Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
INetzah
Chang'e
Level 37
God Stats
5W - 4L
1,164 SR
Queue Stats
40W - 30L
1,525 Elo+
Party 1
Surtr
Surtr
N1kNaks
Surtr
Level 159
God Stats
13W - 9L
1,354 SR
Queue Stats
310W - 282L
1,529 Elo+
Solo
Geb
Geb
TheFrenchRevenge
Geb
Level 146
God Stats
2W - 0L
1,474 SR
Queue Stats
78W - 76L
1,485 Elo+
Party 1
Nut
Nut
WSGSaschaPro
Nut
Level 168
God Stats
12W - 9L
1,608 SR
Queue Stats
66W - 87L
1,542 Elo+
Solo
Team Averages
Level 134
1,420 SR
1,516 Elo+

VS

Team Averages
Level 136
1,675 SR
1,560 Elo+
Arachne
Arachne
ErebusSheut
Arachne
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 148L
1,591 Elo+
Solo
Hou Yi
Hou Yi
GodILoveCrocks
Hou Yi
Level 177
God Stats
0W - 2L
1,589 SR
Queue Stats
170W - 166L
1,600 Elo+
Party 2
Ganesha
Ganesha
GodILoveFeet
Ganesha
Level 148
God Stats
1W - 1L
1,766 SR
Queue Stats
84W - 83L
1,624 Elo+
Party 2
Thanatos
Thanatos
Orva
Thanatos
Level 137
God Stats
9W - 2L
2,021 SR
Queue Stats
207W - 195L
1,485 Elo+
Solo
Anubis
Anubis
smellypooboy
Anubis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 0
3,388
678
1,288
3,850
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
INetzah
Chang'e
6
0 / 0 / 1
3,405
681
1,495
2,004
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
N1kNaks
Surtr
7
2 / 1 / 0
4,133
827
3,236
4,134
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
3,449
690
701
1,221
657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,699
740
2,125
2,714
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ErebusSheut
Arachne
1
0 / 0 / 0
2,423
485
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 1 / 0
3,041
608
1,335
3,539
1,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
GodILoveFeet
Ganesha
6
0 / 2 / 1
3,089
618
1,312
4,343
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Orva
Thanatos
6
1 / 0 / 0
3,568
714
1,857
4,698
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
6
0 / 1 / 0
3,395
679
1,587
3,187
1,182
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
L
Arachne
ErebusSheut
Arachne
0
0
0
0
L
0
1
0
0
L
Ganesha
GodILoveFeet
Ganesha
0
2
1
0.25
W
Chang'e
INetzah
Chang'e
0
0
1
0.5
W
Surtr
N1kNaks
Surtr
2
1
0
2
L
Thanatos
Orva
Thanatos
1
0
0
1
W
0
0
1
0.5
W
1
0
0
1
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,845
Damage
6,091
13,923
Taken
15,767
4,964
Mitigated
6,021
6,936
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,288
544
0
1,736
3,850
893
0
559
3,291
0
17,047
L
Arachne
ErebusSheut
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
1,335
601
0
1,043
3,539
1,096
0
98
3,441
0
15,786
L
Ganesha
GodILoveFeet
Ganesha
1,312
149
0
1,990
4,343
2,047
0
91
4,037
11,890
0
W
Chang'e
INetzah
Chang'e
1,495
107
240
1,060
2,004
417
0
939
1,065
15,300
448
W
Surtr
N1kNaks
Surtr
3,236
1,501
0
1,966
4,134
2,054
0
1,062
2,822
266
19,538
L
Thanatos
Orva
Thanatos
1,857
616
0
3,249
4,698
1,696
0
542
4,045
0
16,569
W
701
213
0
524
1,221
657
0
89
1,132
5,898
0
W
2,125
1,509
0
1,410
2,714
943
0
0
2,714
0
24,583
L
Anubis
1,587
101
0
1,683
3,187
1,182
0
1,280
1,709
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,074
Gold Earned
15,516
151
Minions Killed
109
0
Camps Cleared
0
525,331
Distance Traveled
425,244
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,388
678
35
7
0
112,732
0
L
Arachne
2,423
485
0
0
0
1,389
0
L
Hou Yi
3,041
608
24
5
0
94,305
0
L
Ganesha
3,089
618
11
2
0
102,556
0
W
Chang'e
3,405
681
36
7
0
107,583
0
W
Surtr
4,133
827
36
7
0
101,732
0
L
Thanatos
3,568
714
41
8
0
139,946
0
W
Geb
3,449
690
3
1
0
117,574
3
W
Nut
3,699
740
41
8
0
85,710
0
L
Anubis
3,395
679
33
7
0
87,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role