0
L
Ah Puch
7,340
918
42
5
0
168,009
0
W
Sol
7,894
987
32
4
0
188,881
0
W
Skadi
8,033
1,004
40
5
0
192,693
0
L
Hera
6,466
808
17
2
0
131,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role