Player Matchup

Mulan
Mulan
Crab is BACK
Mulan
Level 186
God Stats
3W - 4L
1,366 SR
Queue Stats
177W - 186L
1,560 Elo+
Solo
Bacchus
Bacchus
Dtinchy
Bacchus
Level 16
God Stats
2W - 4L
1,320 SR
Queue Stats
8W - 12L
1,376 Elo+
Party 1
Agni
Agni
HUNTZZZZ
Agni
Level 86
God Stats
12W - 4L
1,876 SR
Queue Stats
306W - 288L
1,473 Elo+
Party 1
Olorun
Olorun
NoZiti
Olorun
Level 22
God Stats
14W - 16L
1,321 SR
Queue Stats
25W - 40L
1,302 Elo+
Party 1
Mercury
Mercury
Wezz3r
Mercury
Level 66
God Stats
2W - 1L
1,737 SR
Queue Stats
199W - 197L
1,497 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,442 Elo+

VS

Team Averages
Level 138
1,511 SR
1,509 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ARTODITO
Cernunnos
Level 116
God Stats
8W - 7L
1,597 SR
Queue Stats
134W - 135L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaulXd12
Morgan Le Fay
Level 142
God Stats
0W - 1L
1,299 SR
Queue Stats
51W - 69L
1,456 Elo+
Solo
Nemesis
Nemesis
Txplic
Nemesis
Level 107
God Stats
5W - 5L
1,658 SR
Queue Stats
224W - 203L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 0
12,077
710
7,301
12,259
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Dtinchy
Bacchus
15
1 / 0 / 4
9,026
531
5,459
11,993
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
15
4 / 3 / 5
9,411
554
16,321
10,818
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
NoZiti
Olorun
16
2 / 2 / 1
9,887
582
3,014
10,385
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Wezz3r
Mercury
17
3 / 2 / 4
9,398
553
4,007
15,868
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 3 / 2
7,672
451
5,799
15,309
13,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
 
Mulan
1
0 / 0 / 0
3,668
216
0
0
0
Cernunnos
ARTODITO
Cernunnos
17
3 / 2 / 0
9,281
546
10,117
11,117
5,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
RaulXd12
Morgan Le Fay
13
3 / 8 / 1
8,475
499
10,289
15,392
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Txplic
Nemesis
16
2 / 0 / 2
8,637
508
9,337
15,748
7,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
L
Mulan
 
Mulan
0
0
0
0
L
Cernunnos
ARTODITO
Cernunnos
3
2
0
1.5
W
3
1
0
3
W
Bacchus
Dtinchy
Bacchus
1
0
4
3
W
Agni
4
3
5
2.17
W
Olorun
NoZiti
Olorun
2
2
1
1.25
L
Morgan Le Fay
RaulXd12
Morgan Le Fay
3
8
1
0.44
L
Nemesis
Txplic
Nemesis
2
0
2
3
W
Mercury
Wezz3r
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
35,542
61,323
Taken
57,566
37,582
Mitigated
32,452
19,100
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,799
641
0
1,498
15,309
13,362
0
6,904
8,405
32,578
0
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
ARTODITO
Cernunnos
10,117
4,873
0
4,767
11,117
5,403
1,110
3,476
7,641
0
98,321
W
7,301
1,046
0
7,064
12,259
9,502
234
1,224
10,981
0
112,759
W
Bacchus
Dtinchy
Bacchus
5,459
903
0
3,051
11,993
12,529
0
3,623
8,083
35,462
289
W
Agni
16,321
1,132
0
680
10,818
4,412
0
5,864
4,454
64,341
1,304
W
Olorun
NoZiti
Olorun
3,014
2,126
343
4,954
10,385
4,001
994
2,345
8,000
75,670
4,151
L
Morgan Le Fay
RaulXd12
Morgan Le Fay
10,289
1,589
0
886
15,392
6,296
0
10,151
5,241
48,621
1,459
L
Nemesis
Txplic
Nemesis
9,337
2,861
0
4,117
15,748
7,391
11
4,101
11,647
0
84,405
W
Mercury
Wezz3r
Mercury
4,007
1,574
0
3,008
15,868
7,138
709
2,067
13,623
0
83,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
37,733
577
Minions Killed
414
0
Camps Cleared
0
1,712,969
Distance Traveled
1,318,729
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,672
451
43
3
0
315,694
4
L
Mulan
3,668
216
0
0
0
0
0
L
Cernunnos
9,281
546
143
8
0
304,704
4
W
Mulan
12,077
710
194
11
0
341,423
3
W
Bacchus
9,026
531
28
2
0
347,819
0
W
Agni
9,411
554
105
6
0
339,625
5
W
Olorun
9,887
582
139
8
0
296,540
0
L
Morgan Le Fay
8,475
499
90
5
0
269,274
0
L
Nemesis
8,637
508
138
8
0
429,057
2
W
Mercury
9,398
553
111
7
0
387,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role