Player Matchup

Chiron
Chiron
FourTwenTD
Chiron
Level 89
God Stats
1W - 2L
1,728 SR
Queue Stats
186W - 190L
1,575 Elo+
Solo
Vulcan
Vulcan
Maratius
Vulcan
Level 65
God Stats
10W - 12L
1,603 SR
Queue Stats
171W - 155L
1,556 Elo+
Solo
Bastet
Bastet
Rubb_47
Bastet
Level 81
God Stats
18W - 10L
1,733 SR
Queue Stats
104W - 125L
1,472 Elo+
Party 2
Chang'e
Chang'e
Silver-Duck539
Chang'e
Level 42
God Stats
8W - 8L
1,579 SR
Queue Stats
75W - 96L
1,478 Elo+
Party 2
Hercules
Hercules
niamking81
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,627 Elo+
Solo
Team Averages
Level 77
1,629 SR
1,541 Elo+

VS

Team Averages
Level 110
1,561 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cruff
Cabrakan
Level 111
God Stats
6W - 5L
1,653 SR
Queue Stats
171W - 213L
1,464 Elo+
Party 1
Skadi
Skadi
Wunderdanos
Skadi
Level 47
God Stats
26W - 22L
1,608 SR
Queue Stats
180W - 229L
1,452 Elo+
Party 1
Bellona
Bellona
mrkosar
Bellona
Level 103
God Stats
47W - 46L
1,543 SR
Queue Stats
369W - 378L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FourTwenTD
Chiron
15
1 / 1 / 2
9,429
1,048
9,964
8,921
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Maratius
Vulcan
15
0 / 4 / 4
9,293
1,033
10,887
9,362
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bastet
Rubb_47
Bastet
15
1 / 3 / 3
9,335
1,037
10,764
15,121
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 0
9,359
1,040
7,599
8,946
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
niamking81
Hercules
13
0 / 0 / 0
6,391
710
0
0
0
Team 1 Tickets

253

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 1 / 6
9,877
1,097
12,562
10,145
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
15
1 / 2 / 4
9,186
1,021
9,080
6,935
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Cruff
Cabrakan
15
1 / 1 / 6
10,313
1,146
5,479
11,165
11,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 2
10,025
1,114
6,065
6,015
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
mrkosar
Bellona
15
1 / 0 / 5
9,172
1,019
6,779
9,495
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
8
8
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
6
4
W
Thor
 
Thor
1
2
4
1.5
W
Cabrakan
Cruff
Cabrakan
1
1
6
4
L
Chiron
FourTwenTD
Chiron
1
1
2
2
L
Vulcan
Maratius
Vulcan
0
4
4
0.5
L
Bastet
Rubb_47
Bastet
1
3
3
0.83
L
2
0
0
2
W
4
0
2
5
W
Bellona
mrkosar
Bellona
1
0
5
3.5
L
Hercules
niamking81
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
39,965
42,350
Taken
43,755
17,109
Mitigated
38,941
5,826
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,562
402
0
2,166
10,145
8,871
0
4,474
5,671
40,136
2,251
W
Thor
 
Thor
9,080
517
0
0
6,935
3,362
0
2,449
4,486
0
28,261
W
Cabrakan
Cruff
Cabrakan
5,479
697
0
1,752
11,165
11,982
0
4,985
6,180
7,708
0
L
Chiron
FourTwenTD
Chiron
9,964
3,422
623
1,029
8,921
3,617
0
3,480
4,843
0
37,108
L
Vulcan
Maratius
Vulcan
10,887
380
0
0
9,362
4,012
0
2,824
6,312
33,913
0
L
Bastet
Rubb_47
Bastet
10,764
2,040
0
1,486
15,121
6,058
0
6,084
8,443
0
21,387
L
7,599
544
1,006
1,682
8,946
3,422
0
4,359
4,236
22,734
0
W
6,065
1,815
0
312
6,015
2,423
0
2,656
3,359
0
27,166
W
Bellona
mrkosar
Bellona
6,779
932
0
1,117
9,495
12,303
0
3,922
5,573
0
21,538
L
Hercules
niamking81
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
48,573
177
Minions Killed
234
7
Camps Cleared
10
791,226
Distance Traveled
938,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,877
1,097
81
9
6
189,244
0
W
Thor
9,186
1,021
46
5
3
173,607
0
W
Cabrakan
10,313
1,146
6
1
0
185,243
0
L
Chiron
9,429
1,048
46
5
4
193,665
0
L
Vulcan
9,293
1,033
64
7
3
202,702
0
L
Bastet
9,335
1,037
21
2
0
208,209
0
L
Chang'e
9,359
1,040
46
5
0
186,650
0
W
Skadi
10,025
1,114
66
7
0
182,288
0
W
Bellona
9,172
1,019
35
4
1
207,894
0
L
Hercules
6,391
710
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role