Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
ShadowDLR
Sobek
Gold IV
Level 87
God Stats
7W - 6L
1,254 SR
Queue Stats
90W - 83L
1,489 MMR
Party 1
Bastet
Bastet
Gold II
aurelio2002
Bastet
Gold II
Level 109
God Stats
5W - 2L
1,775 SR
Queue Stats
98W - 76L
1,705 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,510 SR
1,565 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,514 SR
1,553 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Creatinpro
Janus
Gold IV
Level 147
God Stats
6W - 9L
1,564 SR
Queue Stats
63W - 67L
1,658 MMR
Solo
Sylvanus
Sylvanus
Bronze III
KiLiAnOnBong
Sylvanus
Bronze III
Level 129
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 0 / 4
8,405
841
10,098
6,158
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
ShadowDLR
Sobek
12
0 / 1 / 5
6,838
684
2,623
9,622
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
13
4 / 0 / 3
8,085
809
6,717
5,715
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothKuzenboCharonNe Zha

VS

Bans
GebBacchusAgniHerculesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 0
6,458
646
5,955
7,486
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
0 / 3 / 1
6,550
655
5,283
7,011
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
KiLiAnOnBong
Sylvanus
11
0 / 2 / 1
6,180
618
1,754
7,150
5,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
4
5
L
Neith
 
Neith
1
2
0
0.5
L
Janus
0
3
1
0.17
L
Sylvanus
KiLiAnOnBong
Sylvanus
0
2
1
0.25
W
Sobek
ShadowDLR
Sobek
0
1
5
2.5
W
Bastet
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
12,992
21,495
Taken
21,647
11,903
Mitigated
10,505
6,041
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,098
3,212
0
1,669
6,158
2,686
1,704
2,312
3,610
0
51,813
L
Neith
 
Neith
5,955
1,994
0
1,075
7,486
2,959
0
596
6,657
0
23,642
L
Janus
5,283
189
0
1,214
7,011
2,296
0
260
6,578
31,126
618
L
Sylvanus
KiLiAnOnBong
Sylvanus
1,754
185
2,404
1,430
7,150
5,250
0
1,229
5,633
5,352
0
W
Sobek
ShadowDLR
Sobek
2,623
318
0
2,254
9,622
7,150
168
1,696
7,722
7,981
565
W
Bastet
6,717
1,374
0
2,118
5,715
2,067
1,001
2,200
3,205
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
19,188
149
Minions Killed
126
0
Camps Cleared
0
598,252
Distance Traveled
547,176
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,405
841
93
9
0
184,056
0
L
Neith
6,458
646
34
3
0
184,066
0
L
Janus
6,550
655
76
8
0
174,308
0
L
Sylvanus
6,180
618
16
2
0
188,802
6
W
Sobek
6,838
684
11
1
0
198,400
3
W
Bastet
8,085
809
45
5
0
215,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role