Player Matchup

Discordia
Discordia
dhMely_54
Discordia
Level 84
God Stats
8W - 10L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Neith
Neith
ichaichafan
Neith
Level 79
God Stats
32W - 3L
1,637 SR
Queue Stats
113W - 18L
1,842 Elo+
Solo
Aphrodite
Aphrodite
silvsgr
Aphrodite
Level 105
God Stats
218W - 222L
1,489 SR
Queue Stats
220W - 223L
1,419 Elo+
Solo
Team Averages
Level 89
1,542 SR
1,587 Elo+

VS

Team Averages
Level 159
1,608 SR
1,482 Elo+
Fenrir
Fenrir
BedoZerrtox
Fenrir
Level 159
God Stats
88W - 106L
1,517 SR
Queue Stats
1,258W - 1,285L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
HerrDerLaage
Baron Samedi
Level 161
God Stats
91W - 65L
1,576 SR
Queue Stats
338W - 350L
1,446 Elo+
Solo
Shiva
Shiva
immperius
Shiva
Level 158
God Stats
1W - 1L
1,732 SR
Queue Stats
32W - 25L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
dhMely_54
Discordia
15
4 / 2 / 6
9,243
770
8,471
5,070
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 5
10,075
840
14,660
13,210
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
silvsgr
Aphrodite
13
2 / 10 / 5
8,453
704
6,604
14,997
7,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 5 / 6
11,230
936
8,488
17,012
7,779
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
HerrDerLaage
Baron Samedi
15
5 / 6 / 7
10,122
844
10,486
11,736
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
immperius
Shiva
15
3 / 1 / 8
9,772
814
10,069
13,838
15,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
14
14
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
5
6
1.8
W
Baron Samedi
HerrDerLaage
Baron Samedi
5
6
7
1.42
L
Discordia
dhMely_54
Discordia
4
2
6
3.5
L
6
2
5
4.25
W
Shiva
immperius
Shiva
3
1
8
7
L
Aphrodite
silvsgr
Aphrodite
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
29,043
33,277
Taken
42,586
16,188
Mitigated
30,634
9,196
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,488
2,184
0
5,518
17,012
7,779
1,432
6,381
10,607
0
38,222
W
Baron Samedi
HerrDerLaage
Baron Samedi
10,486
146
1,378
2,104
11,736
7,374
55
3,625
8,058
37,277
0
L
Discordia
dhMely_54
Discordia
8,471
216
0
455
5,070
1,921
0
1,134
3,936
30,090
0
L
14,660
5,032
0
3,346
13,210
6,574
0
2,909
10,277
0
46,105
W
Shiva
immperius
Shiva
10,069
642
0
2,400
13,838
15,481
203
5,069
8,737
1,403
28,018
L
Aphrodite
silvsgr
Aphrodite
6,604
362
2,416
2,979
14,997
7,693
0
7,364
7,620
20,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
31,124
133
Minions Killed
151
0
Camps Cleared
0
609,856
Distance Traveled
643,573
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,230
936
62
5
0
226,846
0
W
Baron Samedi
10,122
844
45
4
0
196,953
1
L
Discordia
9,243
770
28
2
0
211,664
3
L
Neith
10,075
840
67
6
0
218,714
0
W
Shiva
9,772
814
44
4
0
219,774
0
L
Aphrodite
8,453
704
38
3
0
179,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role