Player Matchup

Pele
Pele
AnAnomaly
Pele
Level 209
God Stats
13W - 4L
1,671 SR
Queue Stats
221W - 168L
1,621 Elo+
Party 1
Sol
Sol
Hokagehancho
Sol
Level 60
God Stats
127W - 122L
1,510 SR
Queue Stats
313W - 345L
1,404 Elo+
Solo
Maui
Maui
Mano Shini
Maui
Level 146
God Stats
4W - 4L
1,453 SR
Queue Stats
44W - 44L
1,427 Elo+
Solo
Martichoras
Martichoras
WARHOGG 117
Martichoras
Level 158
God Stats
9W - 3L
1,708 SR
Queue Stats
155W - 112L
1,679 Elo+
Party 1
Ares
Ares
distnededsnake3
Ares
Level 92
God Stats
28W - 28L
1,602 SR
Queue Stats
184W - 178L
1,495 Elo+
Solo
Team Averages
Level 133
1,589 SR
1,525 Elo+

VS

Team Averages
Level 116
1,576 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
CarelessCarnage
Morgan Le Fay
Level 157
God Stats
10W - 8L
1,732 SR
Queue Stats
453W - 406L
1,555 Elo+
Solo
Nut
Nut
IlFortu8062
Nut
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,455 Elo+
Solo
Mulan
Mulan
finfun60
Mulan
Level 109
God Stats
0W - 4L
1,330 SR
Queue Stats
109W - 109L
1,474 Elo+
Solo
Thor
Thor
pimpamtraca
Thor
Level 129
God Stats
53W - 37L
1,629 SR
Queue Stats
588W - 581L
1,545 Elo+
Solo
Awilix
Awilix
zKruzo
Awilix
Level 145
God Stats
8W - 6L
1,688 SR
Queue Stats
71W - 65L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 0 / 6
9,967
664
17,248
17,473
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 2
8,302
553
5,757
11,987
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 4
8,536
569
5,032
13,841
12,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
WARHOGG 117
Martichoras
16
2 / 0 / 5
9,237
616
8,943
8,776
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 5 / 8
7,655
510
4,179
14,495
12,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarelessCarnage
Morgan Le Fay
13
5 / 3 / 2
7,877
525
15,544
12,329
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 4 / 1
6,829
455
3,834
11,937
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
finfun60
Mulan
12
1 / 3 / 3
7,491
499
8,916
15,728
12,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 2
7,504
500
8,825
13,681
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
zKruzo
Awilix
6
1 / 2 / 1
5,509
367
1,967
5,431
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
12
12
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
8
0
6
11
L
Morgan Le Fay
CarelessCarnage
Morgan Le Fay
5
3
2
2
W
3
3
2
1.33
L
0
4
1
0.13
W
0
4
4
0.5
W
Martichoras
WARHOGG 117
Martichoras
2
0
5
4.5
W
2
5
8
1.2
L
Mulan
finfun60
Mulan
1
3
3
0.83
L
5
3
2
2
L
Awilix
zKruzo
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
39,086
66,572
Taken
59,106
42,514
Mitigated
30,298
17,471
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,248
4,810
0
4,845
17,473
8,483
0
4,315
12,677
0
101,617
L
Morgan Le Fay
CarelessCarnage
Morgan Le Fay
15,544
1,531
0
1,863
12,329
5,199
0
4,170
8,159
51,203
1,299
W
5,757
1,294
0
5,436
11,987
4,304
1,609
5,353
6,349
51,425
961
L
3,834
2,059
0
694
11,937
4,688
0
1,102
10,835
0
43,120
W
5,032
1,159
0
2,419
13,841
12,216
818
570
13,192
45,512
11,040
W
Martichoras
WARHOGG 117
Martichoras
8,943
2,964
0
4,151
8,776
4,538
1,709
619
8,047
0
89,532
W
4,179
353
0
620
14,495
12,973
463
3,062
11,135
21,047
0
L
Mulan
finfun60
Mulan
8,916
2,375
0
4,622
15,728
12,819
0
5,883
9,845
0
54,478
L
8,825
1,673
0
4,164
13,681
5,516
0
2,647
11,034
0
56,058
L
Awilix
zKruzo
Awilix
1,967
955
0
714
5,431
2,076
0
555
4,876
0
16,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
35,210
465
Minions Killed
347
0
Camps Cleared
0
1,490,605
Distance Traveled
1,307,039
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,967
664
138
9
0
355,549
0
L
Morgan Le Fay
7,877
525
70
5
0
300,450
2
W
Sol
8,302
553
83
6
0
281,665
0
L
Nut
6,829
455
77
5
0
272,627
0
W
Maui
8,536
569
94
6
0
267,008
0
W
Martichoras
9,237
616
124
8
0
289,432
4
W
Ares
7,655
510
26
2
0
296,951
4
L
Mulan
7,491
499
89
6
0
279,920
0
L
Thor
7,504
500
80
5
0
305,758
1
L
Awilix
5,509
367
31
2
0
148,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role