Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Brendan2212
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,560 Elo+
Solo
Vulcan
Vulcan
Expil0nneur
Vulcan
Level 177
God Stats
6W - 6L
1,298 SR
Queue Stats
228W - 228L
1,556 Elo+
Solo
Fafnir
Fafnir
GodLike420Qc
Fafnir
Level 124
God Stats
7W - 1L
1,943 SR
Queue Stats
533W - 189L
1,649 Elo+
Solo
Merlin
Merlin
tima02112007
Merlin
Level 123
God Stats
7W - 2L
1,735 SR
Queue Stats
302W - 323L
1,413 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,536 Elo+

VS

Team Averages
Level 132
1,355 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FanTaPants1
Scylla
Level 155
God Stats
3W - 8L
1,148 SR
Queue Stats
230W - 227L
1,459 Elo+
Solo
Discordia
Discordia
MsGiGGLESzz
Discordia
Level 144
God Stats
7W - 7L
1,511 SR
Queue Stats
232W - 263L
1,438 Elo+
Solo
Thor
Thor
iDarknessX
Thor
Level 149
God Stats
0W - 2L
1,249 SR
Queue Stats
154W - 167L
1,402 Elo+
Solo
Aphrodite
Aphrodite
iTheRapperMC
Aphrodite
Level 138
God Stats
1W - 2L
1,368 SR
Queue Stats
93W - 100L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 0 / 1
4,958
992
1,512
859
304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yemoja
10
0 / 0 / 1
5,518
1,104
906
2,611
1,939
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
10
0 / 0 / 1
5,403
1,081
4,658
1,869
760
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
9
1 / 0 / 0
5,198
1,040
1,705
3,138
3,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
11
0 / 1 / 1
5,536
1,107
2,656
3,698
1,466
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 1
4,580
916
1,654
3,329
1,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
9
0 / 0 / 0
4,762
952
1,903
2,065
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Discordia
MsGiGGLESzz
Discordia
9
0 / 0 / 1
4,928
986
4,072
3,418
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,393
1,079
1,613
2,630
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
iTheRapperMC
Aphrodite
11
0 / 0 / 1
5,381
1,076
1,424
1,714
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
1
Kills
1
1
Deaths
1
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
1
0.5
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
Yemoja
0
0
1
0.5
W
Vulcan
0
0
1
0.5
L
Scylla
0
0
0
0
W
Fafnir
1
0
0
1
L
Discordia
MsGiGGLESzz
Discordia
0
0
1
0.5
L
1
0
0
1
L
Aphrodite
iTheRapperMC
Aphrodite
0
0
1
0.5
W
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
10,666
12,175
Taken
13,156
7,965
Mitigated
5,697
6,891
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,512
44
1,245
380
859
304
0
456
363
2,340
122
L
Cu Chulainn
 
Cu Chulainn
1,654
382
0
780
3,329
1,639
0
2,358
971
0
2,446
W
Yemoja
906
287
2,486
697
2,611
1,939
0
1,983
510
2,202
0
W
Vulcan
4,658
94
231
429
1,869
760
40
695
1,135
14,422
278
L
Scylla
1,903
0
140
158
2,065
698
0
2,026
39
4,291
0
W
Fafnir
1,705
441
281
437
3,138
3,496
0
2,021
917
2,560
147
L
Discordia
MsGiGGLESzz
Discordia
4,072
89
795
1,121
3,418
1,305
0
3,135
283
9,124
0
L
1,613
0
0
331
2,630
1,176
0
2,285
345
0
6,630
L
Aphrodite
iTheRapperMC
Aphrodite
1,424
57
2,043
1,218
1,714
879
0
1,385
329
9,048
0
W
Merlin
2,656
286
221
484
3,698
1,466
0
1,964
1,656
16,929
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
25,044
59
Minions Killed
58
0
Camps Cleared
0
516,093
Distance Traveled
450,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,958
992
6
1
0
82,157
0
L
Cu Chulainn
4,580
916
4
1
0
30,972
0
W
Yemoja
5,518
1,104
4
1
0
111,727
0
W
Vulcan
5,403
1,081
20
4
0
121,741
0
L
Scylla
4,762
952
9
2
0
96,766
0
W
Fafnir
5,198
1,040
1
0
0
101,056
0
L
Discordia
4,928
986
10
2
0
105,289
0
L
Thor
5,393
1,079
7
1
0
118,137
0
L
Aphrodite
5,381
1,076
28
6
0
99,719
0
W
Merlin
5,536
1,107
28
6
0
99,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role