Player Matchup

Danzaburou
Danzaburou
BaumGruss353215
Danzaburou
Level 157
God Stats
5W - 3L
1,823 SR
Queue Stats
260W - 276L
1,453 Elo+
Solo
Chernobog
Chernobog
CapRum
Chernobog
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 149L
1,552 Elo+
Solo
Scylla
Scylla
Elysee
Scylla
Level 120
God Stats
3W - 2L
1,896 SR
Queue Stats
94W - 88L
1,532 Elo+
Solo
Skadi
Skadi
Paradoxs
Skadi
Level 229
God Stats
8W - 3L
1,736 SR
Queue Stats
243W - 240L
1,545 Elo+
Solo
Nike
Nike
Quazzer06
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,351 Elo+
Solo
Team Averages
Level 151
1,691 SR
1,487 Elo+

VS

Team Averages
Level 128
1,562 SR
1,474 Elo+
Hades
Hades
FoxPRM
Hades
Level 124
God Stats
2W - 2L
1,390 SR
Queue Stats
120W - 144L
1,477 Elo+
Solo
Hun Batz
Hun Batz
Gaawki
Hun Batz
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 109L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JesperDeJure
Ah Muzen Cab
Level 159
God Stats
7W - 5L
1,588 SR
Queue Stats
186W - 224L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Malek_7900
Gilgamesh
Level 169
God Stats
9W - 5L
1,551 SR
Queue Stats
648W - 661L
1,547 Elo+
Solo
Bacchus
Bacchus
hott13dogg
Bacchus
Level 145
God Stats
1W - 0L
1,781 SR
Queue Stats
10W - 23L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaumGruss353215
Danzaburou
12
1 / 5 / 3
7,308
731
5,476
8,306
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
CapRum
Chernobog
12
3 / 4 / 2
7,145
715
4,357
9,249
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Elysee
Scylla
13
0 / 3 / 1
7,379
738
9,748
7,108
3,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Paradoxs
Skadi
13
1 / 2 / 2
6,937
694
11,475
7,279
3,120
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
12
0 / 4 / 3
6,582
658
9,129
11,476
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FoxPRM
Hades
13
2 / 2 / 9
8,076
808
3,591
8,463
8,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Gaawki
Hun Batz
15
5 / 1 / 10
8,582
858
12,638
9,133
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
JesperDeJure
Ah Muzen Cab
15
2 / 0 / 14
8,251
825
10,991
8,487
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Malek_7900
Gilgamesh
15
6 / 1 / 9
8,584
858
6,890
13,218
14,743
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
hott13dogg
Bacchus
14
3 / 1 / 10
8,604
860
7,720
11,955
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
5
Kills
18
18
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaumGruss353215
Danzaburou
1
5
3
0.5
L
Chernobog
CapRum
Chernobog
3
4
2
1
L
Scylla
Elysee
Scylla
0
3
1
0.17
W
Hades
FoxPRM
Hades
2
2
9
3.25
W
Hun Batz
Gaawki
Hun Batz
5
1
10
10
W
Ah Muzen Cab
JesperDeJure
Ah Muzen Cab
2
0
14
9
W
Gilgamesh
Malek_7900
Gilgamesh
6
1
9
10.5
L
Skadi
Paradoxs
Skadi
1
2
2
1
L
Nike
0
4
3
0.38
W
Bacchus
hott13dogg
Bacchus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
41,830
43,418
Taken
51,256
25,486
Mitigated
47,722
9,461
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaumGruss353215
Danzaburou
5,476
1,396
338
804
8,306
3,671
0
2,613
5,648
0
14,619
L
Chernobog
CapRum
Chernobog
4,357
2,705
260
1,821
9,249
3,862
0
719
8,434
0
9,097
L
Scylla
Elysee
Scylla
9,748
668
1,159
1,002
7,108
3,678
0
1,279
5,652
25,823
0
W
Hades
FoxPRM
Hades
3,591
396
1,106
1,496
8,463
8,438
459
2,268
6,027
9,005
86
W
Hun Batz
Gaawki
Hun Batz
12,638
1,137
1,487
1,140
9,133
4,394
1,234
3,453
5,358
0
22,584
W
Ah Muzen Cab
JesperDeJure
Ah Muzen Cab
10,991
2,258
732
879
8,487
3,900
888
2,460
5,861
0
30,795
W
Gilgamesh
Malek_7900
Gilgamesh
6,890
1,081
2,367
2,241
13,218
14,743
393
2,386
10,573
0
12,172
L
Skadi
Paradoxs
Skadi
11,475
1,550
471
533
7,279
3,120
0
2,132
5,018
1,665
18,766
L
Nike
9,129
171
547
2,526
11,476
11,155
0
3,599
7,615
3,314
8,153
W
Bacchus
hott13dogg
Bacchus
7,720
498
1,603
3,336
11,955
16,247
256
3,476
8,292
11,660
2,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
42,097
126
Minions Killed
115
0
Camps Cleared
0
819,608
Distance Traveled
994,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,308
731
25
3
0
155,613
0
L
Chernobog
7,145
715
20
2
0
152,895
0
L
Scylla
7,379
738
48
5
0
153,760
0
W
Hades
8,076
808
21
2
0
190,866
0
W
Hun Batz
8,582
858
33
3
0
211,298
0
W
Ah Muzen Cab
8,251
825
26
3
0
217,452
0
W
Gilgamesh
8,584
858
23
2
0
189,203
0
L
Skadi
6,937
694
25
3
0
191,232
0
L
Nike
6,582
658
8
1
0
166,108
0
W
Bacchus
8,604
860
12
1
0
185,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role