Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
ChopinQAQ
Ra
Platinum IV
Level 225
God Stats
24W - 28L
1,541 SR
Queue Stats
461W - 454L
1,561 MMR
Solo
Bacchus
Bacchus
Bronze III
Connor609
Bacchus
Bronze III
Level 206
God Stats
6W - 10L
1,838 SR
Queue Stats
181W - 168L
1,521 MMR
Solo
Hachiman
Hachiman
Gold II
ScaryT3rry22
Hachiman
Gold II
Level 89
God Stats
5W - 1L
1,993 SR
Queue Stats
76W - 78L
1,720 MMR
Solo
Thanatos
Thanatos
Platinum V
iLiithium
Thanatos
Platinum V
Level 155
God Stats
3W - 4L
1,551 SR
Queue Stats
249W - 243L
1,684 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 167
1,684 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,592 SR
1,823 MMR
Osiris
Osiris
Gold III
Golden Lrod10
Osiris
Gold III
Level 154
God Stats
3W - 6L
1,444 SR
Queue Stats
679W - 690L
1,517 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Swеeet
Ne Zha
Diamond II
Level 243
God Stats
15W - 6L
1,887 SR
Queue Stats
515W - 465L
2,181 MMR
Party 1
Rama
Rama
Bronze V
TTV_Yung_Gravy69
Rama
Bronze V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,485 MMR
Party 2
Tiamat
Tiamat
Diamond I
Yemojussy
Tiamat
Diamond I
Level 107
God Stats
9W - 3L
1,790 SR
Queue Stats
92W - 64L
2,348 MMR
Party 1
Ymir
Ymir
Silver I
Yllw_Flash
Ymir
Silver I
Level 40
God Stats
1W - 0L
1,339 SR
Queue Stats
10W - 10L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 0
8,044
575
9,573
13,560
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
6,258
447
1,070
4,038
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Connor609
Bacchus
13
1 / 0 / 3
7,450
532
8,551
10,573
10,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ScaryT3rry22
Hachiman
14
3 / 2 / 1
7,474
534
9,807
10,161
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
iLiithium
Thanatos
14
2 / 2 / 0
7,268
519
6,064
11,756
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
NutAo KuangSkadiThoth

VS

Bans
Erlang ShenAgniSun WukongThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,829
559
6,039
14,364
14,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Swеeet
Ne Zha
14
3 / 3 / 2
7,618
544
6,741
15,488
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,501
464
4,822
7,403
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Yemojussy
Tiamat
15
2 / 0 / 3
8,448
603
6,613
6,838
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 1
6,728
481
3,683
14,431
12,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
7
7
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
0
1
1
0.5
L
Bacchus
Connor609
Bacchus
1
0
3
2.5
W
1
0
1
1.5
L
Hachiman
ScaryT3rry22
Hachiman
3
2
1
1.75
W
Ne Zha
Swеeet
Ne Zha
3
3
2
1.33
W
1
2
0
0.5
W
Tiamat
Yemojussy
Tiamat
2
0
3
3.5
W
0
2
1
0.25
L
Thanatos
iLiithium
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,065
Damage
27,898
50,088
Taken
58,524
35,144
Mitigated
39,541
23,002
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,573
3,485
0
5,258
13,560
13,203
0
206
13,285
0
59,975
L
1,070
115
361
1,689
4,038
1,303
0
1,043
2,752
37,066
0
L
Bacchus
Connor609
Bacchus
8,551
1,933
0
2,261
10,573
10,781
0
1,988
8,532
27,355
0
W
6,039
2,563
0
7,480
14,364
14,341
0
0
13,370
0
56,733
L
Hachiman
ScaryT3rry22
Hachiman
9,807
6,484
0
5,349
10,161
4,369
63
2,475
7,487
0
72,070
W
Ne Zha
Swеeet
Ne Zha
6,741
3,470
0
8,590
15,488
6,274
0
1,018
14,382
0
64,878
W
4,822
3,375
0
2,337
7,403
2,653
0
3,467
3,936
0
40,594
W
Tiamat
Yemojussy
Tiamat
6,613
1,145
0
3,339
6,838
3,831
0
763
6,075
61,202
1,972
W
3,683
667
0
2,199
14,431
12,442
0
4,373
10,058
20,571
5,075
L
Thanatos
iLiithium
Thanatos
6,064
1,541
0
8,084
11,756
5,488
0
2,801
8,499
0
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
37,124
411
Minions Killed
417
0
Camps Cleared
0
1,291,383
Distance Traveled
1,427,574
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,044
575
109
8
0
260,324
2
L
Ra
6,258
447
74
5
0
156,022
3
L
Bacchus
7,450
532
23
2
0
304,745
6
W
Osiris
7,829
559
105
8
0
269,007
0
L
Hachiman
7,474
534
113
8
0
243,758
0
W
Ne Zha
7,618
544
87
6
0
327,037
0
W
Rama
6,501
464
74
5
0
240,175
0
W
Tiamat
8,448
603
135
10
0
316,804
4
W
Ymir
6,728
481
16
1
0
274,551
4
L
Thanatos
7,268
519
92
7
0
326,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role